Space Engineers

Space Engineers

Ai Enabled Vanilla npcs
26 Comments
Pen_Slinger 28 May @ 4:48pm 
Bugged, all they do is stand around and do nothing until they despawn.
DrBossWatson 26 Jan @ 7:44am 
Spiders suddenly stopped being hostile to me.
Tree Muncher 23 Oct, 2024 @ 3:56pm 
It does work i am dumb, i had MES overrriding vanilla spawns, this is great!
Tree Muncher 23 Oct, 2024 @ 12:38am 
Does this work? i cant really see any sifference in ai behavour with this mod, spiders still fail to path to players and infinitely burrow in ice lakes.
Kolt93 20 Sep, 2024 @ 9:45pm 
Why the turrets need to hit Spiders like 30 times to kill them now? Providing I kill them with the same amount of shots as before the mod. If it is intentional, I cant comprend why it was done.
Captain Zarco 1 Sep, 2024 @ 11:39pm 
Would this work with the zombie and arachnids replacers for wolves and sabiroids by sektan?
toke.exhale 11 Dec, 2023 @ 11:58am 
Is this the "prequel" to Populated Worlds Creatures?
Marxon 25 Oct, 2023 @ 6:10pm 
Any idea why the combat helpers from the base mod do not properly target the spiders spawned by this mod?
Appeltaart 17 May, 2023 @ 10:32pm 
How do i get spiders to spawn on earth?
jagodragon 20 Apr, 2023 @ 11:49am 
Will this work with Eat Drink Sleep Repeat, or would it need a modified loot table?
CynicDragon 16 Apr, 2023 @ 4:16am 
the spinning wolves thing, is on other wolf mods as well, it might be a common thing
Dog 11 Feb, 2023 @ 6:54pm 
When this is enabled every time a wolf cant reach me they spin in circles super fast... please fix.
DlriumTrgger 23 Nov, 2022 @ 8:52pm 
is there a chance a mod with generic animals could be made, using the AIEnabled framework?
Great Lich Lord 23 Oct, 2022 @ 12:32pm 
Both with this mod and the modded creature mod I get no wolfs or spiders?
Spartan 19 Oct, 2022 @ 1:57pm 
I dont have wolves on my server, this mod will enable wolves ? And... Can i add spiders to mars with this mod ? Or maybe with a config on MES ?
NertManiel 27 Sep, 2022 @ 10:46pm 
anybody know this mods ID
King Arroz Doce 10 Jul, 2022 @ 11:05am 
Anyway to edit spawn rate and size for slower CPU's ?
Big-Thinker: on "Level-Nine" 13 Jun, 2022 @ 11:19am 
Is there a way to increase the spawn distance?
Murble 9 Apr, 2022 @ 1:05pm 
I have a problem with this mod. The wolves are passive and roam around as I'd hoped (to avoid the turret issue) and that all works. But when I shoot them, they become really slow, like moving a meter every 5 seconds slow. Like, they'd run around at normal speed before they were hostile, but once they become hostile they break.
GamerZero 18 Mar, 2022 @ 1:05am 
whats the suit thats shown?
TURTLE 4 Mar, 2022 @ 9:33pm 
Lol. thats exactly what ive done. Now i have a spider horde 30+ trying to get to the center of my base to the repair bot i have trapped there!!! MUHUHAHAHA!!!
Ryukki  [author] 3 Mar, 2022 @ 10:32am 
You have to ask Ai enabled Beta page about that, I know rifle npcs will shoot out weapons and turrets so I like to say it's possible for creatures to target stuff. You can try to create guards and set them to patrol your base as bait.
TURTLE 2 Mar, 2022 @ 10:33pm 
Anyway to make spiders target beacons/antennas and stuff. so far they only target me when they can path to me. Id like them to try and rip down my base to get to me.
Harukonea 28 Feb, 2022 @ 9:32pm 
I understand. I like hardcore, so I'll use the one that includes mods.
Thank you.
Ryukki  [author] 28 Feb, 2022 @ 9:25pm 
This is Populated World Creatures, without the modded npcs. It is just vanilla with only 2 species wolves and spiders. I wouldn't recommend it using this with populated world creatures. This was made because people didn't want modded npcs.
Harukonea 28 Feb, 2022 @ 9:10pm 
Hi.Ryukki
Is this to make your Populated Worlds Creatures Ai Enabled NPCs 2747715235 wolves and spiders better? If you subscribe to both, does the load order matter?