Space Engineers

Space Engineers

Orunos
31 Comments
Echo  [author] 1 Aug, 2023 @ 6:06am 
It will not automatically add itself to your game, it needs to be manually placed. A quick Google search should explain how to do so
DaMaster84 1 Aug, 2023 @ 2:22am 
I can't find the planet. What are its coordinates?
~WiFiCatGirl~ 21 Oct, 2022 @ 8:22pm 
Okay thanks. I'll try to get fairly close to get while keeping an eye on gravity.
Would prove for a good base against any hostile. But really bad for anything passive lol.
Echo  [author] 21 Oct, 2022 @ 6:01pm 
The Gravity ramps up over a significant distance. You should be safe for a fairly decent amount of time. Just keep an eye on the Gravity intensity as you approach.
~WiFiCatGirl~ 21 Oct, 2022 @ 4:11pm 
Any advise on how to get close to the Gas Giant? I want to setup a space station next to it. But unsure how much thrust is needed.
tmo97 28 Jun, 2022 @ 6:58pm 
k
Echo  [author] 28 Jun, 2022 @ 12:19pm 
Slowly eating the ship is more sim intensive and doesn't eat the ship fast enough.

Doing so this way saves performance both in how it deals out damage, and that it will destroy your ship well before reaching the planets surface, Preventing voxel deformation.
tmo97 28 Jun, 2022 @ 9:58am 
It would be fun to have a planet with an insensible amount of gravity. It could even be some anomaly. I've got a mod planet with 4G, a mod of a mod called Helghan. Crashing ships onto the surface is kind of finnicky when they're very heavy, but it works fine.

It is absolutely amazing to find the kind of design decisions that go into rovers and ships supposed to work in that environment.

Either way, the script would look nicer if it did damage to the outermost blocks every 500ms, rather than deleting random chunks of a ship with such a large interval. You Would be able to see your armor crunching up under that pressure. Applying forces along the axis of gravity on the ship would be even more amazing. Guess you're not doing that, ever.

The camera being forced to spin actually sucks, it could be much more fun if there was some kind of sin(x,y) assigned to player velocity, that way it looks and feels like you're being blown about by the extreme winds.
Echo  [author] 27 Jun, 2022 @ 6:11pm 
No, even if it didn't have the script there would be nothing of interest on the surface anyway, and far to much gravity to ever be habitable
tmo97 27 Jun, 2022 @ 5:12pm 
P.S. the gravity is strongest at its poles for some reason
tmo97 27 Jun, 2022 @ 5:11pm 
Any version without the stupid spinning camera, blockus deletus script
Echo  [author] 9 Jun, 2022 @ 12:50pm 
That's far more information than I can put in to a simple Reply.

There are numerous written and video guides you can look at to start your own, in addition the Keen Discord has lots of people you can ask for help if you get stuck on something.
Hans Git the Lugar 9 Jun, 2022 @ 12:19pm 
If i may ask, how you create custom planets like that?
Skyfall_06 26 Apr, 2022 @ 4:11pm 
30g ????? Wtf oO
Echo  [author] 28 Mar, 2022 @ 8:46pm 
Well if you did that would certainly explain it. That mod changes gravity fall off from 7 to 2, which drastically increases the size of the gravity well.
Novum33 28 Mar, 2022 @ 6:23pm 
Maybe I dont remember it was long ago I was just trying to create a world for a server
Echo  [author] 28 Mar, 2022 @ 6:09pm 
Are you using the mod "Real Orbits"?
Echo  [author] 28 Mar, 2022 @ 6:07pm 
@Novum33 In my save i was out of the gravity well after going around 200km from the planet's center. If you had to place it that far away, then you have something else interfering with it. The gravity shouldn't be anywhere near that far out.
Novum33 28 Mar, 2022 @ 5:35pm 
Unless it was changed
Novum33 28 Mar, 2022 @ 5:35pm 
Basically just scroll out until the planet is a tiny speck
Novum33 28 Mar, 2022 @ 5:35pm 
@Flint about 10,000km
Echo  [author] 28 Mar, 2022 @ 3:21pm 
Gravity well range is dependent on its size. Bigger you make it, further it will reach.

That said, i was just tinkering with a moon range on my own world setup for this and ended up placing mine 225km from the planet's center.

I don't recall if the version i placed was 100km or 120km but it was somewhere in that range. I imagine 250km apart would be a safe bet.

As for the moon gravity, that's up to you
Flint 28 Mar, 2022 @ 3:00pm 
Hey Greetings, we planed to use ur Gas Giant on our new Server. What is the maximum Distance to place a Moon on this Gas Giant and what Gravity would be then on the Moon then? Would be nice to know that. Thx a lot
Echo  [author] 4 Mar, 2022 @ 5:35am 
I build these to use in servers i help run, and thus is how i need it setup. Its not going to work for everyone, but that's why i allow re-uploads.
Echo  [author] 4 Mar, 2022 @ 5:32am 
If you don't like it, learn to design your own planets
Novum33 3 Mar, 2022 @ 8:04pm 
Its actually slightly more gravity than the sun (for perspective the sun has 27 gs due to the surface density being low, Jupiter has 3 gs, This thing has 30 the entire solar system would orbit this thing with ease
Novum33 3 Mar, 2022 @ 8:03pm 
It has 10x the gravity of jupiter and something like 500x the range
Novum33 3 Mar, 2022 @ 8:01pm 
Its 10gs past the orbit of where the farthest moon would be thats rediculous
Echo  [author] 3 Mar, 2022 @ 7:57pm 
Not going to happen, for the same reason i won't modify Orion. This is setup this way because that is how i need it for the purpose i built it.

If it doesn't work for your setup, then modify and re-upload it as unlisted.
Novum33 3 Mar, 2022 @ 9:56am 
The nearest moon I can make makes the planet look like a little spot
Novum33 3 Mar, 2022 @ 9:56am 
Please lower the gravity a little, Its a beautiful planet but Im not allowed to have any moons or fly a ship close enough to apreciate the planet