Arma 3
RAIEM - Illuminate the Night (ITN) - AFRF Only
7 Comments
GhostJB  [author] 10 Sep, 2022 @ 4:30pm 
Teaser of the new ITN: https://youtu.be/Prh7QbK7_mw

College has begun again, so time is precious, but I will try to keep working at the mod. I will probably publish a public beta in the next few weeks.
GhostJB  [author] 16 Jul, 2022 @ 2:58pm 
@HBAOplus , thanks for the report! I can't believe I missed it. I just uploaded a fixed version (both this and USAF, as well)
HBAOplus 15 Jul, 2022 @ 6:48pm 
Hi, it seems this AFRF Only mod also has dependency on RHSUSAF in your config.
GhostJB  [author] 4 Jul, 2022 @ 5:50pm 
Hey folks! Just wanted to share progress. Here's a ~40 second video demonstrating variable-powered IR lasers in a multiplayer environment using the next version of ITN (which is scripted, rather than configs and classes). Enjoy!

https://youtu.be/7Z7GoIaooWk
mfrisch100 3 Mar, 2022 @ 7:09am 
Thank you GhostJB
GhostJB  [author] 3 Mar, 2022 @ 3:27am 
@mfrisch100 Yes. I haven't focused too much on that feature in the pictures because the visible laser modes just use a standard ACE3 feature, but the red and green lasers are quite visible during daylight. I think the game will draw them out to about 100-or-so yards
mfrisch100 3 Mar, 2022 @ 12:52am 
Thanks for the mod. Does it also give the option to see a visible laser during the day?