ARK: Survival Evolved

ARK: Survival Evolved

Cross-Genesis 2
624 Comments
Thr33S1xTy 8 Jul @ 4:29pm 
Hello Masters
I Play on Extinction.
And the Tek Stryders Spawn very Low
Or nothing.
Can switch the Spawn rate ?
Thanks for Help, and for the great Mod. :WL_Wave:
Eclipse  [author] 3 Jul @ 5:06pm 
I'll actually be reworking how the mutagel nodes work too to use this new system, because currently it conflicts with some mods
Eclipse  [author] 3 Jul @ 5:05pm 
Unfortunately it's not that simple to add resources- well, it is, but not in specific locations, and not while being compatible with mods. So I set up my own version, which can spawn fungal trees, mushrooms, element ore and gems (as well as gas veins, charge nodes and plant Z) and but I need specific coordinates (using the command 'ccc' and then pasting from clipboard) for where to put each node on the map
DrownWithMe 3 Jul @ 8:28am 
Hey Eclipse, ty for answering, i thought in the redwood maybe, some trees of the biome could give some funguns wood in small quantity like mutagel on crystal.
And i have another question, i tried to tame a voidwyrm but can't mount on her when she's low, because of the fact that she's not in space ?
Eclipse  [author] 29 Jun @ 8:18pm 
@Drownwithme I'm working on a mod that adds aberration resources to all the maps right now. I just got the logic worked out for it. If you'd like to help me get locations for the resources, I could release it quicker. Would you like to join the Discord?

@sharktoot987 You want Cross-Genesis 1

@EM7HydraFox They don't require missions outside of Gen2

@Aki I'll probably add them to the Wyvern Cave and Trench
DrownWithMe 29 Jun @ 1:00pm 
Hi, i may have not seen it but is there a location on the island where there is funguns wood ?
For the shadowmane fish basket..
sharktoot987 10 May @ 12:37pm 
trying to find a mod that does the oppisite... i want stuff like the magmasaur on genesis 2...
EM7HydraFox 2 May @ 11:10pm 
Tek Stryders aside from required Mutagels they also requires you to beat a couple of mission to tame them on Genesis part 2, how does one fulfill that requirement on maps outside of Genesis part 2?
dew 11 Jan @ 4:51pm 
Genesis 2 engrams can be unlocked on any map (must be enabled in INI)
nati 11 Jan @ 1:58pm 
Hello, ive got a question:
The mod works for us, all the dinos are spawning and tameable. Somehow we cant craft any saddles tho? And for example the fishbasket to tame a shadowmane is missing.
Do i have to install another mod to add those?

Thank you for your time.
Aki 8 Jan @ 4:54pm 
Hope you add mutagen bulb spawns on ragnarok in some caves and that, i enjoy your mods and hope you updated them when you have time, happy new year!
kinngrimm 3 Jan @ 2:08pm 
ok nice
Eclipse  [author] 3 Jan @ 8:38am 
They are on some maps: Lost Island, Aberration, and Island
kinngrimm 2 Jan @ 5:07am 
Happy new year :)
"Coming soon
Mutagen Bulb spawns."
have those been added and if so where?
Eclipse  [author] 13 Dec, 2024 @ 2:30am 
Firstly, NPCReplacements usually don't work spawning the To class, so
NPCReplacements=(FromClassName="BionicPara_Character_BP_C",ToClassName="")
Is what you want for each entry. Make sure they're in the Game.ini file under the /script/shootergame.shootergamemode header as well
If there's any section with 'TEMPOverrides', delete that whole section as well
A Raged Taco 12 Dec, 2024 @ 2:43pm 
i added more dinos than that but couldnt fit them because of the steam comment limit. thank you for any assistance!:praisesun:
A Raged Taco 12 Dec, 2024 @ 2:42pm 
Hi Eclipse great work on your mods. Im having an issue where im trying to remove all tek creatures (and some mythical stuff) from my ark so ive gone and used the following ini changes, but they still spawn in. ive already tried purging my world with commands and the game setup menu.

NPCReplacements=(FromClassName="BionicPara_Character_BP_C",ToClassName="Para_Character_BP_C")

NPCReplacements=(FromClassName="BionicQuetz_Character_BP_C",ToClassName="Quetz_Character_BP_C")

NPCReplacements=(FromClassName="BionicRaptor_Character_BP_C",ToClassName="Raptor_Character_BP_C")

NPCReplacements=(FromClassName="BionicRex_Character_BP_C",ToClassName="Rex_Character_BP_C")
Eclipse  [author] 28 Nov, 2024 @ 6:46am 
Using NPCReplacements https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2953890191/3819655463302188212/
you can remove dinos. That definitely sounds like a weirdly high amount, during testing I wasn't seeing more than 3 or 4 on the map at once. WIll check it out
Pikaszczur 22 Nov, 2024 @ 1:23pm 
where do shadowmane on ragnarok
Datboi 13 Sep, 2024 @ 8:41pm 
Oh yeah, and I have used cheats, I have used the DestroyWildDinos command but when I do that, the wryms just respawn. When I say there is a lot of them, I mean a lot. Im talking, 5 void wryms (i just figured out they were void wryms) in the same area all killing everything around them. When I dino wipe, they still spawn all over the place
Datboi 13 Sep, 2024 @ 8:37pm 
Hey, is there any way to remove the wyrns? Im playing on the island and my base is in the north where it's covered in snow. But there are so many electric wryn spawns that they are mostly the only flying creatures in the north. It gets incredibly annoying being 1v4ed by wryns constantly and ever since they killed my tames (they were just zapping them from up above so they couldn't fight back). Most of my tames have died. Is there any way to remove the wryns or at least restrict their spawns? Idm having wryns, but I do mind when they are obsessively spawning
Eclipse  [author] 21 Jul, 2024 @ 12:32pm 
Yep, saddle engrams are intended to be unlocked by this mod. It's just drops they aren't added to
Nebsipiirakka 21 Jul, 2024 @ 12:23pm 
So all the "dinos everywhere" add the engrams for the saddles? I used to have a similar mod that basically just made them spawn but added nothing else
Eclipse  [author] 21 Jul, 2024 @ 10:54am 
They don't to drops no, (you can still craft them with the engrams though). I'd like to at some point but the dinos themselves are a priority and I've been busy with commissions recently
Nebsipiirakka 21 Jul, 2024 @ 10:51am 
Do your mods add the saddles in them for the creatures and all because I can't seem to read that anywhere, posting this here because it seems like it's the most active.
Aiku 21 Jul, 2024 @ 4:28am 
how to claim tek strider?
FriSso 17 Jul, 2024 @ 1:18pm 
Hey friend, I tried what you told me, but they still don't appear. but other dinos like shadowmane, noglin, maewin appear. I have installed a mod that allows me to search for any dino and it marks all of them but not the stryder. sorry for the inconvenience
FriSso 17 Jul, 2024 @ 9:01am 
oh ok, thank you
Eclipse  [author] 17 Jul, 2024 @ 8:55am 
No. There's randomness to what the game chooses to spawn. Dinowipe or kill stuff in the area to reroll them
FriSso 17 Jul, 2024 @ 8:51am 
there are no tek stryders in extinction, bug?
Eclipse  [author] 10 Jun, 2024 @ 12:21pm 
They can't be runtime edited, I wish I could make it configurable
Mr_Teazer 6 Jun, 2024 @ 3:33pm 
Just a little question, is it possible to turn the mutagel harvest from crystals off, or would that be something you could add to the GUS.INI for the mod?
Eclipse  [author] 4 May, 2024 @ 8:02am 
the spyglass breaks on vanilla tames. never ever ever assume it's correct for any even slightly fancy taming mecahnic.
Darren 3 May, 2024 @ 11:31pm 
I take it the astrodelphis is not able to be tamed due to not being able to fly in space like G2? I use a spy glass mod that lists it as not able to tame. Is this right.
Hazearil 21 Apr, 2024 @ 6:15pm 
Owen, kinda weird how this only happens to you despite the mod having 69k subscribers. Almost as if the mod isn't to blame at all.
Eclipse  [author] 21 Apr, 2024 @ 4:13pm 
Oh, and for the future: Start with an actual bug report. Even if this had been anything to do with the mod, there'd be absolutely nothing I could do to fix it because that provides absolutely 0 information.
Eclipse  [author] 21 Apr, 2024 @ 3:18pm 
If you'd actually just asked for help I'd have been happy to help you find the *actual* issue (and get your savefile working again), but that attitude doesn't exactly do you any favours. The mod's perfectly fine, you're (unfairly and unfoundedly) jumping to conclusions and being a prick about it.
Eclipse  [author] 21 Apr, 2024 @ 2:58pm 
The fuck are you on about?
OwenBoss 21 Apr, 2024 @ 2:36pm 
DO NOT DOWNLOAD BREAKS WHOLE SERVERS I JUST HAD 100s OF HOURS GONE BECAUSE OF THIS STUPID MOD
GG 24 Feb, 2024 @ 10:17pm 
spawns in Valguero?
nikeatcar 14 Feb, 2024 @ 7:56am 
All fixed with reorginizing the mods queue and puting Cross Gen 2 to load before other mods that affect resurce spawning.
Eclipse  [author] 14 Feb, 2024 @ 7:48am 
Responded in discord
nikeatcar 14 Feb, 2024 @ 6:26am 
Hi. Somehow mutagel not spawning in crystals anymore and I can't find any mutagen. But it was 2 days ago. I even tried to reinstall the mod - nothing helps...
Eclipse  [author] 7 Feb, 2024 @ 1:44pm 
because it's not from gen2. you need cg1.
Sharkiemachine 7 Feb, 2024 @ 1:43pm 
anather onwe with no ferox
Stormguy 5 Feb, 2024 @ 2:53pm 
How do I unlock the snow owl saddle? It says unlock on extinction.( I play at a non dedicated server in ragnarok
Eclipse  [author] 12 Jan, 2024 @ 11:55am 
apparently even with the command application is unreliable, try rejoining the server too
DragnozZ 12 Jan, 2024 @ 10:58am 
would like to add that the ride prompt doesn't show when the voidwyrm is low health
DragnozZ 12 Jan, 2024 @ 7:32am 
Thank you