Arma 3
USMC 2035
68 Comments
Noork117 23 Jun @ 8:54pm 
Hey Pup, will you make a patch for this mod that includes the recent "USMC 2035 - Weapons" mod by the JCA team? Doing so will outfit the US Marines with the actual M27 IAR instead of the SPAR.
General Green W 12 Mar @ 12:13pm 
Is This Multiplayer Signed? I Cant Find a Key For The Server.
Pup  [author] 2 Mar @ 12:26am 
@Fenton its because i have a custom rvmat on for the uniform and that overrides the blood textures, its an engine limitation
Fenton 1 Mar @ 12:32pm 
For some reason im not getting blood textures on the uniforms?
sainthood 2 Jan @ 2:24pm 
goat
Adida 30 Nov, 2024 @ 10:11am 
@sabeenmukhtarabbas Yes, it's listed as a dependency
shartman 1 Nov, 2024 @ 3:04pm 
One small thing I'm wondering if you could consider. USMC doesn't wear the US flag on their uniform. Its incredibly nit picky, I know, but I otherwise love the concepts of what you're providing with this mod. Thank you so much!
Pup  [author] 1 Nov, 2024 @ 4:33am 
if i find the time, yes @Mayhem1286
Mayhem1286 31 Oct, 2024 @ 9:24am 
With the new CDLC coming out will this mod be updated to include assets y’all want to include?
DonPatrono 22 Sep, 2024 @ 2:28am 
@22JUAN22 because the USMC is actually issuing the M27 IARs with suppressors
Brian Steward 7 Aug, 2024 @ 6:37pm 
Did the crayon eaters finally get some proper funding hooah?
22JUAN22 19 Jul, 2024 @ 9:54pm 
Do you think there is any way you could make a version of these without every weapon suppressed? Its almost perfect for a 2035 US alternative to the vanilla but I don't really know why they all have suppressors
ElPedroChicoRaulAlfonsoTejada 15 Jul, 2024 @ 8:51am 
Can you give the marines DMS scopes instead of ACOGs to mimic the VCOG scopes they use irl?
sabeenmukhtarabbas 4 May, 2024 @ 10:01am 
Do I need to Use Dlc's To use this?
Pup  [author] 17 Jan, 2024 @ 6:30am 
@Rocinante it was unnecessary. this is where i got it from https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2454317040
Fenton 31 Dec, 2023 @ 6:30am 
As ex President, I love this and fully endorse this!. I do have one suggestion, Any chance of increasing the armor value of the helmet?
Pup  [author] 28 Dec, 2023 @ 3:46am 
@IndianaJoe4323 sorry for what happend to yer loadouts homie, the old version of the mod was quite janky and had a lot of problems with it, a complete overhaul was pretty much required to fix some of those
Pup  [author] 28 Dec, 2023 @ 3:44am 
@Raider-2-1 sure but it'll take some time
Pup  [author] 28 Dec, 2023 @ 3:43am 
@IndianaJoe4323 thanks for the report i'll look into it
IndianaJoe4323 27 Dec, 2023 @ 11:19pm 
SCUBA Uniform does not actually function as a 'wetsuit', cannot swim fast or perform underwater operations with it.
J4CKAL141 10 Dec, 2023 @ 10:17pm 
Any way you could provide a link to the previous version? The update is nice, but it broke a faction I had made using ALiVE and I would really like to use it again.
IndianaJoe4323 8 Dec, 2023 @ 3:45pm 
This mod has taken one step forward, two steps back. Sure, the uniforms look better now, and there's a cool helmet, but all the other stuff like vanilla helmets is now gone. Also, all my loadouts are broken now.
Noble 28 Oct, 2023 @ 3:58pm 
Lazy and ranger acutal your supposed to manually put people in and if your saying it spawns without pilots try cheking the box spawn with crew
Pup  [author] 28 Sep, 2023 @ 2:19am 
@♥ [Lazy] マイケル ♥ , @Ranger_Actual helicopter works fine to me if ya guys could join the discord and give a proper bug report i'll be happy to look into it
♥ [Lazy] マイケル ♥ 27 Sep, 2023 @ 10:33pm 
@Ranger_Actual I have the same issue hope he fixes it.
Ranger_Actual 6 Sep, 2023 @ 6:38pm 
The UH-80 Seahawk is broken, doesn't spawn with any passengers and the guns on it show the effect of the gun when it fires when its not being fired or anything
Pup  [author] 31 Jul, 2023 @ 4:22am 
@PungleJubes MARPAT
PungleJubes 30 Jul, 2023 @ 12:51pm 
Are the units in the mod supposed to be wearing MARPAT or Multicam? Almost every single one in my game have Multicam, but your screenshots show MARPAT.
Pup  [author] 9 Mar, 2023 @ 1:37am 
@Lukin those are the new stubby suppressors added in the latest Western Sahara CDLC update.
Lukin 5 Mar, 2023 @ 8:25am 
@puppyghost I've checked the SLs, TLs, riflemen from USMC branch do have silensers and raider do have just muzzle hiders. Was it intended that regular grunts to be silensed?
Pup  [author] 5 Mar, 2023 @ 7:33am 
@Lukin raiders do have supressors
Lukin 5 Mar, 2023 @ 6:49am 
Why do marines do have silencers on their spars but raiders do not?
Pup  [author] 28 Jan, 2023 @ 10:44pm 
@FoulestGuide because it uses Assets from the Aegis mod.
FoulestGuide 28 Jan, 2023 @ 2:29am 
well iknow theres a reason but what is the reason
FoulestGuide 28 Jan, 2023 @ 2:28am 
is there a reason why this requires aegis?
Gonzo-GT 20 Nov, 2022 @ 2:02am 
Hey, it's me again, one suggestion, as you probably know US Marines are using many OpsCore FAST helmets, mostly in tan finish based on online pics, Ample Camo pack already has light combat helmets in solid coyote/tan/brown finish. There is nothing wrong with your helmet selection, just giving an idea. BTW I don't know if it's and oversight or not but many woodland faction units have a mix of black and green 4-five pistols, instead of all green or all black (green is cooler IMO). Thanks again for the mod, it's awesome.
palazarev98 15 Nov, 2022 @ 7:07am 
No problem, take your time! I rather appreciate your mod, the concept is wonderful!
Pup  [author] 15 Nov, 2022 @ 6:50am 
@palazarev98 yep, its a major bug and oversight of mine its gonna take a lot of time to fix this one because this would require a full rework of the mod's code but i am working on it gimme some time. My apologies
palazarev98 12 Nov, 2022 @ 12:42pm 
Unfortunately, the issue I reported still persists even after the latest updates. I only loaded Ample Camo Pack, USMC 2035 and its respective dependencies in the form of Aegis, CBA_A3 and Western Sahara CDLC
Pup  [author] 11 Nov, 2022 @ 2:32am 
@TacticalMetalhead textures have recently been improved, try em out
TacticalMetalhead 10 Nov, 2022 @ 5:01pm 
Uniform textures and colors are low quality, hardly representing MARPAT. Looks more like knock-off Chinese digital patterns. Any plans on updating this?
Gonzo-GT 9 Nov, 2022 @ 9:57am 
Nice. I found that the autorifleman in the usmc woodland faction is written AutoRifleman not Autorifleman. These are all small details oc but I tell you in case you want to "fix" it.
Pup  [author] 8 Nov, 2022 @ 3:56pm 
@Gonzo-GT thanks for the report, i'll fix it
Pup  [author] 8 Nov, 2022 @ 3:52pm 
@palazarev98 it shouldnt cause any issues with ACP since i changed the Clasanames to avoid this exact issue, but i'll check it out thanks!
Korpie 8 Nov, 2022 @ 12:24pm 
Does it come with Crayola MREs?
palazarev98 8 Nov, 2022 @ 12:11pm 
Upd: Your mod conflicts with Ample Camo Pack
palazarev98 8 Nov, 2022 @ 11:53am 
Awesome update! However, for me it creates the following config error, whenever the game is launched:

No entry 'bin/config.bin/CfgVehicles/acp_main_Aegis_O_Soldier_03_base.side' .

There seems to be an incompatibility with some other mod, however I'm yet to determine which one. Could you please check it on your side? When USMC 2035 is unloaded, the issue disappears.
Gonzo-GT 8 Nov, 2022 @ 10:47am 
Rifleman (AT) marines desert faction has black nvg, instead of brown.
Gonzo-GT 8 Nov, 2022 @ 8:31am 
Yeah, awesome work man. Thanks.
Pup  [author] 8 Nov, 2022 @ 8:30am 
@Gonzo-GT its fixed now.