Half-Life: Alyx

Half-Life: Alyx

Monomyth
106 Comments
Shadow Mercenary 6 Apr @ 4:17pm 
Super cool! A must play. Please make a sequel!
amarvanp 19 Jan @ 4:07pm 
One of the best mods I ever played! You can tell when an author (jonoPorter), really puts heart and soul into designing maps. It is smooth, don't crashes, the sounds are incredible! Amazing job!
jonoPorter  [author] 6 Dec, 2024 @ 8:40am 
You didn't turn on the dependencies in the game.
Diceman0925 6 Dec, 2024 @ 8:31am 
For whatever reason, many of the objects in this game come up as red outlines of the actual item. For example, in the opening scene, shown in the video above, the red chair is outlined in red triangles as if it is still being 'built' into the game. Lots of those occur during gameplay. I don't have any other mods running. It's just whatever came with subscribing to this one. Too bad, because it was an awesome map even with the annoyances. :steamthumbsup:
noodleman 1 Dec, 2024 @ 7:16pm 
for the love of god please part 2 this was one of the best i played
Bockjäger aka Nooby 13 Nov, 2024 @ 10:25pm 
i can´t download the addon??
RUSTY 23 Oct, 2024 @ 12:05pm 
Great mod, thank you!
GamePro46 13 Aug, 2024 @ 4:21am 
:steamthumbsup:
Left4pillz 9 Aug, 2024 @ 12:51pm 
Great short campaign can tell it had a lot of effort put in, nice one lad
samueleumas 19 Jun, 2024 @ 2:30am 
Good Mod and longer than most others. at moments quite difficult but not impossible. thanks for your effort!
AstroTJP 30 Mar, 2024 @ 1:15am 
i've been wanting a nova prospekt campaign for hla so much! cant wait to play it using the no vr mod
Frankie Cucumber 31 Jan, 2024 @ 10:21pm 
upon death from falling...yes
jonoPorter  [author] 28 Jan, 2024 @ 4:41am 
Did you by chance save and reload in the beginning? That tends to break the AI for some reason.
Frankie Cucumber 28 Jan, 2024 @ 1:10am 
i did find an issue early on...
in the beginning Ur told to leave the room after putting on the headset.
but the bad guy there dint leave the hallway
After that... fun game
especially with the flashlight add-on
Skummeh 18 Jul, 2023 @ 4:43am 
@VapeinVR There are several really high quality maps that use the assets (including my favorite addon, From Here to There). If you have the space, hang onto them.
VapeInVR 17 Jul, 2023 @ 9:24pm 
That was very cool. How many maps make use of those assets? Should I hang onto them?
cortomaltes 29 Jan, 2023 @ 12:43am 
what a great mod, many many thanks!
goodmojo 4 Dec, 2022 @ 4:10pm 
This is fantastic, thanks for the experience! I'd suggest including copies of the assets from the dependencies since people may be missing the need to subscribe to and activate those as I did initially (license permitting, of course).

Also, two issues I found that you may want to look into for an eventual small update:
- some times the first combine soldier that's supposed to walk across the door you're facing at the beginning (while still closed) just sits there and kills you as soon as you leave the cell;
- the final firefight may be too easy if you just sit by the metal locker to the right of the elevator (with the health injector) from where I just had to get rid of a couple of weaker combine soldiers and a single antlion before making a run into the elevator. Might be worth some tuning to force the player to not camp there (though might need a bit more non-destructible cover to compensate).

Overall this is great and I'll be looking forward to your future creations.
Branko90 7 Oct, 2022 @ 2:53am 
Bravoooo:steamhappy::steamthumbsup:
jonoPorter  [author] 2 Sep, 2022 @ 2:39am 
You probably didn't turn on the dependency mods.
ratcat 2 Sep, 2022 @ 2:11am 
Whaddaya get when you converge Monogon with MythOS? Monomyth! Nahh joshin' Its pretty good fun to play. Only one question. Are the stairs meant to be invisible? IE: No textures? I found the latticework in red a bit distractin TBH. But its better than anythin I could do.
8-bit pony 9 Aug, 2022 @ 3:38pm 
This was great! Good job!
Skummeh 31 Jul, 2022 @ 5:20am 
@sergio.e.samayoa You are very welcome and so glad you enjoyed it. This effort received my highest 10/10 rating for good reason.
sergio.e.samayoa 30 Jul, 2022 @ 8:41pm 
@Skummeh

Me bad!
I started the last part first! XD XD XD XD

I played the whole thing now - cool!
First combat in the laundry is tough! I die at least 3 times to pass there!

Cool map sir!
Skummeh 30 Jul, 2022 @ 7:12pm 
@sergio.e.samayoa You likely have some conflicting addons activated or started from the wrong map. You should only have the following addons turned on:

Monomyth
Half-Life 2 Remade Assets Definitive Edition Part 1
Half-Life 2 Remade Assets Definitive Edition Part 2
Half-Life 2 Remade Assets Definitive Edition Part 3

Optionally you can turn on Merciless by Cuser for a bigger challenge.

Also, you must start the Monomyth map and not Odyssey or Iliad.

Goto the timestamp in my video and ensure you are starting the correct map and seeing a similar list of active addons:

https://youtu.be/Ak4gftwNyG8?t=39
sergio.e.samayoa 30 Jul, 2022 @ 7:01pm 
Long?
I started in a room full armed and took me 5-10 min to play.
Hum?
JeppSeven 26 Jul, 2022 @ 12:48pm 
Great map. Challenging battles, low ammo strategies required to stay in the game :)
Skummeh 25 Jun, 2022 @ 6:13am 
@vincent_g You only need the first 3 parts, but the creators of the HL2 asset pack have recently added a 4th one to their collection now. You do not need it installed or activated to run this particular mod. In fact, if you install the collection there is a non-combat map you can play that shows off all of the assets and has some Easter eggs. Definitely worth checking out.
vincent_g 24 Jun, 2022 @ 7:02pm 
I got it working - seems the problem was I could not start OBS before I start the game.

Here is my playthrough - https://youtu.be/-1pWIX-QrrE

I also notice I have the addon half-life 2 remade assets definitive edition part 4
Is this required too as it doesn't say it is?
vincent_g 24 Jun, 2022 @ 4:17am 
I can't play it as it crashes
Wanted to record a playthrough but no luck
It didn't do that before
Only thing I know that changed is we had upgrades plus I updated my video card to latest driver
Funny i had it working for a test last night but today it refuses to run
Tried settings to lower vram use and tried resubscribing.
Nothing seems to help.
Soon after you go through the white door is crashes
Load the second one and it crashes as soon as it loads the jail scene
SavageJoe 27 May, 2022 @ 3:53pm 
goddamn this is so polished in so many ways
Murphy 8 May, 2022 @ 3:13pm 
very nice map :bcportalhi:
AdeptuS AnonyMouS 28 Apr, 2022 @ 4:33am 
Bravo That Was Awesome! thx for the content!
Humaniod 21 Apr, 2022 @ 7:35am 
really cool map, loved the voice acting. I enjoyed how you could get semi-familiar with your environment before the combat started because you're backtracking the second part of the game.
bekmambet 5 Apr, 2022 @ 10:44am 
how many hours it takes to play?
6.2L HEMI 3 Apr, 2022 @ 6:01am 
gave it a try again and this time with 0 issues! This map was amazing!! Thank you :steamthumbsup:
nexus 2 Apr, 2022 @ 9:14am 
Beautiful environments and a wonderful leveldesign that is unfortunately weighed down by terrible dialogue and characters that just will not stop talking or give you a moment to breath or take the atmosphere in.
Kahvikone 30 Mar, 2022 @ 8:43pm 
I really enjoyed the experience. This rendition of Nova Prospekt was well crafted and the effort to have so much custom dialogue was great. It was enjoyable playing as a completely new character with personality.

I think the elevator fight had great ideas with the destructible walls and making it more chaotic by including some leggies in it. The arena could have been a more interesting one. The fight has the player mostly just hiding behind two different walls and doesn't provide that much ammo before it happens.

Going to tuck this away in my map collection and I'm excited to see more in the future.
Trainzack 25 Mar, 2022 @ 4:19pm 
I liked a lot of the environments in this mod, obviously a whole lot of work went into this and it looked great. The pacing felt off though, there were a lot of large empty environments for me to move through (presumably there to fight through on the way back). I also felt it weird that I was given the combine SMG after having the pistol for only one single combat encounter.

The one thing that really bothered me about this mod was the dialogue. I find it commendable that there is any dialogue and voice acting at all, as no mod I've played so far has gone through that effort. That being said, I think making the player character someone who knows nothing was a mistake as half of the dialogue was the radio voice explaining me things I already knew.

I thought it was incredibly cool to see those half life 2 environments rendered well in HL: A. It's clear that a hell of a lot of effort went into making it look great and I think the year you spent making this absolutely paid off.
Skummeh 25 Mar, 2022 @ 11:56am 
@d.grunert I'm pretty sure you didn't turn on the dependencies. Please check the FAQ, download all 3 of the necessary Remade Assets, be sure they are all activated, and then try again. You shouldn't see any red wireframe objects then.
deeman 25 Mar, 2022 @ 11:45am 
Pretty nice, but some Objects are just the constructions in red, and no skins. But they are visible through all. It is still possible to play, but it irritates. Nice atmo, well daone !
AgentBaphomet 23 Mar, 2022 @ 2:50pm 
Keeps crashing repeatedly after first death. Doesn't work even when I restarted my pc, deleted all saves and data, reinstalled HLA and the mod.
Skummeh 22 Mar, 2022 @ 8:31pm 
@nitejrny Try switching from Vulkan to D3D and see if that fixes it.
nitejrny 22 Mar, 2022 @ 7:26pm 
What dies it mean when some things are purple? I've subscribed to all required addons and turned off all other mods.
Scawn 16 Mar, 2022 @ 4:41pm 
enjoyable at first but too ammo scarce to a point where it was unplayable for me personalty
λrokh 16 Mar, 2022 @ 2:54am 
Beautiful mod with a dark and dense atmosphere.:steamhappy:
This is spot on Nova Prospekt - really one of the great mods you have to play.
No crashes or judders here (RTX2070, Valve Index)
My playthrough: https://youtu.be/7lFGTsxphKY
UnstoppableGiant 13 Mar, 2022 @ 7:58pm 
Played and enjoyed! Lemme know if you need other VA's for future projects. :)
collindrennen 12 Mar, 2022 @ 5:49am 
Final comments:
- Performance was pretty smooth throughout, with only occasional micro-stutters I could pick up on,but it never adversely affected gameplay.
- Smooth locomotion and smooth turning worked fine, although there were cases to where the game played a lot easier if I chose to teleport (e.g., taking shots to my back while running for an elevator).
- The 'disguise' I was wearing felt pointless, as all I could see was the Gravity Gloves. Never once did I get the feeling I was a spy in disguise. Having mask goggles for the first half of the game would've worked as it would have given a different viewpoint, and assuming when I have to fight Combine Soldiers that I am out of the disguise and now see the same level through 'different eyes',allowing a slightly different experience using the same level.

Thank you for the opportunity to play this.
collindrennen 12 Mar, 2022 @ 5:49am 
- In hindsight, the first encounter for myself was a bit too tough, but getting to further enemy encounters, I better learned to use the environment around me to my advantage, as well as letting the Combine and the Glow Bugs fight it out among themselves before moving in.
- For some enemy encounters, I could only say "Thank God they're throwing grenades" because the grenades were instrumental in ensuring victory.
- The fire/smoke effects were beautiful.
- When the action died down, again the set design and feeling of presence really sold this level to myself. I've played levels to where the level feel big 'for the sake of being big'; this felt big due to a smart design where the layout of the level felt smartly and intelligently constructed.
collindrennen 12 Mar, 2022 @ 5:49am 
Slow-Burn Combat:
- Playing this in 'Hard' difficulty quickly pissed me off, but this is not the developer's fault. I've generally played 'Normal' difficulty for the Workshop levels I've played to date. On 'Hard', I discovered a truer meaning of 'bullet sponge', along with how slow I apparently move (smooth locomotion, no teleporting). Switching to 'Normal' of course made it easier and less frustrating, but for myself was no cake walk.
-The very first enemy encounter I was only able to get eventually get through it by running past all of the enemies and finding a small room to where I could pick most of them off one at a time.