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[Seamless Portals] lua/autorun/sh_detours.lua:71: attempt to compare nil with number
1. v - lua/autorun/sh_detours.lua:71
2. unknown - lua/includes/modules/hook.lua:102
3. Play - [C]:-1
4. A_aSond - lua/actmod/am_actmod.lua:2
5. A_SFast - lua/actmod/am_actmod.lua:2
6. Commt_Cl - lua/actmod/am_actmod.lua:2
7. func - lua/actmod/am_actmod.lua:2
8. unknown - lua/includes/extensions/net.lua:34
its not so seamless when it stops showing it 5 meters away
i havent played it yet but i assume theres a setting you can change for render distance
It's the only thing missing that will make this perfect.
that way be the best portal mod thing cuzx both are better than each other in diff ways, ansd will make mods like tardis mod and doors work way better, thanks
This addon contains bliptec's world-portals[ github.com ] and uses it for rendering the portals.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=210294043
V
make the portals have 15 renders like in portal where u can see other side of a portal thru the other or meangury
1. v - lua/entities/sev_portal/cl_init.lua:38
2. unknown - lua/includes/modules/hook.lua:96
So when I save the game, or make a dupe with the seamless portal, it causes it to break and stop functioning. Basically the portal disappears and it's just the portal frame.