Library Of Ruina

Library Of Ruina

Macrosis' Ensemble Rework [EN/CN/JP/KR]
161 Comments
The 1635754th Hodling 12 Jun @ 12:23pm 
ok i figured it out
took one google search
The 1635754th Hodling 12 Jun @ 12:20pm 
ok figured it out

except i cant figure out what to use after tempo 3
The 1635754th Hodling 11 Jun @ 2:50pm 
also got no idea how tempo works
The 1635754th Hodling 11 Jun @ 2:43pm 
cant use vivace in argalia's deck. i have the page, but cant equip it.
adam-xmz 6 Mar @ 9:52am 
Good luck in college! It is very hectic for sure
Narkle 5 Mar @ 9:28am 
Omg deep drag is finally fixed, I thought this would never happen
Macrosis2020  [author] 5 Mar @ 8:50am 
Hey guys, sorry for the 2 year delay. I forgot this game existed.
I finally found the will to boot up the game again and fixed Deep Drag. It was only 1 line in the xml files, YOU could have done it yourself all this time, can you believe it? :^)

Also, I fixed the ampersands in the EN localization displaying as ;

Not sure if I'll keep on maintaining this mod further, as one, I'm incredibly busy with college, and two, I... actually don't have the project files. But, do report bugs still. I'll fix it if time and circumstance allows it.
Nonghyeop 2 Oct, 2024 @ 5:58am 
so good:steamthumbsup::Roland::steamthumbsup::TeddyAngela:
Lore 3 Sep, 2024 @ 12:58am 
Probably my most favorite mod in the workshop.
morganadavis95 29 Aug, 2024 @ 1:27pm 
Hello. This mod may no longer be getting updates, but i noticed something today. Tanya's card Storming Forth is not actually applying the passive Raging Sandstorm to the caster so far as i can tell. There is not a status where they usually go, nor is it added to the passives bar on the side of the screen.
LittleMissHiveMind 8 Jul, 2024 @ 3:01pm 
Why does this mod remove the smoke from Deep Drag?
Shadow 31 May, 2024 @ 1:35pm 
这个mod里的苍蓝残响有两点令人不适:第一点是因为不能单刷;第二点是因为落幕终曲启动太慢。
最后的光芒 24 Jan, 2023 @ 11:53pm 
Boss, it seems that this MOD will cause the smoking effect of the card "severe breathing" to disappear. I hope to repair it
最后的光芒 24 Jan, 2023 @ 11:50pm 
大佬,貌似这个MOD会导致“剧烈呼吸”这张卡的上烟效果消失,希望修复一下
Himbo Athils 22 Nov, 2022 @ 6:56pm 
There are two things I'd change about about Argalia, as it is right now the grave buff he gets at the start of combat changes to the last thing the increased your Tempo so if you play Largo it changes from Grave to largo. In stead it might be better to have it tell you the next card you need to play in order to increase Tempo this would allow players who are unaware of how tempo in music works to be able to use the mechanic effectively. The 2nd thing I'd change is if possible have it so that raising tempo adds the right card into you hand if not included in the deck so using Adagio could give you Moderato for example
Funnysnivy3 20 Nov, 2022 @ 10:17am 
@adam-xmz
Oh wow I didn't even know thats how you got the 3 special cards, and I've been using this mod since it came to the workshop. It would be nice if this info was given ingame instead of just saying it scales off of tempo cause it is REALLY confusing trying to understand Argalia's rework. I do agree though once you get it down it is satisfying as hell to reach that final tempo level
adam-xmz 13 Nov, 2022 @ 11:56am 
@LuciferGodAngel
Argalia Rework is amazing, he is super fun and satisfying to play now, the wording is a bit confusing I agree but once you figure out that his 3 special cards are given when your current speed dice speed is:
A. Above the opponents resonance
B. Equal to the opponents resonance
C. Below the opponents resonance

And it goes in the order Grave, Largo, Adagio, Moderato, Allegro, Vivace, Presto, Prestissimo
It's very fun to play
Disorder 24 Oct, 2022 @ 10:59pm 
The only thing i hate is Argalia's rework. If only i could disable it and keep everything else.
NooBBy 21 Jul, 2022 @ 4:38am 
nice update😊
Aggressive typer 20 Jul, 2022 @ 1:58am 
thanks for the update
NoahThePerson 18 Jul, 2022 @ 8:56pm 
Wanted to thank you all for all the hard work you have been putting into the mod.
venom2000 18 Jul, 2022 @ 12:13am 
So uhhhhh, I was gone doing a no passive augment challenge and apparently this mod broke and un-broke while while I was doing that uhhhhhhhhhhhhhh

Just wanted to say thanks to everyone who worked on this mod. It's been my favorite Ruina mod since it first came out. I used it on the Nexus version, instantly grabbed it on workshop. As someone struggling to comprehend how mod coding works it's so impressive and fun. I adore this mod and thank you everyone for giving it life on the workshop
MotivatedBoi 16 Jul, 2022 @ 9:51pm 
Yep, the mod's back in line again. Thank you for the update!
Leon1212 16 Jul, 2022 @ 12:20pm 
finally a update for fixing the mod , thanks !
morganadavis95 16 Jul, 2022 @ 9:30am 
I'll give that a try then. Thanks for the potential solution.
NooBBy 16 Jul, 2022 @ 6:38am 
一度アンインストールした後だと正常に機能しました。
没意义的 16 Jul, 2022 @ 1:06am 
ohhhhhhhhh
🖤LovableƸ̴Ӂ̴ƷNightmare🖤 16 Jul, 2022 @ 12:51am 
What an utterly bizarre bug...
I hope it gets fixed soon for the English localization
delze0_offcial 15 Jul, 2022 @ 9:27pm 
I found that if you turn game language into Korean and restart the game,this mod will work.But if you turn other language,it will lose efficacy.
Very werid.
morganadavis95 15 Jul, 2022 @ 4:34pm 
Hello. Is there a fix for this mod in the works or anything? I just came back after a hiatus and suddenly I'm getting the Object reference not set to an instance of an object mentioned by others.I turned off the mods i added since playing last and it is still like this, so I imagine it isn't a new mod breaking things. Any help/info about the mod is appreciated.
Coward Montblanc 14 Jul, 2022 @ 9:54pm 
양허계약 또 지랄났어!!!!
没意义的 13 Jul, 2022 @ 12:17am 
.
MotivatedBoi 12 Jul, 2022 @ 10:37pm 
Found it in the log file:

Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/Library Of Ruina/LibraryOfRuina_Data/Mono/data-000002A5AF0C8530.dll
System.NullReferenceException: Object reference not set to an instance of an object
at MacrosisEnsemble.ReverbInitializer.AddLocalize () [0x009b6] in <266f6ba02e2e4633b15e4e2067ed0b9b>:0
at MacrosisEnsemble.ReverbInitializer.OnInitializeMod () [0x001ea] in <266f6ba02e2e4633b15e4e2067ed0b9b>:0
at AssemblyManager.CallAllInitializer () [0x00016] in <7d9f3d8f8146434a93160ad0a2194b2a>:0
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
MotivatedBoi 12 Jul, 2022 @ 10:36pm 
Only this mod. There is some error in it's code string that bricks most of it. Can't say what exactly, only that it leads to a "Object reference not set to an instance of an object" error log after you load in the mod.
qzwxecrv  [author] 12 Jul, 2022 @ 10:08pm 
Currently, there are frequent responses that this mode is not working, so it will be easy to fix the bug if you let me know which modes you ran with this mode.
没意义的 12 Jul, 2022 @ 8:20pm 
Fix it, plz.
Mega Gardevoir fan 12 Jul, 2022 @ 10:55am 
Fix the mod. It breaks the game.
delze0_offcial 12 Jul, 2022 @ 1:59am 
Fix it,plz
归根落叶 11 Jul, 2022 @ 10:14am 
今天突然无法使用了
MotivatedBoi 11 Jul, 2022 @ 6:05am 
Well, to be honest: current problems aside, it's good that this mod is still being updated, with the help of Macrosis nonetheless, and i'm thankful just for that.

...but yeah, it would be nice if those problems were fixed pls, this mod is literally unplayable right now.
Rice Shower 10 Jul, 2022 @ 8:13pm 
Yippee Ki yay!
yisang 10 Jul, 2022 @ 4:42pm 
suffering
S U C C 10 Jul, 2022 @ 4:19pm 
pain
Leon1212 10 Jul, 2022 @ 1:21pm 
well , time to wait for another update to fix the mod again :/
✘Anku 10 Jul, 2022 @ 11:02am 
broken
Dante 10 Jul, 2022 @ 6:48am 
I have the same issue as other people below
NooBBy 10 Jul, 2022 @ 3:57am 
突然機能しなくなりました。😢
Rice Shower 9 Jul, 2022 @ 9:17pm 
My pages are Korean too, and a lot of passives and cards have reverted
Aggressive typer 9 Jul, 2022 @ 7:55pm 
the pages are normal again