Project Zomboid

Project Zomboid

Tread's Paint Symbols [41.65+]
43 Comments
His Imperial Bodgeness 22 Jul @ 8:59am 
Hi, are there any plans to update this to Build 42 once a stable version is released?
loud 5 Jun @ 7:56pm 
b42 plz
Ethereal Rat 15 May @ 3:00am 
i've been having trouble to mak the mod work in a private server for me and my friends, it just doesn't give me the options to make any new symbols, any fixes?
scorp_poison 18 Aug, 2024 @ 8:42am 
Any way to make the symbol be higher on the wall?
Faelien 7 May, 2024 @ 2:56am 
Confirmed this mod still works in multiplayer :47_thumb_up:
blackhawk700 3 Apr, 2024 @ 10:24pm 
Still working?
>) 28 Feb, 2024 @ 12:12am 
I wonder if u could make a transparent symbol to "remove" the other symbols? if so that would be bomb ngl
John Doe 10 Jan, 2024 @ 6:56am 
Nice! :thumbsup
RangerZero2 10 Nov, 2023 @ 6:27pm 
Sledgehammer removes them if I remember right
BroDimm 12 Sep, 2023 @ 1:32am 
are they removable? any impact on performance if used extensively around the towns?
Antonete2005 29 Jul, 2023 @ 4:23am 
Some symbols look pixelated, but still quite useful for organizing and even making factions probably. Too bad it isn't being updated.
Mini Evilness 25 Jul, 2023 @ 6:09am 
This mod hasn't been update since 2022. Please update/fix it or take it down please.
C.Hall 13 Jul, 2023 @ 12:19pm 
Same here, no options other than skull and arrows. Mod is broken?
CrispyChestnuts 3 Apr, 2023 @ 10:53am 
Thanks for the mod, made a sign in game and was shocked to see i could only paint arrows or a skull on it
Imagine Wagons 17 Jan, 2023 @ 9:05pm 
Hi, I'm representing a larger server and was wondering if we could please put your mod in a mod pack for our server. This is specifically for our own manageability, reduced workshop update restarts, version control, and server longevity between wipes. The modpack would be private and all recognition of the mods inside will be given to the owners of those mods. We appreciate any leeway you can give us on this, so we can provide our players with the best experience.
Swiss Chee 15 Dec, 2022 @ 12:46pm 
Could this also paint on floors instead of just walls?
ExecutorQ3 15 Jul, 2022 @ 7:45am 
@Corona2172 I think the one you mean (not sure about the name too) actually renames the container itself, so you can see the name when you open inventory, sadly not while looking at it from distance (so you cannot tell like you could when using symbols)... My ground got used to use colored boxes (red ones for things that go boom etc). And for the layout itself you just have to remember it, it doesn't takes too much time
Corona2172 15 Jul, 2022 @ 4:27am 
@Winter: I do believe there actually is a mod that allows you to name your containers. It's the "What did I put in here?" mod. I'm not sure how it works, though, as I've not used it.
ExecutorQ3 9 Jul, 2022 @ 11:51pm 
@winter it's not as eazy as it may sound (i remember reading somewhere it's troublesome due to the way how the game code symbols)
Winter 9 Jul, 2022 @ 2:52am 
I think once you add the ability to remove/wash of painted signs you will have massive increase in players wanting this mod. Considering there's currently no mod for renaming storage containers in PZ
TTV | ReaperVX 4 Jul, 2022 @ 4:23am 
Any way for you to remove the painted symbols?
Bear 29 May, 2022 @ 8:41pm 
multiplayer?
Axebeard 4 May, 2022 @ 1:04am 
I get this in my log:
LOG : Lua , 1651651102207> Loading: E:/SteamLibrary/steamapps/workshop/content/108600/2774057398/mods/TreadsPaintSymbols/media/lua/client/BuildingObjects/ISUI/RS_ISPaintMenu.lua

WARN : Lua , 1651651102208> LuaManager$GlobalObject.require> require("BuildingObjectsISUIISPaintMenu") failed

Haven't actually come across paint yet so haven't been able to test your mod or see if this is even an issue, but is there a requirement I'm missing?
Daekrah 15 Apr, 2022 @ 10:50am 
Add translation for the colors too
Trealak  [author] 10 Apr, 2022 @ 6:06pm 
@EVERM4X
If you mean higher on a wall, then no - this mod does not allow it.

I took vanilla sign object (one you can build) and vanilla painted symbol positions as reference. (for size and position). This way all symbols behave the same way and fit on signs. Making different size/position versions would mean making more sprites, expanding tilesheet and expanding menu (so coming up with better menu, since cluttering context one further is not a great option).
Dusk Holloway 10 Apr, 2022 @ 4:15pm 
I feel like this NEEDS to have left 4 dead's safehouse markings
Ako 9 Apr, 2022 @ 1:21pm 
is there any way to paint symbols at the top side of the wall? it only paints low side of it.
ExecutorQ3 8 Apr, 2022 @ 6:33am 
@Trealak
I'm no stranger to not having enough time to breathe, so i get ya (it never gets any better, does it?...).
For me it's good enough to know that you want to add it, so thx for info :) :cozybethesda:
Trealak  [author] 8 Apr, 2022 @ 6:01am 
@Daring
I keep using it in 41.68 on dedicated server and all seems to work fine. Possibly something went wrong with your installation or you simply have it off?

@ExecutorQ3
So far those symbols cannot be painted on the crates. I already received such suggestion, but I struggle with free time so I have not implemented it. Possibly I will implement it in the future, although no promises.
Daring 5 Apr, 2022 @ 9:10am 
this mod dosent seem to want to work as i played it on 41.65
ExecutorQ3 4 Apr, 2022 @ 4:39am 
It looks really good, but i wanna ask one question (not at the pc right now so i cannot test it myself) - does it work on storage boxes as well? I know you can color the whole box, but that seems too simple for "sorting" ... But with these symbols it would be awesome.
Thx for info.
Trealak  [author] 24 Mar, 2022 @ 8:23am 
@Zamboni - I do not think you can clean it. It behaves as vanilla symbols and as far as I know they are not removable. Nonetheless, there could be an option (or mod) I am not aware of.

You can although overwrite existing symbol by painting another (or in other colour)
killNhoes-suckNtoes 22 Mar, 2022 @ 12:54pm 
is there a way to remove these symbols? like with bleach or soap? I would love to use this mod to tag my friends base occasionally :) thank you!
Trealak  [author] 22 Mar, 2022 @ 1:31am 
@Deadmanzion
I could try helping you out. Please contact me directly and describe what you try to do.
Laird Cien 21 Mar, 2022 @ 2:28pm 
Hi there I was looking for help with a custom mod for a server I'm a part of and you have done it but I only want a specific part, Would you be available to help?
Trealak  [author] 11 Mar, 2022 @ 7:10am 
Thanks for all the nice words! I am glad you enjoy the mod!

@Nightwish
It should be doable. If graffiti is made as tile overlay then it should be fairly easy. Problematic part might be color, since I suppose they have exact one and not dynamic color applied. I might need to color restrict specific ones. I will check out their tiles and keep the suggestion in mind. Nonetheless I do not think I will sit down to making it soon (I need to make a small brake from modding and play the game a bit at all xD).

@Madman_Andre and others liking his suggestion
Graphics wise it is as easy as you wrote (even though I suck at graphic editors). I am however, slightly worried it will not work without some new code. I believe game does not allow to paint signs on crates yet so I would have to write some custom code. I will take a look next week if I can make something like that without too much hassle.
Nightwish 10 Mar, 2022 @ 8:48pm 
random question, what would be the odd you would add the ability to use all the tile decorations such as graffiti? would be cool imo.
DeadlyAccurate 10 Mar, 2022 @ 8:30am 
These are working great. They're even a little emissive, which turns out to be a good thing since my power finally went out yesterday.
DeadlyAccurate 9 Mar, 2022 @ 8:51am 
You are my new favorite person. I've been *dying* for a mod like this for months now.
rempell 7 Mar, 2022 @ 6:33pm 
THANK YOU. seems obvious, maybe we'll get this in vanilla in future.
Huàng Tùng 7 Mar, 2022 @ 9:23am 
same
AnimatedGamer 7 Mar, 2022 @ 12:41am 
I second Madman. If there's any way to make these usable as crate markings, that would be absolutely amazing! Either way though, thank you so much for this mod!
Totally Not An Illuminate Spy 6 Mar, 2022 @ 1:28am 
Make these a tad smaller, then have two other versions at 1/3rd and 3/3rds height and baby, you've got crate markings!

But yeah, good work.