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LOG : Lua , 1651651102207> Loading: E:/SteamLibrary/steamapps/workshop/content/108600/2774057398/mods/TreadsPaintSymbols/media/lua/client/BuildingObjects/ISUI/RS_ISPaintMenu.lua
WARN : Lua , 1651651102208> LuaManager$GlobalObject.require> require("BuildingObjectsISUIISPaintMenu") failed
Haven't actually come across paint yet so haven't been able to test your mod or see if this is even an issue, but is there a requirement I'm missing?
If you mean higher on a wall, then no - this mod does not allow it.
I took vanilla sign object (one you can build) and vanilla painted symbol positions as reference. (for size and position). This way all symbols behave the same way and fit on signs. Making different size/position versions would mean making more sprites, expanding tilesheet and expanding menu (so coming up with better menu, since cluttering context one further is not a great option).
I'm no stranger to not having enough time to breathe, so i get ya (it never gets any better, does it?...).
For me it's good enough to know that you want to add it, so thx for info :)
I keep using it in 41.68 on dedicated server and all seems to work fine. Possibly something went wrong with your installation or you simply have it off?
@ExecutorQ3
So far those symbols cannot be painted on the crates. I already received such suggestion, but I struggle with free time so I have not implemented it. Possibly I will implement it in the future, although no promises.
Thx for info.
You can although overwrite existing symbol by painting another (or in other colour)
I could try helping you out. Please contact me directly and describe what you try to do.
@Nightwish
It should be doable. If graffiti is made as tile overlay then it should be fairly easy. Problematic part might be color, since I suppose they have exact one and not dynamic color applied. I might need to color restrict specific ones. I will check out their tiles and keep the suggestion in mind. Nonetheless I do not think I will sit down to making it soon (I need to make a small brake from modding and play the game a bit at all xD).
@Madman_Andre and others liking his suggestion
Graphics wise it is as easy as you wrote (even though I suck at graphic editors). I am however, slightly worried it will not work without some new code. I believe game does not allow to paint signs on crates yet so I would have to write some custom code. I will take a look next week if I can make something like that without too much hassle.
But yeah, good work.