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https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2947574183
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2947573286
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2947571828
was the mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2773217616
Bohemia is a bit more worried about stuff since a lot of people tend to steal assets from other modders and games without permission which can get them in trouble if a big company forces legal action since it is stolen assets, which has happened with certain franchises like Star Wars but they were Ok if it was made by them (Atleast depending on who saw).
Some companies don't care or pay much attention some have agreements and licenses that allow people to use their assets for mods like R6 Siege team allowed people to use their assets in various of mods such as Fallout 4 and various Modern Weapons.
I can only give a little advice, use a blender and not 3ds max, and everything else can be found in the public domain, including tutorials
I was wondering how difficult it would be or if you were at all interested in making FROG uniform variants with unbloused boots (untucked/uncuffed trousers, like one of the MCCUU variants) and maybe even have coyote brown versions of the CIRAS & MBAV vests from your Rangers mod, to use with Force Recon inspired loadouts?