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Also wasnt there a ghost ship that can be special and used? Im only getting the ghost ship unit. that really doesnt survive even though its nice. Maybe give it a summon damned spell that it uses through out the fight?
perhaps also make a treasure hunter spawn? that patrols the seas for gems/coral reefs? or make pirate ships fight for those too would be great. killing sea people for their pearls sounds pirate like to me.
It would be nice to have some specials that I pay for to give voices and pirate kings abilities. quality of life stuff like aquatic,FAST ethereal, regen, etc etc. a pirate king can survive and move? I feel like hes trapped in docks because his abilities are dock restricted. Even though he is labeled mid he is constantly in the front due to siege/boat positioning so hes constantly getting chewed up. Late game power that has to be payed for not just naturally OP.
maybe even give them dark blessings? that would be sick.
Again spectral units in general don't not get or recover from injuries. A minion spawn isn't a bad idea.
I didn't give them the wrong bonus, it was meant to be a small bonus for when they idle in ports, they do this from time to time and when there are no ports to capture they do not move out from the port they are summon in.
also are the damned units suppose to be weak to decay and poison? the ghost king fleet just gets melted. the normal pirate ships get decayed the entire ship gets destroyed and all the pirates drown.
I have a question, could you make a Dryaden Enhaced? I think it would really improve them.
It didn't work in the first version of this mod but I updated it ages ago...
Yarr har fiddle dee dee
Being a pirate is alright to be
Do what you want cause a pirate is free
You are a pirate!
You are a pirate!