Kenshi
Radiant Robotic Limbs Expansion
53 Comments
羽高 17 Mar, 2024 @ 7:31am 
thank
David Hogins 27 Feb, 2024 @ 2:11am 
Is the "Wraith leg" supposed to be so underpowered?
Anrhaa 17 Aug, 2023 @ 10:18am 
@Shirohô. There's a small issue. All prosthetics arm have their icon swapped with their counterpart.
Coopertt 23 Mar, 2023 @ 2:17pm 
the one called "normal icons" is called "alternate icons" when extracted
I think this is somehow also making the mod default to mirrored icons
Coopertt 23 Mar, 2023 @ 2:12pm 
i think the .rar files for alternative icons and normal icons are swapped
Shiroho  [author] 30 Jan, 2023 @ 12:26pm 
@Today, on How it’s Made Oh ... it's been almost a year I had to do it, you're perfectly right there are some screenshot missing about the prosthetics stats. Alright I'm adding this to my todo list (but I'm busy/weak health atm be patient)
anomalY 29 Jan, 2023 @ 7:45pm 
What perks/stats do these new limbs you speak of have? What do they look like?
Shiroho  [author] 29 Jan, 2023 @ 1:16am 
@tyler.lentz2005 Honestly do with the alternative icons, it's better (you have a .rar in the mod repertory to extract (I should update the mod to swap them). To answer your Q it's because it goes above most of those if you put the corner on right.
edward.smith.2011 28 Jan, 2023 @ 4:52pm 
why not just put the corner icons on either the left or right instead of just the colors?
Asur 27 Oct, 2022 @ 2:21am 
Hi! I am the developer of the Second Life of Kenshi mod pack, can I take your mod? I'll put you in the credits.
Shiroho  [author] 3 Jul, 2022 @ 10:52am 
@Daffer Click on the white word 'here' at the end of description ^^ And thanks for the appreciation
Daffer 3 Jul, 2022 @ 10:20am 
whats the link of your page?
Padlock 19 May, 2022 @ 9:21am 
Not sure if this has already been asked, but how well does this play with the Hive Robotics mod? Nonetheless your mod is amazing and high quality as always, love your work.
Shiroho  [author] 18 May, 2022 @ 11:02am 
@Lonely God It does not. So if that other mod of yours is well made, there should be no issue at all running those two at the same time and yes you will have my new limbs and the new KLR texture your mod adds.
Realm Imp 18 May, 2022 @ 10:21am 
Does this mod changes the texture of the vanilla prosthetics? Currently using the one where it changes the color/texture of KLR limbs
rollingeggswithtea 21 Mar, 2022 @ 7:49am 
@Nysch Oh yeah the FCS I rarely ever use it though and I'm not the skilled with modding at all and have no expereince directly with modding itself, maybe i should learn how to mod. Thanks for the tips!
Myst Leissa 20 Mar, 2022 @ 2:26pm 
@Shiroho - They could always put out a patch to include it if it meant enough to them, all they'd have to be mindful of would be the load order (e.g. the Patch Mod would need to be a separate mod adding the asset references after this one was loaded) I do this all the time for my own mods and a few others that need "Tweaking" of certain properties. In any case, it's always good to learn a new skill @rollingeggswithtea, I would recommend atleast opening the mod in FCS to see what references it has, if any are listed as "Dependencies" it means that specific mod won't even work without them, if they're merely listed as a "Reference" then it means that the mod will work without it but will be missing some functionality.
rollingeggswithtea 20 Mar, 2022 @ 5:27am 
@Shirohô Ohh ok I was worried about bugs happening haha thanks for the confirmation and the wonderful mod!
Shiroho  [author] 20 Mar, 2022 @ 5:21am 
@rollingeggswithtea I don't really know. But at worst case, I'm pretty sure the only issue would be my new limbs won't be chosen for being worn by npc's. That other mod's code can't be aware of my assets so that's it, and im pretty sure it will happen unless he had some magic formula to incluse possible other mods. Otherwise, In terms of bugs/glitch/crash I don't think there is a chance bad things like this happens, my assets are independant and don't bother other mods integrity.
rollingeggswithtea 20 Mar, 2022 @ 5:07am 
Hello question about this fantastic mod, does it work well with NPCs Wear Robo Limbs mod?
S 20 Mar, 2022 @ 12:03am 
Fantastic mod for my torso playthrough. Thank you Shirohô.
Myst Leissa 18 Mar, 2022 @ 2:06pm 
My Usual Route between Squinn and The Desert is to shortcut through this path (which is dangerous for people with robotics btw): The Hub>Bad Teeth>Orkan's Shield>Where-ever I'm Going in the desert. Half-bots get the worst of it because of the acid rain on the direct path :/
Shiroho  [author] 18 Mar, 2022 @ 2:06pm 
@Nysch That is the Kenshi charm, you can't ! And they subconciously love it.
Myst Leissa 18 Mar, 2022 @ 2:03pm 
Also speaking of pathfinding - I wish I could stop my people from swimming through acid lakes atleast :P
Shiroho  [author] 18 Mar, 2022 @ 2:00pm 
@Nysch Oh I get it haha. For that one annoying problem, everyone use "The peeler machine" mod. It's incredible I warmly advise you to get it. You will be able to "reap" your fellas in a machina until they lose their limbs, you will have to cleverly heal them to amputate the limbs you want. Hope your base won't be attacked in the meantime, and your poor amputated guy will need huge recover time ^^
Myst Leissa 18 Mar, 2022 @ 1:57pm 
Tbpf - i have limb severence option on Frequent and it /still/ rarely happens to my people. Now that could be because I know how to survive with low stats, but it could also be because the system requires you to be on death's door to remove even a random limb.
Myst Leissa 18 Mar, 2022 @ 1:53pm 
I mean, like intentionally amputating the biological limbs by some method other than direct combat, so that you can apply "upgrades".
Shiroho  [author] 18 Mar, 2022 @ 1:51pm 
@Nysch What do you mean ? Removing them on enemies ? It's pretty rare to find some on NPCs... Unless you don't know how to remove / replace them ?
Shiroho  [author] 18 Mar, 2022 @ 1:50pm 
@我准备好重伤倒地了 Yes, and having troubles in water mean a iminent death. On my Endgame playthroughs, swimming was my worst fear. You select your guy and make them run to a location click on map ... and at some point you see them in red light, click on them and discover they are swmming like idiots near Beaks or worse ... spiders / robot spiders. In that case if your prosthetic make you too much motionless => death. Also, if your character are 60+/70+ in stats and with +9%-15% bonus on each limb ... then you can wreck almost everything. The game already has kind of easy endgame I think we don't need to make it even more easy you know ?
Myst Leissa 18 Mar, 2022 @ 12:15pm 
Tbpf - I'm still wondering why there's no "Limb Remover" Machine...some of these cybernetics are to die for - literally.
开枪召唤敌人 18 Mar, 2022 @ 9:41am 
Thank you for your reply, I think I understand what you mean( Some words don't translate XD ). Because I've been using heavy weapons all the time, more powerful weapons require more strength, when I excited to see the new arm but only +9%( I thought at least +30% ), I feel disappointed. But on the other hand, the new arm has no negative effects( or very low negative effects ), this is the equivalent of a primitive arm with only positive effects.
Shiroho  [author] 18 Mar, 2022 @ 8:10am 
@我准备好重伤倒地了 First, me and friend didn't want new prosthetics that bury the vanilla ones to the ground. We discussed a lot about the bonus, we believe they are more than fine considering the "huge" fact they goes well with swimming, don't minimize that. The price to pay is to sacrifice a bit of performance to do so. Hp is very nice, whatever the location, it happen pretty often you got arm broke (disagreeing with you) and it's catastrophic if you monitor such fight. Read me well if I would have bring the kind of arms you are talking about, you would never build vanillas no more, and that's not the point. Finally, the kind of prosthetics you seem to be looking for are literally cheats to me, because 2 x 9% str is already very powerful, industrial should remain the best at raw str bonus.
开枪召唤敌人 18 Mar, 2022 @ 7:58am 
I've been played a few days, I didn't understand, why the arm bonus so low. Authority Wings arm +9% strength?Why would I want it if I had industrial arm?All arms seem to be designed for swimming and high HP. But most time people walk on land, are attacked in the chest and abdomen. This makes the use of the new arm less meaningful. It's only useful on legs.
Shiroho  [author] 18 Mar, 2022 @ 4:04am 
@Thundercraft It should work fine. If that modder did the thing right I'm pretty sure there will be no issues. The fact there is two container having the same stat / same kind of stats is not a big deal in this game, the only possibility of a conflict would be a modder copying another's code/assets (thus using the same tags / declaration) and that's not the case here, so the game will have the right to implement them both and they will exist without battling. But you are right to ask, in some game it doesn necessarily happen like that.
Thundercraft 17 Mar, 2022 @ 6:25pm 
Q: Does anyone know if this would conflict with Auto Limb Storage ? Yes, I know this mod includes its own prosthetic limb storage box. So installing that mod may seem redundant. But maybe I would prefer the other box for being bigger, allowing me to store more?
Myst Leissa 17 Mar, 2022 @ 4:54pm 
Nevermind Seems I had something after all, thanks for everything :D
Myst Leissa 17 Mar, 2022 @ 4:41pm 
A Question if I may with regards to the alternative Icon Packs, is it possible for you to push an archive in 7z or zip instead of rar? I don't have anything to unextract rar files with and all the options I'm finding require money.
WallySquid93 15 Mar, 2022 @ 5:33pm 
Another god tier mod man :steamthumbsup:
Anrhaa 13 Mar, 2022 @ 8:46am 
Thank you very much, you're awesome dude.
Shiroho  [author] 13 Mar, 2022 @ 5:23am 
@Nysch that's a really interresting thought, I do think they are too expensive too ... To answer your question I'm not sure, but a patch would be better. Before you sweat on that make sure you tried to see if it works with different load orders (assuming your modification is another mod).
Myst Leissa 12 Mar, 2022 @ 9:19pm 
Will this be "Workable" with my own Modifications to the price of cybernetics? (Specifically I altered the economy limb costs directly along with lowering the price of robotics across the board in Global Attributes)
manhattan84 12 Mar, 2022 @ 1:18pm 
I will use this mod, not because of new limbs, but because you made mirrored right/left limbs.:steamthis:
Thank you
Shiroho  [author] 12 Mar, 2022 @ 7:05am 
@Mazza Hey, if you meant by "work" is compatible with, then yes, like I said in the description this will just get more messy as a user interface point of view but all limbs will work fine together. If you talk about the icons change then no. Reason is I can't do that work for other mods from mine.
Mazz 12 Mar, 2022 @ 4:46am 
Hello , will this work with other limbs mods also ? Thank you
Shiroho  [author] 12 Mar, 2022 @ 3:52am 
@Anrhaa Done ! 41 minute of work just for you man ... You gotta give me your vote for the best modder election (or at least liking that artist page of mine) ;p Since me and my guys prefer the color tick method, you have to extract the .rar file into the icon folder and replace the files.
Shiroho  [author] 12 Mar, 2022 @ 3:08am 
@Anrhaa That's what I went for at first, didn't work so well especially with hands. Friends agreed too, even by looking at the thumb position for some "thin models" when you're tired you can take extra seconds not to get confused which one is (not much I know but still frustrating). By far, I prefer this way ... but if you really want it I can provide a sub-folder on the next update so you can change that (by swaping files), but I have to do aaaaaaallll the icons again and it's not that easy there are pixels placement values (that I did already once and was not satisfy). I'm a bit tired and lazy those days, worked a lot so please be a little patient.
Anrhaa 11 Mar, 2022 @ 11:21pm 
Can I suggest that instead of the blue and yellow arrow, just to have the icon mirrored? So it would look nice at the limb menu and a bit more immersive
Shiroho  [author] 9 Mar, 2022 @ 2:21am 
@我准备好重伤倒地了 haha yeah I noticed it, plenty of times ... I was just lazy and focused elsewhere every damn time but yeah, I will try to fix it next free time used on mods. (it's not just hp by the way but a lot of values in it, price, martial arts bonus -1, etc.)
开枪召唤敌人 8 Mar, 2022 @ 8:12pm 
Just a suggestion. Have you noticed about the limbs slightly lower than the data. Industrial arm should be have 200 HP, but in game is 195 HP. So your limbs may also slightly lower than the data Can you fix it ? Or just +5 HP ? ( I have ocD I'm sorry XD )
Shiroho  [author] 8 Mar, 2022 @ 2:04pm 
@CPTBunny Hehe, will try will try ! I have so much game to play but I keep making mods xD what have i become ...