Stellaris

Stellaris

Banned! Compatibiliy Patch
20 Comments
snackerfork 17 Nov, 2022 @ 10:07pm 
Would greatly appreciated a 3.5 update if possible.
Brant-Flir 30 Sep, 2022 @ 9:55pm 
Any chance for a Banned 3.5 version?
Chastity the Celibate  [author] 10 Jun, 2022 @ 2:07pm 
Updated to 3.4, added support for Bug Branch
RedRover72 30 May, 2022 @ 4:21pm 
Thanks!
Chastity the Celibate  [author] 30 May, 2022 @ 3:12pm 
Yes, I just haven’t updated it yet because Civil Wars is not updated
RedRover72 30 May, 2022 @ 3:02pm 
Hey Chastity, do you think this is still compatible with the current version of Banned! and Empires Expanded? I looked at the files and it seems like it should be, but thought I'd ask just in case.
Chastity the Celibate  [author] 12 Mar, 2022 @ 6:02am 
This mod and Banned would already be incompatible with the Ethics mods unless support was added, and I can only support one at a time. So that’s not really a big deal
BismuthBorealis 11 Mar, 2022 @ 9:18pm 
might have to be wary the compatibility with E&C alternative doesn't then make it incompatible with the other E&C forks (E&C bug branch, E&C classic, and probably more) due to the faction details differing between each.

then again, if anyone else makes a patch only for banned and one of those other forks, it would maybe be able to overwrite this one without issue, assuming only the new factions were touched in that hypothetical patch.
Chastity the Celibate  [author] 11 Mar, 2022 @ 8:52pm 
I did... I guess I should not have edited the description before I updated the mod...
MrFunEGUY 11 Mar, 2022 @ 8:51pm 
Awesome! You can probably add ECA to your supported mods then. Thanks.
Chastity the Celibate  [author] 11 Mar, 2022 @ 8:14pm 
Ok, so I copied the scripted triggers, static modifiers, and socialist/capitalist factions into the mod. Also I made the factions produce unity instead of influence. For obvious reasons.
Chastity the Celibate  [author] 11 Mar, 2022 @ 7:55pm 
Alrighty, thanks!
MrFunEGUY 11 Mar, 2022 @ 4:26pm 
Yep, you can check out my patch here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2181323883

You also need to add some static modifiers and edicts for the factions, I believe, but you are free to take my code from my patch. I've already done all that.
Chastity the Celibate  [author] 11 Mar, 2022 @ 4:18pm 
If that’s how it works, I’ll add compatibility. I’m just assuming I’ll copy the banned code and apply it to the new factions (it’ll still require Banned obviously)
MrFunEGUY 11 Mar, 2022 @ 3:59pm 
Well, the factions wouldn't appear because the new ethics wouldn't be enabled if you didn't have the mod. At least, I'm pretty sure.
Chastity the Celibate  [author] 11 Mar, 2022 @ 12:37pm 
Unless I can make the factions existence conditional on a mod flag
Chastity the Celibate  [author] 11 Mar, 2022 @ 12:37pm 
If it involves new factions I think a separate patch will have to be made
MrFunEGUY 11 Mar, 2022 @ 9:31am 
Yeah I'm unsure. I'll take a look later. It's more just adding support for banned to the two new factions, I believe, but there are likely other modifications.
Chastity the Celibate  [author] 11 Mar, 2022 @ 8:56am 
@MrFunEGUY, it depends on which factions they modify. If they modify the same factions as Empires Expanded or your mod, then merging the files would make one or both mandatory, unless the changes are purely new faction demands. Part of the charm of this patch is that Civil War/Empires Expanded are optional, though I can make a separate patch if they do modify all of faction files (as I expect from such ethic mods)
MrFunEGUY 11 Mar, 2022 @ 8:21am 
Nice. Any chance you could add support for Ethics and Civics Alternative?

It would make it so I have one less patch to update, haha. Appreciate the support for Civil Wars.