Cities: Skylines

Cities: Skylines

Vehicle Skins 1.1
49 Comments
1942ertan 15 Mar @ 6:17am 
This mod awesome!!!!
It gave me what i was looking for for years, thanks to the developers for their efforts, now i can put many advertising covers on a single bus like in omsi.
I wonder if this mod works on buildings too?
Lippe ★ ☆ ✮ 18 Feb, 2024 @ 4:54pm 
this mod works very poorly, most of the vehicles I want to modify cannot be detected by thismods
NLX78 28 Jan, 2023 @ 4:20pm 
It's actually a year since the alpha got released https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?l=dutch&id=694512541

Okay, rounding off. Am not 100 percent sober, but that's intended, no worries. I started because I thought I'd rather have Paradox not putting out any DLC. I have missed a lot (but most were doable, more beautiful looking, or extensive than they ever did or could). Not blaming them, but all their patches broke mods constantly, and then at least informed the main modders after a while to prepare.

Ok, not going to correct this post. Hopefully, it makes kind of sense. Now gonna play some!

Cheers and thanks again (and others).
NLX78 28 Jan, 2023 @ 4:20pm 
Thanks for all your great mods nevertheless. I've been playing on and off since...April 10th, 2015 https://i.imgur.com/4KiX1Py.png The first years really it was almost every day, but only cause of the mods, assets, maps, and the like. Otherwise, it be a nice city builder, but probably moved on after two/three months.

Pauses were longer as time moved on, but playing it again with yet another great version and additions to Loading Screen Mod, etc. All the issues you had to overcome while playing this over the years have been with ups and downs. From not being able to make a simple roundabout without it being deformed (and people gave tips on Reddit and the like to place some inner crossroad to keep the shape, stuff like that was great. Other stuff less, like it took a good year and a half or so before Prop Line Tool finally made me not have to do the same over and over and over. Stuff like that, it got nicer and nicer.
Klyte45  [author] 5 Jan, 2023 @ 2:43pm 
@eons Luna May you want to use the Write Everywhere instead

About the forever loading, it will not be solved before February... But it's on list
babensom08 4 Jan, 2023 @ 8:03pm 
Great Mod
eons Luna 30 Dec, 2022 @ 1:13pm 
Can I use this to customise/replace the licence plates on custom vehicle models?
Chamëleon TBN 16 Dec, 2022 @ 3:28pm 
The forever loading is planned to be fixed at beginning of next year
𝔄𝔯𝔠𝔥𝔞𝔫𝔬𝔷 11 Dec, 2022 @ 7:26pm 
Did this work for anyone?"Vehicle Skins is loading skins" forever
dpikka 11 Dec, 2022 @ 10:37am 
Hi Klyte, I posted an issue on your GitHub because I'm not able to use the mod, and I have an error. Could you have a look? Thanks!!!!
MisterHamstring 19 Nov, 2022 @ 3:29am 
After I select a model it keeps saying "Vehicle Skins is loading skins" forever and nothing happens
Simuscape 14 Nov, 2022 @ 2:10am 
Ah, can't wait to see what's in for us there... :)
Klyte45  [author] 13 Nov, 2022 @ 9:51pm 
I closed TLM comments because it was annoying more than helping, plus that mod is about to be replaced this week
Simuscape 13 Nov, 2022 @ 8:21pm 
@Klyte45, I use your TLM and absolutely love it - along with the interesting behavior of my buses... soo realistic... :steamthumbsup:

Haven't tried this Vehicle Skin yet, will do so soon though! But wanted to send you a huge Thank You for allowing comments! Very much appreciated - even though some people can be a pain in the a&%... ;)

:steamthumbsup::steamthumbsup:
SA547PH 15 Aug, 2022 @ 7:13pm 
It would be even greater to have the UV map generated to assist with such things as logo placement.
[MuMuT] 13 May, 2022 @ 11:35am 
Any ideas on how to make the skin not translucent? It would be great if I could combine the skin with the line colour without having the colour diffusing into the skin changing it's colour. So far the only workaround is to make all the lines white which is not desirable
garfield007 17 Apr, 2022 @ 9:34am 
This is really cool!! one more idea - if that is possible it would be really cool if it would work with tree and vehicle props mod then we could have automatically created props of vehicles in our custom skins :)
BIG NASTY 29 Mar, 2022 @ 12:40am 
It works I got a transit fleet of over 50 personalized buses
BIG NASTY 28 Mar, 2022 @ 6:05pm 
Thanks, Klyte just resubbed going to check it out
Klyte45  [author] 25 Mar, 2022 @ 8:49am 
All fixed in v1!
Paix26 24 Mar, 2022 @ 5:56am 
@BIG NASTY I have his same problem
BIG NASTY 24 Mar, 2022 @ 2:48am 
Mod doesn't work when creating a new skin after naming it the window would not close
s0ul 21 Mar, 2022 @ 8:32am 
Really promising mod! I spent almost two hours creating a fictional bus company and depot, it's really fun and easy to use.
Would be great if you can make it work for LOD models (I know it's in your to do list) and maybe the sub meshes too. Also if it could export the default vehicle texture when creating a new skin, so users can edit on top of it, but I don't know if is possible, I used ModTools for this.
I only found one small bug. When creating a new skin, after name it and click to create, the window don't close or show a confirmation, so the user don't know if it's done or not (I only knew it work because of ModTools window).
I also had trouble with the articulated bus, no matter what, I could not change the trailer skin, it stays with default even changing the skin option. I used the Man Lion's City bus asset by REV0. But maybe the issue here was I doing something wrong.
Thanks a lot for making it! Can't wait to see the future updates.
dgrad598 20 Mar, 2022 @ 8:33am 
The skin comes in blurry when I try to transfer skin to another vehicle
Paix26 20 Mar, 2022 @ 7:30am 
the mod doesn't export the vehicle skin and the png gives errors, the skin when i click create it doesnt give any feedback and stays in that window untill i click cancel, suggestions?
dgrad598 18 Mar, 2022 @ 7:48am 
Ever since the new update, planes and ships no longer come into the city, anyone else having that problem and do they know why?
alejocampos 18 Mar, 2022 @ 6:31am 
can´t get rid off the original skins and does this mod creates a car map to edit in PS?
the PNG that creates is always empty (0KB) . Overall the mod is a great idea
dgrad598 14 Mar, 2022 @ 8:21pm 
Anyone know how to delete a skin I saved?
dgrad598 14 Mar, 2022 @ 12:12pm 
I figured it out, it appears that Ron mod causes the conflict with this one. When U disabled Ron, there error for this mod didnt show up anymore.
Mons 14 Mar, 2022 @ 11:35am 
@dgrad598: I don't know... I am not getting any error, only found those 2 issues. I did not find the icon at first, then it was under the "U" icon with mods to customize streets
dgrad598 13 Mar, 2022 @ 5:05pm 
@Mons: Same here but for some reason I get an error when loading this mod saying Harmony and this mod caused error. Then it says unable to load hot keys for this mod. Why is that? Also no icon for this mod shows up in the game.
Mons 13 Mar, 2022 @ 1:28pm 
@dgrad598: yes, i have the 2.2 version
dgrad598 13 Mar, 2022 @ 1:21pm 
@mons: do you have Harmony mod?
codewitch 13 Mar, 2022 @ 11:41am 
Shouldn't this be in year 7? 😎
Mons 13 Mar, 2022 @ 11:21am 
Hi. I tried the mod and I like it very much. I think it is very intuitive to use and it is very smooth when loading new textures and changing between them. I am only facing two issues:
1) The dumping of texture does not work properly. _d are much darker and reflection also seems strange. As a workaround, I am dumping the original textures with the mod tool and use them as base for new _d, and deleting the other textures
2) For the moment I tried with a metro downloaded from the workshop. I cannot see the new textures for the trailers, even if I deactivated the default one and made ad hoc for them. On the other hand, it works with the first car.
Do you have any idea of what could be the cause?
vic.foras 12 Mar, 2022 @ 12:19pm 
klyte, tu é monstro de mais!
Gimpanzee 12 Mar, 2022 @ 5:04am 
@Klyte45 Looks interesting, can't wait for you to add the uploading assets with multiple skins feature, can see a lot of creators using that. Is there an option to select different colours for each skin (like in Advanced vehicle options), or would each new skin show up as a different vehicle in Advanced Vehicle Options, allowing it to be done using that mod?
SA547PH 11 Mar, 2022 @ 7:11pm 
Intriguing. This would make it easier to make custom textures for assets.
gardenstater 11 Mar, 2022 @ 6:47pm 
@macluck I've found the WtS wiki on github very helpful. I do wish however that there was a more comprehensive explanation video.

https://github.com/klyte45/WriteTheSigns/wiki/Basics
dgrad598 11 Mar, 2022 @ 4:59pm 
@Klyte: I already had load order mod, something is not correct with this mod to have issues with Harmony mod which many of my mods depend on.
Klyte45  [author] 11 Mar, 2022 @ 4:18pm 
@dgrad598 you might need to use the load order mod

@Hindi It's much more efficient in terms of RAM usage, once it uses the same 3D model and the other textures not modified in the skin as base, with the cost of few more instructions each frame.

A heavy use wasn't tested yet, but having 131k vehicles (sum of current instances when using More Vehicles and parked vehicles) using skins and swapping all the 3 textures available, might consume 2 to 5 fps depending on your PC specs. But this is just an estimative and I guess nobody reached this limits until nowadays. Anyway, it's cheaper than using 131k different vehicles assets - that would be the fair comparasion. Nobody was able to use this number of different assets when loading a city...
Hindi 11 Mar, 2022 @ 1:26pm 
What a great idea!
Out of interest: RAM-wise is it more efficient than seperate assets?
dgrad598 11 Mar, 2022 @ 1:03pm 
@Klyte: Tried again and get an error saying Harmony 2.2-0 (Mod Dependency) caused an error with this mod and there is no icon for this mod showing up in my game. can you fix???
dgrad598 10 Mar, 2022 @ 4:54pm 
Has anyone figured out how to get into this program?
Mons 10 Mar, 2022 @ 11:06am 
You are a genius! I have not tried it yet, but just the idea, the realization and the decision to share with all of us deserve all my gratitude. THANKS!
Somber 10 Mar, 2022 @ 5:32am 
looks good like a that write signs i wanna know more and how to set up that signs
macluk 9 Mar, 2022 @ 10:45pm 
I was also gonna ask if Write the Signs calculates a district area itself or do we just put whatever we want there - just referring to its main thumbnal where it shows a district area.
macluk 9 Mar, 2022 @ 10:43pm 
Any tutorial on Write the Signs mod? Those videos there are missing quite a bit so i still didn't get to how to use it. And comments there are switched off which renders that mod page a bit useless.
Kodybod 9 Mar, 2022 @ 10:19pm 
plz do a video tutorial?