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-There is NO WAY to even REMOVE limited ammo. Good luck trying to get to wave 35+
-Several guns have low ammo reserves
-Weapons are fairly inconsistent (sometimes it takes a whole mag to kill a zombie in round 20 WITH a PAP'd gun, sometimes it was a one hit kill)
-The Custom weapons have bad hit detection
-Revolvers have a chance to break when paired with speed cola
-Some PAP guns have LESS ammo in the reserves than non PAP'd guns
-There's a cooldown on hits for melee weapons (which is annoying in a pinch)
-I personally would like the perk limit removed, but I know people can't do much about that so...
-No Ballistic knives :(
Despite the many issues I have with the map, I still find it enjoyable to play on! I recommend it!
- Zombies are too slow that the map is a bit boring, especially at the beginning rounds. (Most other zombie maps have it just right)
- Guns are unbalanced, starter pistol takes many bullets to kill while a custom box gun can kill in a single shot anywhere
- While lava burning you is faithful to the original map, I don't think it belongs in Pavlov since you can't jump
absolute legend
"If you throw an EMP grenade at a perk machine, it will turn off and all players will lose its effect!"
That's a bit.. Silly, don't you think? What use would that have besides people using it to grief public lobbies running this map?