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Feedback is always welcome, especially negative ones.
Hard to say without testing.
@BasicallyIPlayGames,
Thanks. Low-drag pipes and control fins are the key to reach higher speed in this example as well as low mass and powerful engine. Jets have much greater thrust and usually can get a lot faster with increased mass. But thrust is first thing which needs to be increased, then weight.
Engine Thrust Test and Power Estimation:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2732688766
Thanks! I quickly figured that out!
Same. I don't know what is the problem. Maybe verifying your game integrity in Steam helps?
You can add weapons on it but make sure center of mass stays in same place.
I'm currently busy with updating my WW1 warplanes: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2637603439
With mouse control or keyboard?
It's better to control with mouse at higher speeds.
Starter button is 6.
There's a bug with hotkey list, developers need to fix it. Because of the bug hotkey numbers show +1 values.
Yes, it's very low drag because skeleton is made of pipes instead of blocks. Control fins are also low drag components compared to blocky wing components.
- Fixed microcontroller having less or no drag due to not connected to main body.
- Added pipes to connect all control fins for better flight control.
- As a result drag and mass are increased and top speed is now 770 KPH, down from 845 KPH.