Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I did give a thumbs up and I did sub, so one day who knows I may try it out!!
Good work!
I have no idea why but i have fixed the issue
I'm guessing the errors you are listing are from trying to shoot plushie characters in the head. There must be something looking for the head where is isn't.
at Sandbox.Game.Entities.Character.Components.MyCharacterClosestDetectorComponent.DoDetection(Boolean useHead)
at Sandbox.Game.Entities.Character.Components.MyCharacterDetectorComponent.<>c.<UpdateAfterSimulation10>b__14_0(Object context)
at Sandbox.MySandboxGame.ProcessInvoke()
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at Sandbox.Engine.Platform.Game.RunSingleFrame()
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at SpaceEngineers.MyProgram.Main(String[] args)
Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
at VRage.Game.Entity.MyEntity.GetIntersectionWithLine(LineD& line, Nullable`1& t, IntersectionFlags flags)
at Sandbox.Game.Entities.Character.MyCharacter.GetIntersectionWithLine(LineD& line, MyCharacterHitInfo& info, IntersectionFlags flags)
at Sandbox.Game.Entities.Character.MyCharacter.GetIntersectionWithLine(LineD& line, Nullable`1& tri, IntersectionFlags flags)
at Sandbox.Game.Entities.MyEntities.GetIntersectionWithLine(LineD& line, MyEntity ignoreEntity0, MyEntity ignoreEntity1, Boolean ignoreChildren, Boolean ignoreFloatingObjects, Boolean ignoreHandWeapons, IntersectionFlags flags, Single timeFrame, Boolean ignoreObjectsWithoutPhysics, Boolean ignoreSubgridsOfIgnoredEntities, Boolean ignoreCharacters, Boolean ignoreProjections)...
" Cannot load MWM track Models\Characters\Plushie\Animations\jetpack_raisedhands.mwm. "
and so on
Thanks for sharing.
Here, have my thumbs up.
Anyone getting crashes please can you send me logs.