Arma 3
Chemlight Weight Reduction
18 Comments
Montza 26 Nov, 2024 @ 12:22pm 
Does it work with Blastcore Murr Edition?
mommy mesa 16 Feb, 2024 @ 7:28pm 
@RAT MAN it's possible that something in the net code of explosives that blastcore touches, which is then relied upon by this mod. no way to tell without checking directly in the code.
RAT MAN 29 Jan, 2024 @ 8:24pm 
did some troubleshooting and after disabling Blastcore Murr Edition the chemlights went back to normal while using your mod. i read through both descriptions and didnt see anything hinting that they might conflict, but maybe it was still just something on my end.
mommy mesa 27 Jan, 2024 @ 2:30pm 
sounds like arma lmfao
Wenza  [author] 26 Jan, 2024 @ 12:26am 
@RAT MAN
This is odd, nowhere in my code is there anything that affects brightness values, the only thing that is changed is the weight. The rest of the code is the same config values as BI's.
I don't think there's anything I can do to fix this. I guess the additional brightness will have to be considered an accidental feature, not a bug.
RAT MAN 25 Jan, 2024 @ 4:45pm 
love the mod, but ive found out that it essentially doubles the brightness on any chemlight. with the mod on every chemlight was so bright that it looked like a spotlight was aimed down on my character. i disabled this mod and found the chemlights to be normal again.
mommy mesa 6 Nov, 2023 @ 8:12am 
@Wenza you could fix the rolling by having the glowstick attach to a helipad after 10 seconds or so from being thrown
Wenza  [author] 16 Jul, 2023 @ 1:39am 
@Kirgiz
Lifetime increased to 30min
I reduced the bounce a bit, but I can't stop them rolling down hills :(
Kirgiz 15 Jul, 2023 @ 10:28am 
There is an addon that many use. it increases the amount of dynamic light.
so this problem is solved. but I really look forward to the duration of the chemical light (and the problem of rolling down the slope):steamthumbsup:
Wenza  [author] 15 Jul, 2023 @ 8:48am 
@Kirgiz
All good mate, I may look into increasing the lifetime, the issue with this is that Arma has a limit on light sources, so as you place more chemlights in an area, the terrain lighting will start to pop in and out.
Kirgiz 15 Jul, 2023 @ 5:09am 
And in vanilla there is another problem that infuriates! I play with my friends and mark the loot for them with a light so that they can quickly find weapons. but fucking chemical light always rolls down even if it's a little slope. You are clearly a talent. can you fix it?:steamhappy:
Kirgiz 15 Jul, 2023 @ 5:04am 
I understand this is a translation problem (a 12-hour glowstick)...
Well, now you will have an incentive to increase the duration of the glow as in reality!
Wenza  [author] 14 Jul, 2023 @ 11:54pm 
@Kirgiz
At no point have I said that this mod changes the lifetime of the chemlights. It changes the weight, nothing else. Might pay to read the mod description properly...
Kirgiz 14 Jul, 2023 @ 1:54pm 
You're lying. it doesn't work, the light goes out as fast as in vanilla:steamsad:
Canis Majoris 23 Jun, 2023 @ 8:48am 
now is more realistic :steamthumbsup:
SpaceGhost 26 Apr, 2023 @ 8:10am 
Thanks!
nanner 21 Aug, 2022 @ 7:39pm 
Thank you!