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This is odd, nowhere in my code is there anything that affects brightness values, the only thing that is changed is the weight. The rest of the code is the same config values as BI's.
I don't think there's anything I can do to fix this. I guess the additional brightness will have to be considered an accidental feature, not a bug.
Lifetime increased to 30min
I reduced the bounce a bit, but I can't stop them rolling down hills :(
so this problem is solved. but I really look forward to the duration of the chemical light (and the problem of rolling down the slope)
All good mate, I may look into increasing the lifetime, the issue with this is that Arma has a limit on light sources, so as you place more chemlights in an area, the terrain lighting will start to pop in and out.
Well, now you will have an incentive to increase the duration of the glow as in reality!
At no point have I said that this mod changes the lifetime of the chemlights. It changes the weight, nothing else. Might pay to read the mod description properly...