Space Engineers

Space Engineers

Improved Interior Turrets
32 Comments
Lamer 25 Apr, 2024 @ 3:46pm 
If you want to prevent ship dismemberment and steal it almost intact:
Weapons Targeting Group - Exclude Interior Turret for [Improved Interior Turrets]
Kittamaru 8 Mar, 2024 @ 3:08pm 
@Malachoza - WC overrides vanilla targeting entirely. Also, you don't need the weapon replacer, as one is built into WeaponCore now.
Malachoza 11 Feb, 2024 @ 6:08pm 
Wondering how this interacts with WeaponCore - Replace Vanilla Weapons {LINK REMOVED}
MopsyMobster 12 Nov, 2023 @ 6:02pm 
i got this and a nerfed jetpack mod so infantry work can be fun if i do survival again
The Erubian Warlord 27 Sep, 2023 @ 5:22pm 
put this mod first in load order unless your running in a dedicated server then its backwards
Splitsie  [author] 19 Feb, 2023 @ 5:45pm 
This mod doesn't impact your jetpack but it makes turrets more fun to engage with *if* you've disabled your jetpack.
CynicDragon 19 Feb, 2023 @ 4:36am 
i dont understand, why would your jetpack be disabled? what is this mod doing to the player jetpacks?
Splitsie  [author] 24 Sep, 2022 @ 6:40pm 
I didn't change damage amount, just accuracy. So if you get hit you die just as easily as before, it's just that you get hit a fair bit less
Spartan 24 Sep, 2022 @ 9:57am 
How many shots can a player take now?
Splitsie  [author] 24 Aug, 2022 @ 7:03pm 
I don't think so
Xeno 24 Aug, 2022 @ 6:27pm 
Will this work with the weaponcore vanilla weapons replacer by any chance?
BIV 26 Jul, 2022 @ 10:22pm 
Thanks Splitsie, when I get brave enough to attack something with turrets I will fail less as much. Cheers mate.
Splitsie  [author] 12 Jun, 2022 @ 2:34am 
Good call sensational, Space Engineers loads mods from bottom to top (as seen in the list in game) so putting this at the top will mean it'll overwrite anything before it :)
Sensational Being 11 Jun, 2022 @ 9:31am 
For anyone else having issues with this mod, put it first in the load order.
Silk 8 Jun, 2022 @ 5:32am 
Awesome Mod Splitsie! I'm a real fan of your videos also!
Swiftslicer813 14 May, 2022 @ 7:39pm 
Splitsie, I am a BIG fan. You will see I am not subscribed on youtube, but that is because I have a sign in problem. Can we be friends? I am just 9 so you know
blastradius14 12 Apr, 2022 @ 7:20am 
Frostbite is fine with tuning them down, but I also know where the majority of them are at this point. It's the ones that don't idle that would be an issue, as you can use your surroundings for all of those to smash them, or a rocket launcher lol
Splitsie  [author] 2 Apr, 2022 @ 1:42pm 
@idiotintraining You make an interesting and valid point :P
Draco Zandros 29 Mar, 2022 @ 12:47am 
Thanks Splitsie, was wondering why I was been taken out all the time by enemy turrets yet my own couldn't hit the doggos stood a little in front of them and not moving (bullets was hitting their paws >_<)
idiotintraining 26 Mar, 2022 @ 9:57pm 
shouldnt this be unimproved turrets? :steamhappy:
:steamthumbsup:
Iroche 26 Mar, 2022 @ 8:42am 
great job splitsie saw the video earlier this week and i do mostly PVE and was wondering what was wrong that i was getting one shot all the time LOL i even started to souind like Capac ... Oww
:steamthumbsup:
rarechair 26 Mar, 2022 @ 2:55am 
no they were just testing the turrets
Cpt Pillowy Giant 24 Mar, 2022 @ 3:56am 
Is this part of the new 'Ow Series'? :D
UfoL BeerSeeker 24 Mar, 2022 @ 2:10am 
i've tested the thing as well as watching your stream back then. I found that reducing turret rotation speed by about 20% gives you narrow window of opportunity on very close ranges to outsprint turret aim and get to cover before getting headshot. Or if you're brave enough you can risk trying to get to turrets deadzone, but you have to get to touching distance alive first.
Aetherial 23 Mar, 2022 @ 7:46pm 
I've been waiting for this mod for so long, lol
Trindle 23 Mar, 2022 @ 1:17pm 
Never understood how these things had a 100% head-shot at max range on players yet still can't hit the broad side of an NPC standing 2m away...
Neraph 23 Mar, 2022 @ 11:34am 
The interior turret change was from the Survival update, not Warfare 2. They've been 360-no-scope-headshotting since then.
Skallabjorn 23 Mar, 2022 @ 8:12am 
Epic as always, a needed fix cause of KEEEEEENNNNNNNN !!!
Ace781 23 Mar, 2022 @ 7:08am 
Thanks Splitsie.... oddly enough i was just watching your video, testing lol
Eisen 23 Mar, 2022 @ 5:35am 
pew pew pew..
Chipstix213 23 Mar, 2022 @ 5:19am 
Hazar!