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This past month I spent most of my times doing other stuff, didn't even play stellaris or even touched this mod at all. Spent most of my time playing Umamusume on mah phone and uhhhh... what was i going to say? Whatever, Finally got to work on finishing the Umamusume set, It proved a bit more complicated than expected but yeah, worked out.
- Ended up changing a bit the style of some of the Umas from the last update, 9 were slightly changed, 1 was fixed since it had 4 fingers (My bad, original gangster).
- Umamusume set finished!. 30 more Umas were added to the umamusume set. The total right now is 55, i just picked the ones i liked the most.
- Updated roster image.
Finally settled on the style for the Umamusume set. I'm still working on it, but I wanted to have something ready for the Umamusume: Pretty Derby EN release. I missed the date by a day, but oh well—I can at least say that I'm about 30% done.
If you have any favorite Umamusume you'd like me to add (and who aren't in the set yet), this is your opportunity to tell me so I can include them.
- Settled on a style for the Umamusume.
- Added a few Umamusume to the horse set. There are now 25 Umamusume, horse girls. How hungry... 🗿
- Added default greeting sounds for all Plantoids.
- Added default greeting sounds for all Lithoids.
- Added default greeting sounds for all Fungoids
After a lot of time not working on this mod i finally decide to finish the wolf set, Yeah. Now that i'm thinking about i should have also took some time to add more base game greetings sounds before actually updating. Well, I suppose i'll work on that for the next update.
- Added Wolf girl set, 58 of them.
Small update. Was testing some stuff and ended up fixing some stuff from the times of Anime Fantasy Species Pack.
- Fixed one tiny problem that caused one of the mammalian portraits to not show, (typo from the authors of the Original mod.)
- Removed All the umamusume portraits from Mam1. The Umamusume horsegirls are going to all, i think, be used on the horse girl portrait set i'm cooking. Probably should be named umamusume set rather than just horse girl set.
- Added 3 wolf girls (Next big patch). The drawing style has already been decided, I just need to let them stay in the oven for a little more time.
- Experimenting a bit with horse girls, I added 2 Umamusume girls, I haven't really decided on what style i should have them as so they are subject to change.
- Added greeting sounds to all molluscoids.
- Fixed one Angel girl, She used to have 6 fingers (Your honor, i plead Oopsie daisy) and no Halo.
- Fixed one small turtle girl whose shell was a bit too long.
I originally intended to make multiple races but ended up just making two so far. Pretty sure i've seen one or two other mods that have anime guys.
- Fixed some of the portraits for the default Prescripted Empires. More like a band-aid type solution but it works.
Last update of the month — I'll rest for a bit now.
- Dragon Girl Set finished; there are 54 dragon girls now.
- Re-added many base game greeting sounds. All of the following now have greeting sounds: all Humanoid, Machine, Mammalian, Reptilian, Avian, and Arthropoid portraits.
- Swapped the Mantis portrait around. This shouldn't break anything, but it may cause some blank portraits if you were using one of these in your games. Sorry if this broke immersion — I just wanted to prepare things for a possible future update where I plan to add more portraits to the Mantis and Roach sets.
- Continued experimenting with adding sounds without breaking achievement compatibility. New custom greeting for the SS portrait (though I’ll probably change it — it sounds a bit too neutral/dry).
Expect the update for the non-replacer mod within a week — I'm busy today and tomorrow.
Alright, been working on the dragon portrait rework and added a few of them... but the main reason I wanted to update the mod was because I re-added a lot of greeting sounds from the base game! Also a custom greeting sound!
- Added 10 dragon girls and modified one. The objective is to finish modifying/adding to this set and then update the other mod.
- Re-added a bunch of base game greeting sounds. All the synthetic portraits and all of the avian portraits now have their respective greeting sounds from the base game.
- And lastly... I experimented and added a custom greeting sound set for the tengus! Tell me what you think in the comments. It may be a bit low in volume, may change it alongside the next update (hopefully the dragon girl update).
Feedback is always good to read.
The poll is almost about to end and it would seem that it is very likely that the "Add the vanilla sounds to every single anime portrait" option is going to win. Regardless, i will still, as per planned, start adding the greetings sounds to my personally worked on images and then work on adding the sounds to the other anime girl. Well, uhm... Uhhh....
- Added Angel girls, 51 of them
- Added greeting sound to a lot of my portrait sets, I forgor how many or which ones. 4? 6? Around that amount. Not nearly done.
I also removed the "[Poll in description]" part of the title since, well, i'm removing the poll and ending it in a few hours. 9 or so hours.
The creation streak ended and i gotta admit that i kind of made these Ent girls a bit generic due to low fuel on the creative department, they look a bit repetitive i'd say. Probably next portrait addition update is going to be in a month or two, we'll see. For now tho, I'll work on small updates to add the greeting sounds to portraits; It doesn't seem like the "NO, LET THEM STAY MUTE" vote is going to win the poll.
- Finished the Ent girl set. There are 55 portraits.
Will see if i update the non-replacer mod tomorrow.
Will likely stop this creation streak with the Ent girls. Feeling like the gas is running low already. Next update should be last in a while. Will update the non-replacer version after the Ent set is finished.
- Finished the frog girl set. A total of 56 form part of it.
- Added 17 Ent girls with their respective greetings sound.
- I added the vanilla greeting sound to the Floran set.
Been working on this mod quite a bit lately. Just feel motivated, Let's make use use of this motivation while it lasts.
- Added 19 more frog girls. Now there are 30.
You see, the thing that all the animated stuff have in common is that they all have the same starting position which makes it easy for 'bones' to be added to it to rig it. the bones then do a looping animation and that's what you see in-game. However, my images all have different poses and have different proportions which means i would have to make custom bone structure for each and every single image, making my work be at least 45 times more difficult on the avarage multiplied by the amount of portrait i already made. (there around 45 portraits per set but some have up to 90 or so)
Poll: yes, why not :D
Suggestion: Animated? Keep this mod as it but make separate mod for animated only, then may be merge them into this mod in the future.
- Finished the tutel set, there are 55 tutel girls.
- Added 11 frog girls, will eventually finish it.
- I updated the Roster to add the new additions.
- Updated the description to reflect the new additions.
IMPORTANT (Well, Kind of): I want to decide if i should add voices vanilla sounds/voices that the game normally plays when opening comms with empires. The poll is on the description for a week or maybe two. Please help me decide.
In any case, yeah. There’s no reason I’d stop updating that mod while continuing to keep this one up to date.
- Added A turtle set But just 10 for now. The entire set is done but didn't have enough time to implement them all into the game. Still, wanted to at least finish 10 before going to sleep.
Mimimimi, Gn chat.
Absolute cinema. We are so back.
- Managed to fix the portraits showing just the default when they should be a bit more diverse.
basically, I managed to fix one of the problems 4.0 caused.
Today i felt like making goblins so uh...
- Added 14 goblins, they look a bit different than old ones because i'm currently used a more up to date model. Yuh.
You are the chief here, your choice, your mod.
By "Yellow Egyptian Cat," i mean something inspire by Ankha (from the same company as the Inklings, i just didn't say it loudly since they are know to Ban/delete any stuffs related to their IP)
I feel like the coming update peer pressured me into updating the mod and adding more portraits.
- Added back the 'Horned lizards' that used to take the place as the only reptilian portrait before i replaced them by the kobolds. Yeah, they are back and they are now way better in appareance.
- Updated the Roster shown in images.
- Updated the description a lil bit to mention the horned lizards.
- Changed a lot of images set's code locations which will make them invisible unless you create a new save. This is what i was talking about on a previous comment.
- For now, i put some place holders on the places where the moths and ants used to be.
That's it, i think. May have forgotten about something but... Uhhh, idk.
AM, bird version, might be a bit too specific. Remember i have to make a diverse set of at least 40 of them.
Lastly, i kind of was already locked in on making Mermaids for aquatics so i only had one left and you just reminded me of the hylotl. Absolutely, Mermaids and Hylotl will be it for aquatics.
Valky doesn't really look humanoid enough, Bunyip from MGE is a Lamia so it would fit on the Lamia portrait set (Or in a mammalian portrait set but it would be a stretch).
The 'Yellow Egyptian Cat' was too vague, i have no idea what specifically could mean but i was planning to do another egyptian cat portrait eventually anyways. Elephant is a possibility that i don't discard,don't really like them but i'll do it if i have nothing else in mind and i have slots to fill. Fenerox looks cool, will try it. Tiger/snow tigers is alright, already in plans.
I already kind of got some idea of what i'm going to do with reptiles but Lovanders sound good, will leave the idea there in case the other plans don't work as well as expected.
Molluscoid massive 12 would be kind of difficult but i'd rather keep it on the same stage as the elephants. I feel like there could be better options.
Imuthar looks a bit too similar to tengus, probably not.
Here are some suggestions :
-Humanoid : Valky (from Ultraman Universe) / Bunyip (from MGE)
-Mammalian : Yellow Egyptian Cat (From the big red "N" compagny) / Elephant / Snow Tiger / Fenerox (from Starbound)
-Reptilian : Pink Lizard or Lovander (from Palworld)
-Molluscoid : Molluscoid Massive 12 anime girl version
-Avian : Something inspired by Imuthar (Character from Cyan. Y)
-Plantoid : Spriggan (from Elder Scroll Universe)
-Machine : Something inspired by AM (bird version) (Character from "I have no mouth, and i must scream")
-Aquatic : Orca or Akhlut / Hylotl (from Starbound)