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но у меня почему-то вылетела ближе к финалу.
Оценка 3 крутящихся на месте болванчика из 10, 40 минут потраченных в пустую.
ty for making these SP missions
I will still have a look on it!
while {(true)} do
{
if (alive player && cameraView == "External")
then
{
if ((vehicle player) isEqualTo player)
then
{
player switchCamera "Internal";
}
else
{
player switchCamera "External";
};
};
sleep 0.01;
};
@jurri: Thank you a lot, I'm happy to see you liked it :D
@CrusaderLite: BI arsenal was unfortunately not used because it could break the FPS forced view when a mod was activated, so I had to use the older method. And about the waypoints before each transition, I didn't wanted to use them as the principle was to let the player walk around and discover by himself the things that were around him.
@aaronbok: Hey thank you very much man! I'm going to see it :D