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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3501783401
If I check only your mod, of course it loses a lot of references and not everything shows up to be translated.
If you have any issues with it existing, contact me.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3339292402
Just for clarification:
Were you able to fix your dialogue getting blocked in one of the recent updates for this mod? (I haven't had a chance to test this yet.)
The issue I encountered seems to have tied to the "Extra Recruitable Prisoners" mod and not this mod. I've been using that mod for long time without ever having the bug come up and when it did it was after I installed this mod which is why I thought it was your mod was the cause. No need to waste time looking into this one. Sorry of the hassle.
Most shop keepers work normally; however, there are some that this will affect.
I'm very worried by a recent comment on the Dialogue Expansion Project . User xym says quote,
"I'm barely seeing any dialogue at all, only a few lines here and there when recruiting and a few repeating lines while exploring. I think I messed up by adding Dialogue Expansion Project, More Dialogue and DialoguePlus+ at the same time. Should probably have trusted my modding instincts to not add three dialogue mods at the same time."
BTW: The Planning Document for Dialogue Expansion Project indicates that the mod adds dialog to the UC Armour shop, UC hat shops, UC farm shops, Ronin weapons, and Mongrel shops, so there is overlap.