Hearts of Iron IV

Hearts of Iron IV

Improved Production UI
17 Comments
Remus 28 May, 2023 @ 7:54am 
idk if this mod is being worked on still, but variants in the production section are a bit off in the UI.
Stationary 10 May, 2023 @ 8:01am 
I want addition and subtract tho =( What if the prod is full and I dont wanna add another x5
animfix 9 Jun, 2022 @ 12:42am 
Hello, I want to use your mod in my mod and I really like your mod, it really looks like a new interface, can I use it in my mod? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2816669870
Ackbaraddin 21 Apr, 2022 @ 9:36am 
Yeah
IIIlllIIIlllIIll 19 Apr, 2022 @ 10:03pm 
@Molotoff i agree the log shows me this infinite loop

[23:23:27][containerwindow.cpp:777]: interface/countryproductionlineview.gui (line 2268 ): Could not find "priority" in window production_naval_line_entry
[23:23:27][containerwindow.cpp:777]: interface/countryproductionlineview.gui (line 2268 ): Could not find "total_need" in window production_naval_line_entry

these loops slow down the game its not a real Issue but when you stack all these mod together it starts slowing things down the debug_smoothing command does speed things up tho
Lieght  [author] 19 Apr, 2022 @ 2:40pm 
@ToMaToZz_S, I have no problems with it, but the mod is not compatible with overhauls that chance the production UI. Such as modern day.
ToMaToZz_S 14 Apr, 2022 @ 10:23am 
Hey man. I really like your mod and i would like to include it in my modpack. Ofcorse i would credit you in the description. Incase you want to know what mod i mean:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1875414471
Poppies For Nimrod 28 Mar, 2022 @ 11:36pm 
one there is an ironman compat version this mod will be fucking amazing, will be using constantly. ironman compat means mp compat, thats why i would like that so much
Ackbaraddin 26 Mar, 2022 @ 8:17am 
and mod is very cool
Ackbaraddin 26 Mar, 2022 @ 8:16am 
@Lieght Errors have impact for multiplayer games...
Lieght  [author] 26 Mar, 2022 @ 8:09am 
@LasagnaMan12 @Mr. New vegas @SauceMan, There is not much more I can do. All of the stuff I can use is stuff integrated in to the engine. I sadly can't change that, maybe I can do some more with scripted GUI but I am just very limited in how much I can change the UI.

@Molotoff, Luckily the errors don't have any impact (debug mode only), they are annoying though. I will see what I can do about them later.
LasagnaMan12 26 Mar, 2022 @ 4:45am 
I like it, sure it's not great, but I like to keep the tabs compact regardless. Also, works mostly fine for MD. Certainly haven't encountered anything that would negatively disrupt my games yet.
Emperor Palpatussy 24 Mar, 2022 @ 5:49pm 
Eh.. for what it is, it isn't bad, but it does need some polish.
Ackbaraddin 23 Mar, 2022 @ 9:56am 
Looking cool but you need to fix debug mod errors
BoozeBiscuit 21 Mar, 2022 @ 7:50am 
Kind of a cluttered downgrade if you ask me.
LasagnaMan12 21 Mar, 2022 @ 4:29am 
I'll give this is a try in MD and report to you on how it goes
sakuya 20 Mar, 2022 @ 3:34pm 
great