Project Zomboid

Project Zomboid

ImmersiveOverlaysExtanded
18 Comments
Hombre Peligroso 30 Jun @ 11:51pm 
Extanded*
♱kuntik236♱ 25 Feb, 2024 @ 4:16am 
hah
walkingguy500 21 Jan, 2024 @ 6:03am 
Extended*
aphax 7 Jan, 2024 @ 4:47pm 
Extended*
kariju 7 Jan, 2024 @ 4:46pm 
Extended*
Konkursipe 27 May, 2023 @ 2:05pm 
Extended*
UncleLukeNukem 26 Aug, 2022 @ 2:54pm 
Could you add in one for the anger moodle mod?
Etteragic 20 Aug, 2022 @ 12:42pm 
Hello! Looking pretty good, getting some dayz vibes from that damage overlays. May I ask for some tips on how create mod like this? I want to add some ciematic filters to the game, but all of the manuals is about items creation and such, so I'm kind of clueless
Carlos 25 Apr, 2022 @ 5:26pm 
can you make a version that just adds the wet effect?
p6kocka 23 Apr, 2022 @ 1:24am 
It´s OK. I´ve made it myself. Thanks for response
shining bell  [author] 23 Apr, 2022 @ 1:23am 
@p6kocka
It's because I didn't make the white completely transparent when I made the texture.
I am too busy to play games these days.
If I update the mode next time, I will revise it to reflect your opinion.
p6kocka 19 Apr, 2022 @ 11:24am 
p6kocka 19 Apr, 2022 @ 11:23am 
https://ibb.co/tK6dhXf
this is what I mean...
p6kocka 19 Apr, 2022 @ 9:37am 
I don't know why but the overlay is sometimes very foggy-like. Mostly when I am wet.
shining bell  [author] 31 Mar, 2022 @ 12:47am 
@Phoenix
“overlay_mod_Attached” = Additional overlay of the textures I made to the effects in the "Immersive Overlays".
“overlay_mod_Extanded” = My new moodle overlay that's not in the "Immersive Overlays".
SuperGoldenglow is a pig 30 Mar, 2022 @ 5:18am 
what‘s the difference between “overlay_mod_Attached” and “overlay_mod_Extanded”?
shining bell  [author] 23 Mar, 2022 @ 12:55am 
@nickodemos
I got a lot of similar comments from my friends. Trying to give a clear sense of difference between moodle levels, textures looks too strong too much. I'm thinking about lowering my image.
nickodemos 21 Mar, 2022 @ 1:10pm 
I liked the original, but after months of playing with it, I removed it. The reason was that in severe instances, the mod was blocking too much of the view.

Yours looks great, but ultimately does the same thing. Still going to try it on my next play.