Stellaris

Stellaris

Planetary Diversity - Reworked Terraforming
111 Comments
alfharobby 3 Jun @ 3:28pm 
any plan to update this mod ?
regis619 1 Aug, 2024 @ 1:30pm 
decision_shroud_world:0 - planetary decision is running idle
Deltakat27 3 Jul, 2024 @ 8:02pm 
@Omega id obviously use the og version, except it causes a CTD every time i reach 100% loading. so well yea.
Omega  [author] 3 Jul, 2024 @ 6:06pm 
@Doge151 What you are looking for is the legacy (original) version of Planetary Diversity. My mod is currently fully compatible with the legacy version I haven't yet updated it to account for the complete rewrite. The legacy version can be found here - https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3197397635
Deltakat27 2 Jul, 2024 @ 1:11pm 
for some reason this fixes my issue with terraforming not working with new pd (which sucks imo cuz now its just glorified new frontiers, the whole reason i got the mod was for new planet CLASSES not modifiers but oh well) Anyways yea terraforming didnt work AT ALL untill i got this mod, now i can at least terraform to the stock classes so good mod ig.
Omega  [author] 26 Jun, 2024 @ 6:37pm 
Planetary Diversity went through a complete rewrite with this past update. This mod also needs to be heavily revised to account for these changes.
Krasnyy Baron 26 Jun, 2024 @ 7:31am 
update?
Dimonius 15 Jun, 2024 @ 2:16am 
update?
Omega  [author] 27 May, 2024 @ 11:47pm 
I will be updating this mod to be compatible with the new version of Planetary Diversity. The existing mod will be preserved for legacy support of previous versions of PD.
alfharobby 22 May, 2024 @ 6:57pm 
PD already been updated with the planet only exist as Modifier similar with Real Space.

it just the Terraforming Rare and Special edict is gone and no longer work since this mod literally include these rare and special planet into basic wet, dry, frozen due to modifier issue.

yeah i subscribe this mod because i want to get rid the normal planet from the Terraforming option.

still waiting news from author regarding the update, till then just disable this mod i guess and go back to 72 planet appear as Terraforming option i guess.
Doctor Mc-Chicken 21 May, 2024 @ 8:10pm 
i dont think hes had time to get around to updating this one last i herd he was waiting for PD to update i have not been keeping tabs on the PD mod for a bit but ill ask this dev on what his plans are
alfharobby 21 May, 2024 @ 6:01pm 
Ascension Perk: Sublunaris Progressus - Allows terraforming of basic planets classes to rare planet classes (example: Alpine to Geothermal). Also allows terraforming between rare planet classes (example: Gaia to Geothermal).

Nope this no longer work at 3.12.2

Megastructure: Gaia Transformation Module - Enables transforming Planetary Habitats into Gaia Worlds.

wait is this still a thing ?
HAM-JP 21 May, 2024 @ 4:23am 
It doesn't work properly.

All terraforms are at 20% suitability.
Watchman 16 May, 2024 @ 6:15am 
Is it required now, after PD update?
Fell Mor 7 Mar, 2024 @ 10:24am 
fantastic, great work!
Omega  [author] 6 Mar, 2024 @ 8:14pm 
@Fell Mor correct and this was just a version bump. This mod is currently compatible with Stellaris versions 3.9 through the current version.
Fell Mor 6 Mar, 2024 @ 11:18am 
This was updated yesterday, so I think it's 3.11 compatible. Just saying this for anyone who swings by in the future.
SandMan (Peacekeeperalex) 20 Nov, 2023 @ 5:06pm 
sweet thanks!
Omega  [author] 18 Nov, 2023 @ 8:21pm 
This works fine on 3.10.
SandMan (Peacekeeperalex) 18 Nov, 2023 @ 8:01pm 
this still working on 3.1.0?
Omega  [author] 5 Oct, 2023 @ 6:45am 
@SirOfgames You can build a planetary habitat on gas giants and then use Gaia Transformation Module to turn the Gas Giant Habitat into a Gaia World. Alternatively, you can use my Traditions mod to directly do planet construction on Gas Giants.
Sososo 5 Oct, 2023 @ 2:01am 
can you make a tech to terraform gas giants?
Omega  [author] 19 Aug, 2023 @ 5:50am 
@aquelarrefox This mod works fine with all other mods including UI overhaul dynamic. It will only conflict with mods that also directly edit terraforming links.

@KreygasmTR Gaia Superhabitable didn't exist when this mod was first created and superhabitable currently can terraform into Gaia. I will look into updating those terraforming links.
KreygasmTR 19 Aug, 2023 @ 1:51am 
Gaia Superhabitable Terraforming is missing for some reason..?

Also Terraforming to other superhabitable and etc. ?

Not sure but I only noticed Gaia Superhabitable one.
aquelarrefox 18 Aug, 2023 @ 9:36pm 
Hi, this works with ui overhaul?
Omega  [author] 22 Jul, 2023 @ 5:53pm 
@lenierdw You already can do so with this mod.
Sculptyre 22 Jul, 2023 @ 5:46pm 
can you make it so I can terraform venus?
Watchman 7 Jun, 2023 @ 4:38am 
Got it, thanks
ShieldsOfFire 6 Jun, 2023 @ 6:38pm 
@Omega Thank you for the information. I'm sure you're already aware but hot and cold Gaia worlds appear to be missing from terraforming links.
Omega  [author] 6 Jun, 2023 @ 4:50pm 
@Watchman Update is needed to add some missing terraforming links added by Planetary Diversity. However, there are no compatibility issues with the 3.8.3 update. I am still in the process of getting this and my other mods updated to the latest version.
Watchman 6 Jun, 2023 @ 12:27pm 
Update?
Dunno if it is necessary
Omega  [author] 21 May, 2023 @ 8:19am 
@ShieldsOfFire The mod currently allows "terraforming" of planetary habitats via the Gaia Transformation module unlocked via the Subluminaris Progresus ascension perk. I did this as a means of reducing terraforming link bloat that already exists with base planetary diversity. It'd be an additional 15 or so additional links if I were to do this using the terraforming system.
ShieldsOfFire 19 May, 2023 @ 7:27pm 
@Omega Yes, maybe requiring climate restoration and climate adaptation.
Omega  [author] 19 May, 2023 @ 4:28pm 
@ShieldsOfFire are you talking about adding terraforming links to planetary habitats?
ShieldsOfFire 19 May, 2023 @ 2:48pm 
@Omega have you consider supporting planetary habitats?
Omega  [author] 12 May, 2023 @ 12:24pm 
There are no compatibility updates with this update, but I have a few new terraforming links to add. An update should be ready in the next few days.
GlitchFling108 12 May, 2023 @ 12:13pm 
well update?
C.C.LEMONMAN 6 May, 2023 @ 12:02pm 
Thank you for your reply, it's a very good mod.
Omega  [author] 6 May, 2023 @ 11:50am 
I need to get the special links added for those tidally locked variants. I will ensure that this is fixed with the next update.
C.C.LEMONMAN 6 May, 2023 @ 10:43am 
こんにちは
このMODが有効の場合、PDの潮汐固定した惑星をテラフォーミング出来ず(テラフォーミング候補の特性が存在しても)、ガイア型変換装置の対象にも出来ません
仕様なのでしょうか?

Hello
When this mod is enabled, PD's tide-locked planets cannot be terraformed (even if terraforming candidate traits are present), nor can they be targeted by Gaia-type converters.
Is it the specification?
Dryus 24 Mar, 2023 @ 12:52am 
Omegaさま

更新ありがとう。
Thanks for the update.
MrFunEGUY 21 Mar, 2023 @ 4:37pm 
So to be clear, this mod is supposed to be overwriting the decision_shround_planet_patron that's in the original mod and replacing it with nothing?
Omega  [author] 17 Mar, 2023 @ 3:12am 
This will work with the new update without any issues. The only thing missing is the two new Karst terraforming links added by Planetary Diversity. I should have that work done this weekend.
Xenmor empire 17 Mar, 2023 @ 3:08am 
When is the update
Omega  [author] 5 Feb, 2023 @ 7:00am 
Thanks for the report, I'll get that fixed in the next update. I'm currently in the process of creating the new terraforming links for the two newly added Karst planet classes.
half god 5 Feb, 2023 @ 5:38am 
I found a skip. Your ap "Breath of Creation" can't be added (if should be able) because ap is only when are you take ap Hive Worlds. But when you take origin megaflora (from PD - More Arcologies) ap is on Megaflora Hive Worlds. I hope i explain what i found and you are able to fix it quickly. I'm to disposal.
Omega  [author] 2 Feb, 2023 @ 5:21am 
@Creatoris, thanks, translation added to the mod description.
Omega  [author] 14 Jan, 2023 @ 7:04pm 
The Gaia Transformation Module converts a planetary habitat into a Gaia Planet. It is a strong effect, but there's a very high cost to get access to it. You need to take 3 ascension perks and research a total of 9 technologies.
Juhn 14 Jan, 2023 @ 12:20pm 
I'm not sure I've understood... The gaia modules makes your habitats litteral gaia planets, or they are a special type of habitats?