STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Bodies & Wreckage Stay Mod Republic at War 1.5
44 Comments
NoSkill 6 May @ 1:52pm 
Ok, only the arc trooper models stay.

interestingly, if the clones get bisected by a lightsaber, the corpses revert to the old model.
General Tantor  [author] 3 May @ 2:57am 
Works fine for me not sure...
NoSkill 2 May @ 6:42pm 
The new B1 and clone models don t seem to stay ?
Donkey 20 Apr @ 12:52pm 
Thanks, it works now. Only the clones and droids seem to disintegrate when they die. I don't know why this happens
General Tantor  [author] 20 Apr @ 3:22am 
I got it updated!!! Enjoy! May need to unsub resub to get it to update!
General Tantor  [author] 20 Apr @ 1:53am 
yeah I need to update it I still have old version xmls in
Donkey 19 Apr @ 6:56am 
For some reason it crashes my game.
General Tantor  [author] 20 Jan @ 9:21am 
Remember to unsub resub to force it to update!
General Tantor  [author] 20 Jan @ 9:20am 
Updated it fixed a few things and removed the death clones as Obstacles feature so that way they can pile up but don't create walls and this should fix the Jedi getting stuck in the homing spider wreckage bug... have not tested but if it works should make things a lot better!
General Tantor  [author] 20 Jan @ 2:40am 
hmmm... ok ill test it see what is up...
NoSkill 19 Jan @ 7:00am 
I think your update messes with the new B2 firing mode/sound.
It´s the same as the B1´s, as it was before the update
General Tantor  [author] 19 Jan @ 5:13am 
Updated guys! Also Added New Feature I just figured out how to do! Footprints and Burn Marks Staying!!!!! If you have trouble getting it to work unsub and Resub to force it to update!
NoSkill 18 Jan @ 12:36pm 
Could you make a the debris in space stay aswell ?
General Tantor  [author] 13 Jan @ 12:46pm 
New Version of RAW so will get this updated soon! ;)
General Tantor  [author] 5 Nov, 2024 @ 8:12am 
Updated not tested though will test it tomorrow morning... if you want to test now go for it and let me know how it goes!
General Tantor  [author] 10 Sep, 2024 @ 3:17am 
updated to work with latest update!
General Tantor  [author] 6 Aug, 2024 @ 3:28am 
Right Jedi's getting stuck is a known bug just got to stay clear of the spider droid when it goes down lol
Rex 3 Aug, 2024 @ 9:57am 
Very cool, I just love it to watch my troopers just march trough the chaos and piles of dead clankers. Keep up the good work!
-=[ChocoLover]=- 30 Jul, 2024 @ 1:17pm 
But if it is possible to do that could you maybe disable collision for ship wrecks? I can only imagine the hell any player would have because the pathfinding AI is already on drugs and doesn't need any more obstacles
-=[ChocoLover]=- 30 Jul, 2024 @ 1:10pm 
If you manage to do that you are a legend! You already are but still
Rebellis_@uitum 29 Jul, 2024 @ 12:26pm 
my jedis and sometimes troopers getting stuck under homing spider droid remains
General Tantor  [author] 28 Jul, 2024 @ 3:35am 
I believe it is possible however the code is different i believe for space ships.... I will have to look into it.
-=[ChocoLover]=- 27 Jul, 2024 @ 5:51am 
And I wanted to ask if it's possible to make Spaceships stay after destruction. Would be cool to see the destruction you've caused after the enemy attacked you with like 20 Munificents
-=[ChocoLover]=- 27 Jul, 2024 @ 5:44am 
thanks man!
General Tantor  [author] 23 Jul, 2024 @ 4:02am 
Updated! bit late but better late then never! Enjoy!
-=[ChocoLover]=- 20 Jul, 2024 @ 12:52pm 
That's just nice... even though half of the Workshop is outdated and abandoned mods like these still get updates. I love it that the RaW Team never left and you continue to make these mods! And i always love it that you can see the Genocide your Jedis have done if the human population is on the enemy's side XD
General Tantor  [author] 19 Jul, 2024 @ 4:46am 
Will get this updated tomorrow sorry taken so long been busy
General Tantor  [author] 12 Jun, 2024 @ 3:13am 
Yep easy! ;)
Colonel Sanders 6 Jun, 2024 @ 6:31pm 
@Commisar_Slove the creator of these mods has a tutorial up on mod db to mod submods yourself, I did it for Nojembres it took ~ 20-30 minutes or so.
Colonel Sanders 19 May, 2024 @ 3:07pm 
Thanks so much man these mods are amazing!
General Tantor  [author] 19 May, 2024 @ 5:55am 
updated!
Colonel Sanders 18 May, 2024 @ 7:28pm 
will this be updated?
Commisar_Slove 9 Feb, 2024 @ 12:41am 
nojembres*
Commisar_Slove 9 Feb, 2024 @ 12:41am 
can this be used with somjembres submod?
Frodobaehr 13 Dec, 2023 @ 6:22am 
how to start a submod
General Tantor  [author] 6 May, 2023 @ 3:15am 
If you have issues try unsubscribing and resubscribing... For some reason it does not auto update sometimes...
Sergeant Arch Dornan 22 Aug, 2022 @ 4:04pm 
does this work in space
General Tantor  [author] 3 Apr, 2022 @ 2:11am 
Fall of the Republic Version is here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2783933725
I have had requests in the past for Space but have not really looked into it. I believe it may be different code for them. Once I am done with my list I may look into it.
101 2 Apr, 2022 @ 9:32pm 
Would be cool if you could make one for Fall of the Republic. Maybe in space? Would make space battles more realistic.
Shaun_r27 29 Mar, 2022 @ 8:10am 
Cool, man.
General Tantor  [author] 29 Mar, 2022 @ 4:00am 
New version coming soon though!
General Tantor  [author] 29 Mar, 2022 @ 3:59am 
2.2.5? is the old version I have that one made already a long time ago here: https://www.moddb.com/mods/wreckage-and-bodies-stay-for-raw/downloads/thrawns-revenge-225-wreckage-and-bodies-stay
General Tantor  [author] 29 Mar, 2022 @ 3:07am 
yeah i know its coming soon!
Shaun_r27 28 Mar, 2022 @ 8:36pm 
Thrawn's Revenge: 2.2.5 Wreckage and Bodies Stay