Library Of Ruina

Library Of Ruina

EGO Synchronization Enhancement
14 Comments
Everett 4 Feb @ 1:34pm 
I'm awarding this one just because it makes paradise lost actually usable instead of the biggest disappointment of the game.
Tobishroom 6 May, 2023 @ 9:49am 
whitenight's changes aren't applied as i cannot control them and it ends after 3 turns
riraito 13 Apr, 2023 @ 9:10pm 
great mod
Arveshi 2 Apr, 2023 @ 1:00pm 
I’ve been messing around with trying to change the code in the mod and add/remove some code to make it work and it is refusing to cooperate. Basic idea: I made a new card with the same scripts as the synchro card but uncommon rarity and without the EGO tag. Then I used the invitation editor to make a modded invite and changed the drop book from said invite to drop the weird copy of the card. However, the reception won’t start even with workshop checked and the right books in (I did check before I essentially merged the mods) and even editing the code of the synchro card does nothing. I am at my wits’ end at this point. I’m bad at coding but I’m good at poking around and basically jury-rigging solutions but no matter what I change in the files, nothing changes in-game.

For anyone wondering, I am editing the files in the Data folder, just opening them in Notepad and typing/copying/etc the code. It seems like it should work but it’s not changing literally anything.
Arveshi 2 Apr, 2023 @ 5:33am 
Would it be easy to make a mini-mod that adds regular pages (preferably lower-rarity pages so you can add three copies to a deck for higher draw chance) that have the same synchronization effect as the E.G.O. pages? Asking because I want to have a playthrough where I can use WhiteNight without having to go through almost all of the game first.

I tried using the invitation editor to do this but it just gives me the normal synchro effect, not the upgraded one from your mod.
0sikin0 11 May, 2022 @ 5:00am 
@yarrrr nice to be of help)
yarrrr  [author] 10 May, 2022 @ 3:37pm 
@0sikin0
Actually I forgot to add some code to remove the ego cards from Magic Bullet and Crimson Scar. The next update should fix it
0sikin0 10 May, 2022 @ 10:55am 
pages added to EGO hand by sincs, dont leave this ego hand after de-sinc, they just...stay and can be even used, and just become personal egos)(and if i sinc with everyone one by one and de-sinc, they all then have in ego hands, those mass-atacks from sinc, and a page that de-sincs(but, because they are not sinc'ed in the first place, its just a free block card...) and those ego cards even recharge!...
its me only having it, or is it just a bug?
76561198880857497 29 Mar, 2022 @ 3:18am 
Can you make multiple languages?I can provide Chinese translation
yarrrr  [author] 29 Mar, 2022 @ 2:00am 
@danielwangjin4078 You probably didn't generate enough emotion. I can use it multiple times just fine.

Unless you meant something else, cause the issue is not clear
danielwangjin4078 29 Mar, 2022 @ 1:06am 
The 3 dice mass attack of magic bullet is not usable as it does not charge up in hand.
yarrrr  [author] 28 Mar, 2022 @ 1:42am 
@Interesilience
Should be fixed now
Interesilience 28 Mar, 2022 @ 1:36am 
Crimson scar is missing the page description.
Star/AntianSlider 26 Mar, 2022 @ 6:21pm 
Yes Dlls