Cities: Skylines

Cities: Skylines

JP Highway (JPHY)
63 Comments
llvna 8 Sep, 2024 @ 3:51am 
is it just me or why does the road light didn't appear on every road? the pazu road light does appear on the networking's skin mod tho
giG34 9 Jun, 2024 @ 12:36am 
That's the BEST road collection in the workshop, the bridge mode is the most useful function a road can have and the node are super smooth and easy to manage with ''node controll'' mod! Thank you so much, we all are waiting for a 5-lane version and for cars to be visible inside the tunnels! :) :)
holysaintdavid 15 Sep, 2023 @ 11:37am 
Please make a JP space shuttle
Famas 8 Jul, 2023 @ 5:22pm 
Hello @Ryuichi Kamonogi, I love the roads, but there are many issues concerning the terrain glitching through the road and graphical glitches on intersections & under bridges. Would you be able to look into it?
tesus 21 Feb, 2023 @ 9:25am 
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液体手雷 5 Jan, 2023 @ 5:29am 
The road is very beautiful, but the map at the intersection or highway ramp will disappear, resulting in the intersection looks very wrong with the road, and dirty decal assets of R69 need to be placed for beautification. Could you please send the map decal of the road to the workshop? So we can put them at the intersection and beautify them.
WHOAMI 4 Jan, 2023 @ 9:08am 
@Ryuichi Kamonogi
I can't build the road into a bridge.

https://imgur.com/gdeIUi5
Ryuichi Kaminogi  [author] 4 Jan, 2023 @ 7:32am 
@WHOAMI
In the description,

> For all roads, "Bridge" is a non-ground-following version of Basic.

Are you experiencing any other problems besides this?
WHOAMI 4 Jan, 2023 @ 7:11am 
Hello Ryuichi Kamonogi, I tried to use Network Anarchy to place as bridge but it did not work. Is there any fix?
arjen 17 Dec, 2022 @ 12:49am 
Hello Ryuichi Kamonogi, this is the best expressway in this game! Are there any additions coming? Currently I am building my hometown in The Netherlands and there is this interchange with 6 lanes one way of which 3 lanes exiting the expressway. Also sometimes I need asymmetrical like 2+3 or 3+4 and so on. Are these additions planned also?
PHAN 15 Oct, 2022 @ 10:07pm 
i hope it has 2way 8lines
francisco.seguros1975 18 Sep, 2022 @ 9:50am 
Perfec
Gestalt 18 Sep, 2022 @ 9:35am 
Thx a lot!:steamthumbsup:
Ryuichi Kaminogi  [author] 18 Sep, 2022 @ 9:16am 
ゲーム本体のアップデート配信後に道路の一部が消えた問題について、原因の特定と修正、及び確認を行いアップデートを行いましたので、再サブスクライブ又はアップデートの確認を行ってください。ご不便をおかけして申し訳ございませんでした。
さらなる問題が発生した場合には追加での報告をお願い致します。
-----
Regarding the issue of some nodes disappearing in JPHY (Japanese Expressway) after the distribution of the update of the game itself, please re-subscribe or confirm the update. Thank you for your patience.
Please report any additional issues you may encounter.
Ryuichi Kaminogi  [author] 17 Sep, 2022 @ 11:11pm 
Other roads were also found to be corrupted after an update of the game itself. It is most likely due to some change in the game engine. We are currently exploring the details of the change with the community, but please expect it to take some time to resolve.
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他の道路もゲーム本体のアップデート後に破損しているものが見つかったようです。ゲームエンジンの何らかの変更が原因である可能性が高いです。現在コミュニティで変更の詳細を探っているところですが、解決まで時間がかかるものとお考えください。
YOYO 17 Sep, 2022 @ 8:20pm 
Chinese players reported,that the node at the intersection was wrong!
Ryuichi Kaminogi  [author] 17 Sep, 2022 @ 6:33am 
I am currently receiving several reports of node errors in JPHY. I am currently investigating in detail, but it is difficult to determine if the error is caused by this asset or another mod, and currently my game environment is also completely destroyed, so I am unable to test the fix. If it is my problem, the update is expected to take some time.
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現在私は、JPHYのノードエラーについていくつかの報告を受けています。原因は詳しく調査中ですが、エラーの原因がこのアセットなのか他のMODなのかを特定するのが難しい上、現状私のゲーム環境も完全に破壊されており、修正を行ってもテストすることができません。仮に私の問題であった場合、アップデートは時間を要する見込みです。
液体手雷 15 Sep, 2022 @ 5:13am 
After the update, there is a texture error at the intersection, test other road assets not.Same situation with @Mita.
Mita 15 Sep, 2022 @ 4:08am 
アップデートの影響かわかりませんが,分岐部分のノードに虚無が発生します
Kodybod 12 Sep, 2022 @ 9:48am 
can I use this for just a Japan town-like district? the traffic drives on the right like in North America
Yggdrasil Works 27 Aug, 2022 @ 3:42pm 
Thank you for this collection of highways!
Just a little feedback:
-The roads seem to glitch quite a bit and it takes a lot of time to get it to look right. Are they too llow to the ground?
-I really wish you made all your roads be able to turn into tunnels. I am using your 1+1 to recreate the old tohoku highway and I can't find any network with the nicely round tunnel entrance that fits to the japanese road style.
-Apart from that, everything is perfect, thank you!
Scrooloose 18 Jul, 2022 @ 2:51am 
This highway is outstanding!!! The detail is great!!! Great job Ryu!!!
Henrylzy 11 Jul, 2022 @ 1:20am 
Any plans for making 4+ lanes for this pack?
B R A N D Y 8 Jul, 2022 @ 11:24am 
this pack is one of the best. Compact roads specially 1 lane, 2 lane.. Best network pack i have ever found. Worth it..
Ryuichi Kaminogi  [author] 20 Jun, 2022 @ 12:49am 
@BeerPizzaChips Thank you for your report. First, about your question of vehicles in tunnels, that is caused by the game engine. So I can't improve this. Second, about the gap of tunnels can be improved but I haven't find the way to solve that. I will update when I get the solution.
BierPizzaChips 20 Jun, 2022 @ 12:18am 
@Ryuichi-san: Many thanks for these brilliant looking highways. I love especially the middle rail guard and the fences left and right of the ground level double roads.
It appears that the 3L roads elements do not match to each other. I have in First Person view visible gaps between inner tunnel elements and tunnel exit, does not matter which option of NC i am using for that node. In similar manner the tunnel exit elements do not match by width to the elevated elements where lines are not matching and visible gaps occur left and right at the connecting node. Again i found no option with NC to fix this.
Is there any option to have tunnel element connected to tunnel exits without visible gaps?

Anyway, many thanks for these highway roads. These double roads on ground surface look super-awesome for sure.
BierPizzaChips 20 Jun, 2022 @ 12:16am 
@Ryuichi-san: Furthermore vehicles become invisible inside the tunnel in First Person view and visible again when driving into the tunnel exit. Is this an engine issue or do i have to configure something?
pingucanada 1 May, 2022 @ 4:15am 
I wished I had this, but then again, I don't have Mass Transit.😞
swasdiyamtay 16 Apr, 2022 @ 6:28am 
i dont have money to buy DLC sad :(
Moofrog 15 Apr, 2022 @ 7:18am 
@tonyx48 use 2L and 3L instead as said in the description
Clover 13 Apr, 2022 @ 4:09pm 
Dear Ryuichi Kaminogi, your asset is amazing! But, the 2-way roads can't be placed as tunnels :( Am I missing something to subscribe to?
Musashi1998 2 Apr, 2022 @ 8:44am 
大好きでした。
でも、問題があるんです。
購読すると、マウスカーソルが効かなくなる「バグ」が発生する。
何度かテストしましたが、結果は同じです。
このバグに悩まされている方はいらっしゃいますか?
fuwa.r21119 2 Apr, 2022 @ 7:25am 
待ってました!
哪儿来的鸽子 1 Apr, 2022 @ 11:13pm 
看起来似乎比CSUR要更加写实一点(CSUR还是更适合市区快速路和高架等等)
不过这个创建匝道的方式······用习惯了CSUR的玩家还是觉得这个好麻烦······
garara 31 Mar, 2022 @ 4:10am 
阪神高速1号環状線「・・・」
CornMaruVT 30 Mar, 2022 @ 4:15pm 
Thank you for your work.
starhorder 30 Mar, 2022 @ 12:17pm 
Thank you very much for this, Kaminogi-san! (´▽`ʃ♡ƪ)
Ryuichi Kaminogi  [author] 30 Mar, 2022 @ 9:44am 
I missed a required prop "PAZU-L", not a normal PAZU, but a large PAZU.
You need to subscribe one more prop. I added it as requirement on this item as well.
You can subscribe from this URL: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1239510073

Thank you for your report, @Maru.

高架道路のライトが表示されていない方は、下記より首都高用PAZU(大型)のサブスクライブをお願いします。必要アイテムの指定が漏れており、申し訳ございませんでした。
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1239510073
CornMaruVT 30 Mar, 2022 @ 7:36am 
There is no PAZU lights on elevated roads.
Ryuichi Kaminogi  [author] 30 Mar, 2022 @ 5:26am 
Update Information 30 Mar 2022

・一部の環境でDuplicated Prefab Errorが出る問題を修正しました。
・高速道路をカスタマイズしやすくするため、JPHY Prop Packに4種類のネットワークと緑の防眩板のPropを追加しました。
・Doubleの高速道路の高架にも防眩版を追加しました。

===================

・Fixed a problem that caused Duplicated Prefab Error in spesific environments.
・To make it easier to customize highways, 4 types of network and green anti-blinding plate props were added to the JPHY Prop Pack.
・Anti-blinding plates were also added to Double(2+2, 3+3)

===================

・修正了在特殊环境下导致重复预制件错误的问题。
・为方便定制高速公路,在JPHY道具包中增加了4种网络和绿色防盲板道具。
・Double(2+2, 3+3)中也加入了防盲板。
Alanbai 29 Mar, 2022 @ 4:56pm 
Looks nice.Any right-hand users? Does it works fine?
Copito_Snowflakes 29 Mar, 2022 @ 12:00pm 
great job!
remix 29 Mar, 2022 @ 7:24am 
Hey just wanna say i really like your work here, but in my game the elevated PAZU light doesnt seem to appear. Do you have any idea on how to fix it?
xXther3dXx 29 Mar, 2022 @ 1:00am 
oh god. I want the same for french highway !!!!! Congratz for this mod
ruffi-ho 28 Mar, 2022 @ 1:59pm 
+1 for RHT when you have time. (only when you do) Commission even if it has to be for everyone else to enjoy ;)


One Love

Awarded!
Ryuichi Kaminogi  [author] 28 Mar, 2022 @ 7:59am 
JPHY Update information:

・4L Splittingについて、車線の位置に誤りがあり、IMTで正しく線を引けない問題を修正
・4L Margingについて、高架が他の道路と繋がらずに段差ができてしまう問題を修正
・2+2 Double, 3+3 Doubleについて、RHT環境で利用するとPropの位置がおかしくなる不具合を修正
・1+1 DoubleのBridgeについてPropの位置に誤りがあった不具合を修正

============

* Fixed a problem with 4L Splitting in which the lanes were incorrectly positioned and could not be drawn correctly by the IMT.
* Fixed a problem with 4L Marging where the elevated road did not connect to other roads, resulting in bumps.
* Fixed a problem with 2+2 Double and 3+3 Double that caused the Prop position to be incorrect when used in the RHT environment.
* Fixed a problem in which the position of props on the Bridge of 1+1 Double was incorrect.
Ryuichi Kaminogi  [author] 28 Mar, 2022 @ 7:07am 
No matter what type of highway you look for in Japan, you will never find a four-lane highway; roads that appear to be four lanes are always 3+1 lanes. 3+1 lanes can be replicated by using Splitting's roads. However, if there are many requests for 4 lanes, which are fictitious entities, I will consider this.
Ryuichi Kaminogi  [author] 28 Mar, 2022 @ 7:03am 
I have no plans to release a RHT version as I do not want to re-edit 700+ files ever again. To begin with, this is a Japanese highway and Japanese highways are LHT. I will still fix only the critical issues in the RHT rendering and make it available in the RHT environment through player ingenuity; problems such as roads facing backwards in the RHT environment can be compensated for with ingenuity.
吹风 28 Mar, 2022 @ 6:24am 
做的不错:steamthumbsup:但有的道路连接处会有穿模和模型错误,和首都高,CUE,汉江高速这些还有些差距。
张二哥 28 Mar, 2022 @ 4:19am 
It turns out that the author published a version that drives on the left. Can you release a version that drives on the right?