Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I don't know what went wrong with the previous update but eh, let's just spare author the headache.
Swear I'd played the Chapter 3 and 4 before playing this campaign
And I'd glitched and fell from god damn knows how many floors and died when I mounted the turret near the escape helicopter (while playing co-op, would be absolutely pissed off if it's single player and needed to restart)
This campaign isn't for the faint of heart. This one's been challenging because ammo, throwables, melee, and spare medkits are very hard to find.
The Tank at the very end of the staircase during the Gauntlet - Not a fan of it because the hallways were super cramped.
Lots of alarms and stairs.
Ставлю 10/10
8.5/10
- the latest version 3.0 instead of 2.5 uploaded earlier by others
- good pacing and actually generous supply placement throughout the campaign without being to easy or hard
- somewhat boring first half of the campaign yet still feels fun to play
- few noticeable SI stuck spot in the highway
- maybe one rescue closet halfway through the finale would be better
7\10
https://youtu.be/GMfINEgfZgg