STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Thrawn's Revenge 3.4 Wreckage & Bodies Stay Mod V1.1
91 Comments
General Tantor  [author] 5 Mar @ 2:14am 
Good catch TY!
Sarcastic ♥♥♥♥ 2 Mar @ 1:43pm 
In the "uninstallation" section you list a wrong steam mod code. It's STEAMMOD=2786814253, when it should have been STEAMMOD=2788173800.

Yup, I nearly typed in the wrong code again
General Tantor  [author] 26 Jan @ 4:18am 
Huge UPDATE!!! Found out how to make Footprints, Burn Marks and Blood all Stay!!! As always may need to unsub and resub to force the update!!! Enjoy!!!
Mauler 7 Dec, 2024 @ 10:24pm 
Are there plans for a space version? Doesn't have to be everything but mostly heavy frigate+ would be cool.
ulyssesalmeida 21 Nov, 2024 @ 4:21pm 
Ah yes a accruate battlefield should be like this
General Tantor  [author] 5 Nov, 2024 @ 3:13am 
thanks fixed now!
Sarcastic ♥♥♥♥ 12 Oct, 2024 @ 3:40am 
In the "uninstallation" section you list a wrong steam mod code. It's STEAMMOD=2786814253, when it should have been STEAMMOD=2788173800.

Wanted to report the mod not working, but it actually works perfectly, I just typed in the wrong code, because I looked for it at the end of the page
General Tantor  [author] 5 Sep, 2024 @ 6:41am 
Ground only
Aaronjnr2010 26 Aug, 2024 @ 7:03pm 
Does this also work for space or is it just ground?
General Tantor  [author] 24 Jul, 2024 @ 3:57am 
Updated sorry didnt realize they updated it a few days after the other update... should be good now though!
General Tantor  [author] 12 Jun, 2024 @ 3:12am 
Pictures are outdated so some of the units may have been removed in newer versions of the mod
Eli 27 May, 2024 @ 4:12am 
it looks like there's a graphics mod in the pictures f there is could i get the mod link
General Tantor  [author] 8 May, 2024 @ 10:17am 
No you will need to edit that submods gameconstant
Paladin 6 May, 2024 @ 2:12pm 
Okay , the mod I'm trying to play it with is the 330 planet GC submod by skeletor, could I just override his file with yours you think?
General Tantor  [author] 3 May, 2024 @ 3:39am 
That is very important that is what causes all the bodies to stay.... you can get the xml from the other submod and change the code in it. very simple process... you can do this easy follow my guide here: https://www.moddb.com/mods/wreckage-and-bodies-stay-for-raw/tutorials/how-to-make-bodies-and-wreckage-stay-in-eaw-foc-and-other-mods/#8765159
Paladin 2 May, 2024 @ 12:36pm 
Thank you, how important is the gameconstants.xml file? I have several conflicts with that file on another submod I use.
General Tantor  [author] 29 Apr, 2024 @ 10:17am 
yeah old versions are uploaded on moddbase. I thought I had it uploaded but I had forgot here go go sir: https://www.moddb.com/mods/wreckage-and-bodies-stay-for-raw/downloads/thrawns-revenge-33-wreckage-bodies-stay-mod#downloadsform
Paladin 27 Apr, 2024 @ 3:53am 
hello?
Paladin 21 Apr, 2024 @ 3:23am 
Also what does the file GameConstants.xml do? It has various conflicts with the same file in another submod that I use.
Paladin 21 Apr, 2024 @ 3:06am 
Hey sir @general Tantor, can you provide me with the files from the 3.3 version? I really would love to use this mod with my 3.3 build.
General Tantor  [author] 7 Apr, 2024 @ 4:18am 
Tested now working great!
General Tantor  [author] 7 Apr, 2024 @ 3:27am 
Updated! Not tested but should work let me know!
Barraigh O’Bammagh 6 Apr, 2024 @ 4:45pm 
yay :spiffo:
General Tantor  [author] 6 Apr, 2024 @ 5:33am 
update coming soon...
Barraigh O’Bammagh 5 Apr, 2024 @ 5:36pm 
rip
VadersF1st 3 Apr, 2024 @ 3:19am 
pray for the update to 3.4 xD
The Jolly Ass Giant 2 Apr, 2024 @ 4:24pm 
update to 3.4?
USIJN-Commander 5 Feb, 2024 @ 4:15am 
realy, most of the Units like TIE Maulers block the way for other Units.
Lord Bloodfart 19 Dec, 2023 @ 2:51am 
this isnt compatable with No Cruiser left behind eh? Damn, what would i have to do to make them compatable?
matthewiscarlover 7 Dec, 2023 @ 6:26pm 
does this mod effect space units or is it just ground only?
General Tantor  [author] 24 Sep, 2023 @ 2:26am 
Just tested it but not long enough to test all the units... Let me know if there is any units that die standing up so I can remove those ones.
Farris20 24 Sep, 2023 @ 12:43am 
thanks man i appreciate it
General Tantor  [author] 23 Sep, 2023 @ 4:54am 
Note may need to unsub / resub so it will update!
General Tantor  [author] 23 Sep, 2023 @ 4:53am 
Its updated! Going to test it now!
Farris20 22 Sep, 2023 @ 10:06pm 
hey thanks man i appreciate it
General Tantor  [author] 22 Sep, 2023 @ 3:31am 
Starting work on it now will let you know once it is done
Farris20 21 Sep, 2023 @ 8:12pm 
like my game just crashes when i put it in
as a submod
Farris20 21 Sep, 2023 @ 8:02pm 
working yet?
General Tantor  [author] 16 Sep, 2023 @ 1:11pm 
No not yet guys sorry Hopefully can working on it tomorrow
Pjwindsor3 1 Sep, 2023 @ 4:31pm 
is this submod up to date with the current game
SmithTheUberpod 29 Aug, 2023 @ 12:57am 
the mod has updated
General Tantor  [author] 21 Aug, 2023 @ 2:28am 
yes I seen that 3.3 was out! I will be working on updating this week sometime!
DrumDrum100 16 Aug, 2023 @ 4:58am 
Your mod is essential for all my playthroughs, I hope you will update the mod to TR 3.3!
General Tantor  [author] 17 May, 2023 @ 2:48am 
May affect same xmls
Scorched_Bantha 16 May, 2023 @ 5:55am 
Does this affect the same xml files as the GCC battle cap mods? noticerd my space cap was increased but not the ground cap and my only thought was this mod.
Butterlord 20 Sep, 2022 @ 6:23pm 
bodies stay but wrecks do not
CynEp_KoTJIeTa 2 Aug, 2022 @ 3:18pm 
Seems like this mod does not work in combination with penetration mod
General Tantor  [author] 22 Jun, 2022 @ 3:24am 
Not for space just ground for now may make space version later.
Bonkers 21 Jun, 2022 @ 8:39am 
does this mod support fleet and ship wreckage? if not is it possible to make a mod that does that?