Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I have major precision issues with ALL of their cruise missiles and other items in MWS-B collection. My advice is to use their new weapons located in Falkner-Muir Collection. You may copy and paste these items into existing systems to replace broken missiles. They are not as advanced, but they perform very well. Long range, high success rate.
The game does not cope well with large and complex ships due to how inefficient the code base is and some questionable choices by the devs.
The best advice for you is to turn down your physics setting to Low.