Space Engineers

Space Engineers

ONRC - 'Dragon' - Interplanetary Dropship
85 Comments
ratog 12 Jun, 2023 @ 9:31am 
it looks like an elite dangerous ship
[Omega]  [author] 19 Apr, 2023 @ 9:31am 
All good, in complete fairness for the main flight mode, the upwards thrust isn't great, so I can see the confusion lol.
ZettDeEff 19 Apr, 2023 @ 5:36am 
Thank you for your kind message @Omega, seems i was a bit dumb not testing the Hotbar :-)
alucard 18 Apr, 2023 @ 11:23am 
Sounds good, thank you!
[Omega]  [author] 18 Apr, 2023 @ 9:48am 
@ZettDeEff, sorry to hear that, if you're having issues with upwards thrust I suggest using 6 and 7 on the toolbar to switch to and from VTOL mode.

There are gives and takes when building a dominantly aesthetic design, but bar Pertam (which I admit is a nightmare), you shouldn't have too many issues as long as you use that extra upwards thrust afforded by VTOL when you need it.
[Omega]  [author] 18 Apr, 2023 @ 9:37am 
Hi Alucard, as long as you give credit I am completely fine with that. Glad you're finding use out of this ship!
alucard 17 Apr, 2023 @ 8:03pm 
This is an absolutely amazing ship! I'm a server admin and would love to include it in a scenario I'm building for my players.

Would you be open to us making the necessary changes so this works on our server? We would need to re-upload it but we would provide full attribution to you as the creator: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2439923690 .
ZettDeEff 17 Apr, 2023 @ 12:34pm 
Nice looking Drop Ship, but it drops to fast and hits the Ground very well.
I like ships that look good and work well. This one does not. Sorry dude.
[Omega]  [author] 19 Dec, 2022 @ 9:22am 
Thanks, and Thanks
SpudNoggin 19 Dec, 2022 @ 1:57am 
The Clone Wars dropship green light is based on IRL light signals for paratroopers. Green light means it's time to jump. Also, astonishingly good looking ship. Great work.
valeriowar 9 Dec, 2022 @ 4:05am 
can you make a version with no dlc?
Forzel 17 Jun, 2022 @ 3:05pm 
Man this is amazing 👏 I would love to see your version of the Cutlass Black from Star Citizen. Nice job !
[Omega]  [author] 7 Jun, 2022 @ 1:09pm 
Thank you!
Alyxx96 7 Jun, 2022 @ 1:07pm 
Amazing work of art!
[Omega]  [author] 20 May, 2022 @ 9:26am 
Thanks guys
StRaven 20 May, 2022 @ 7:25am 
This is stunning, some love and dedication to design, flies well to. Great ship!
Lion 16 May, 2022 @ 4:17am 
This is a work of art
[Omega]  [author] 11 May, 2022 @ 4:29am 
Thank you, that means a lot!
JD.Horx 10 May, 2022 @ 2:38pm 
This thing is so rad, I wish I had built it, really envious, congratulations on this build.
Tarta 9 May, 2022 @ 1:55am 
Very cool build! reminds me of the good old times I had in this game <3
[Omega]  [author] 8 May, 2022 @ 10:37am 
Thanks! I'm afraid it would be very difficult to build in survival due to the number of subgrids. However I may release a single grid version for that purpose at some point.
Ventris 8 May, 2022 @ 10:21am 
Do you have a blueprint to build one? Or tutorial?
Looks stunning!
[Omega]  [author] 15 Apr, 2022 @ 7:34am 
@♠ Zahltag ♠ thank you

@timeisaniIlusion thanks, and yeah tbh the seat is a little tricky, prolly should have put a sign up lol
♠ Zahltag ♠ 15 Apr, 2022 @ 7:33am 
lovely
ashieskies 14 Apr, 2022 @ 6:25pm 
nevermind i found it
ashieskies 14 Apr, 2022 @ 6:24pm 
beautiful ship, but where's the control seat?
[Omega]  [author] 11 Apr, 2022 @ 7:07am 
@Strategame, they are already on the ship, you just need to enable scripts in your world settings.

If it doesn't allow you to do that, maybe turn on 'experimental mode' in the main settings.

That's all I got.
Strategame 11 Apr, 2022 @ 2:11am 
Thank you for the answer , can you tell me how to install the necessary scripts and where to find them ? Creator
[Omega]  [author] 9 Apr, 2022 @ 11:27am 
@Strategame, just had a friend test it on another PC and it works fine.

You likely have scripts off in your world which is what is causing the tilting and lack of control.

Also, in future please try reading the first two lines of text which CLEARLY state the ship has no survivability (this also should be obvious by the number of subgrids in the build).

Have a nice day.
Strategame 9 Apr, 2022 @ 4:50am 
The ship is exclusively for decoration , uncontrollable , constantly lurching to one side , trying to get out of the corkscrew just falls on the planet .
team fortress two 7 Apr, 2022 @ 4:49pm 
where is the contro lseat
[Omega]  [author] 7 Apr, 2022 @ 7:41am 
Oh nice! Glad you like it
RaidenDerpy 7 Apr, 2022 @ 7:32am 
This has a very familiar vibe to something I made. I love it!
[Omega]  [author] 6 Apr, 2022 @ 5:12am 
Thank you titerote, for both the kind words and the explanation lol
RobinM 6 Apr, 2022 @ 5:04am 
To Geologian, I was also struck by the stability of the dampeners using the whip's script, and I have tested the model. The cause is simple, the effect of override, pause motor is still there, but it is a very small percentage of the lift of the ship both horizontally and vertically, which is not noticeable. By the way, the construction is wonderful, so many things to learn from it.
Osker 5 Apr, 2022 @ 4:25pm 
This is a real work of art, beautiful ship.
Tekomi Nakama☭ 5 Apr, 2022 @ 4:46am 
would be awesome if projector let me build with subgrids for my survival
[Omega]  [author] 4 Apr, 2022 @ 4:21pm 
Thanks! I might consider doing some variants at some point altho I would like to space them out a bit and put some time into them being significantly different.
Gunslinger 4 Apr, 2022 @ 4:15pm 
This is by far one of the coolest ships I have seen on the workshop, especially because its a small ship. Love the design, I can only hope you do more with this build. Possibly a Dedicated Cargo or fuel hauler version, or maybe an ambulance version. Maybe even a "space police" version
[Omega]  [author] 4 Apr, 2022 @ 1:02pm 
Thank you guys!
SHOK46 4 Apr, 2022 @ 12:30pm 
WOW!! very agressive shapes, i love that!
pro100tv 4 Apr, 2022 @ 12:15pm 
Absolutely beautiful!
Geologian 4 Apr, 2022 @ 12:15pm 
Hmmm. It seems your ships dampeners are fully working, as nothing turns on in space if you have them off.I have another ship on the workshop (can link if you care to look at it) that is using only Whip's Subgrid Thrusters and Whip's Subgrid Gyros, but no matter how I set the cockpit up it seems like the thrusters off the cockpit grid will always have their dampeners on. Maybe I'll go look on the page for his scripts to see if anyone knows there. Thank you for responding and again, awesome ship!
[Omega]  [author] 4 Apr, 2022 @ 12:10pm 
@Geologian, it was set like that when I put the script in, honetly forgot that was a thing.

Could be the main grid thrust is enough to keep it in the air so you don't notice?

Could also maybe be that you're thinking of the vector thrust script, that was the one I remember that had all that weird dampener stuff?
shadow trace 4 Apr, 2022 @ 11:47am 
Very Nice :selike:
Geologian 4 Apr, 2022 @ 11:15am 
Hey! First I wanted to say, this thing is amazing, the detailing and the functionality is superb, and it's super fun to fly! Second, I wanted to ask, how did you set up the subgrid thrusters to work w/ dampeners toggle on/off with Z? I understand you are using Whip's subgrid scripts but when I have used them in the past the dampeners never worked right. Thanks!
Nevi 4 Apr, 2022 @ 5:28am 
Looking good , Fun Fact I tried one time to build a gunship and named it dragon and kinda has also vtol thrusters etc and kinda same main form xd but damn this one looks good :D gj <3
d_valroth 3 Apr, 2022 @ 7:48pm 
Isn't Pertam a combo of heavy gravity and thin atmosphere? The atmo thrusters probably don't have enough purchase and the ions will be partially reduced by what pressure there is.
Crown 3 Apr, 2022 @ 5:23pm 
Was unable to leave Pertam atmosphere with this. Anyone else?
[Omega]  [author] 3 Apr, 2022 @ 2:23pm 
Yeah lol, been insane how fast this thing has shot up haha