Empyrion - Galactic Survival

Empyrion - Galactic Survival

Eclipse X - Reforged Eden
173 Comments
xZaCloudx (she/her) 20 Sep, 2024 @ 10:20pm 
This looks super cool, both inside & out! Great job! :steamthumbsup:
Kiteo Hatto 14 Aug, 2023 @ 6:58am 
Great, that clears it up for me. I'll grab the nightfall and use it as a mobile base while working on the monolith. Thanks!
Ente  [author] 14 Aug, 2023 @ 12:55am 
@Kiteo Hatto: Depends on how you like to play. The Eclipse is a slower ship that has a better defensive. The Monolith is much more mobile and is more capable of dodging shots.
When it comes to overall gameplay its the usual Base VS. Carrier decision. If you only run with the Eclipse, you probably at some point still want a Base to store your stuff in. Or a really big Carrier. But The Eclipse can work quite a while without that.
If you go with the Monolith you will want that Carrier very soon, because it is so limited in what it can do outside of combat.

That said, I am currently working on a MKII Version of the Eclipse, which should be available soon.
Kiteo Hatto 14 Aug, 2023 @ 12:29am 
Im torn between this or monolith with nightfall later. What do you suggest ?
LS-Swapped HMT Olympic 23 Jul, 2023 @ 10:47pm 
nvm I'm dumb there's a spot for both (okay this is a certified gangster ass spaceship)
LS-Swapped HMT Olympic 23 Jul, 2023 @ 10:43pm 
What main cannons would you recommend adding, more advanced lasers or artillery? Adv lasers are great for stripping shields but arty does a boat load of damage. Not that that'll be a problem with the railgun mount.
Ente  [author] 30 Jun, 2023 @ 9:51am 
I want to, at some point. But might be as late as for Reforged Eden 2.
Operator Durszlaka 30 Jun, 2023 @ 4:25am 
By far - the best ship i had chance to fly. Made some changes myself ( like adding more thrusters ) but overall, nothing more to change. Are you planning to make 2.0 version of Eclipse ?
Toba 27 Jun, 2023 @ 11:02pm 
Awesome! Thank you! I was scratching my head going wtf goes here lol.
Ente  [author] 27 Jun, 2023 @ 10:59pm 
The large shield upgrades. You can get the linked blueprint to the upgraded version of the ship if you want to see how that looks.
Toba 27 Jun, 2023 @ 10:57pm 
What goes in the large spaces to the left and right of the hangar bay? There's a dozen large empty spaces that look like something should go there. Its just not labeled.
Razgaur 31 Mar, 2023 @ 6:41am 
@Ente I have both of those and both are Very well designed ships. Monolith took some getting used to with flying and landing. lol My only "con" was I couldn't get more shielding out of them.

Your right about the npc's and yes it would be nice if they were more active. Also would be nice if there was more of a variety. Gets weird when you have too many clones. lol We have the same view with the RP aspect which is cool.

I look forward to your next ship should you build one. You have a good eye for detail and design features!
Ente  [author] 30 Mar, 2023 @ 11:52pm 
Thanks! For smaller Endgame ships I did built the Chimaera MK II and the Monolith. Both are as minimal as it gets for me.

Concerning the RP, well you can place crew. And hiring crew from Stations is absolutely a RP-friendly thing imho. That you can't do much with them is sad, but you can still RP them.

I too would find it hard to imagine any single person flying something that even remotely deserves to be called a "Capital Ship". Thats something that just doesn't match with my RP-view on the thing. But the solution for me is to add crew, not to try and turn a Capital Vessel into a Small Vessel.

The RP-building of big ships, well that breaks down to what technology a survivor would have. With the wondrous magic-like construction-devices in Empyrion? Sure, absolutely possible.

I am aware the magic-technology could be argued for the crew-thing as well, but even then you would probably at least have robots on big ships, which we can't place in player ships.
Razgaur 30 Mar, 2023 @ 5:42pm 
@Ente I'm generally not a fan of big ships because to me its tough to imagine being stuck in an alien galaxy with very little tech and yet somehow you can build an huge ship. Then imagine being the only human on a huge ship. You don't even have an hologram to talk to. It makes more sense if the ship was smaller. That's just the RP version of me that plays this game. So with that all said, I sub'd this ship and I can see why everyone loves it! It is a beast but the amount of work you put into it is impressive! I still like your Griffon ship but this one I'm going to have to try for awhile. Dare I say I'd like to see what you can do for an end game ship that is smaller? At any rate, very well done Sir!!
Ente  [author] 25 Mar, 2023 @ 4:08am 
The Eclipse X will be easier, the Monolith doesn't have any armor and depends alot on you knowing what you do, to work against drones.

If you fight drones, start looking for M2 systems. The planets there will typically be easier than the asteroid fields. The most dangerous (and the thing with the best loot) are Nullifiers. Those have very high shield damage, but only very few anti-Armor weapons. You can tank those quite a while on the eclipses bow armor, but be vary not to let them flank you.
There will typically be 3 nullifiers in each drone playfield. Unless you killed those, be very careful if you get out of the ship to loot.

Also be careful with the scanner, there is a bug where ships sometimes don't show on the scanner the first time you warp into a drone playfield (on servers not sure about single player). Best always warp out and back in again once.
Laynz 25 Mar, 2023 @ 3:55am 
Still pretty new to the game, playing RE, and looking for a bit of a size/firepower upgrade over the Mattock Mk2, and was wondering if you would recommend the Eclipse or Monolith for a mid-game CV for just starting aux core farming. Thanks!
Ente  [author] 23 Mar, 2023 @ 10:43am 
'N' drücken. Da die Spiegelung anwählen und die gewünschte Spiegelachse. Dann auf nen Block clicken um die Spiegelachse zu platzieren.
[FDA]TerrorDragon/Sh4dow0fT3rror 23 Mar, 2023 @ 8:08am 
Kannst du mir erklären wie man einschaltet das man im Kreativ gespiegelt baut? Also ich baue was links und rechts automatisch auch?
Ente  [author] 18 Mar, 2023 @ 12:39pm 
Standard quantum limit is 10 quantums + 10 aux cores. If you are under that, you will not have enough CPU to fully upgrade shields/weapons/thrusters as the ship is now. So more thrusters means you have weaker weapons or weaker shields.

Thats at least the reason why I didn't add more thruster spaces. I still don't see it as a good idea to use more, but I understand some people just want to move fast.
Crisol 18 Mar, 2023 @ 12:04pm 
cpu limits, the quantum limit its 20, and the extra wings add some extra boost time that really helps when clearing a drone nursery
Ente  [author] 18 Mar, 2023 @ 11:48am 
Will do an update when RE2 comes out, that will require a lot of changes anyways.
I am a bit curious why you want more thrusters? Do you play without cpu limits or without the quantim core limit?
Crisol 18 Mar, 2023 @ 10:19am 
i love this ship, but tbh i would appreciate it if you made an updated version, a bigger class so that it can fit another fusion core, something a friend did was also expand the wings on each side to fit another 2 xl thrusters front and back on each side, which also gives it more space for turrets
Ente  [author] 13 Feb, 2023 @ 2:19pm 
Thanks davidkilts! There aren't additional upgrade spaces for brake thrusters. It is however intended to replace the existing brake thrusters with the xl ones
davidkilts 13 Feb, 2023 @ 1:32pm 
Now this is gorgeous! You must spend a lot of time on these creations. I felt like I was destroying a Picasso replacing the forward engines. I have not found any 'T' for the braking engine upgrade you suggested yet. No worries though. We accelerate like a bat out of hell but it takes a bit longer to slow down! Oh yeah, all this and gravity too. So much for downsizing! Thank you for all your hard work!
Ente  [author] 25 Jan, 2023 @ 10:51pm 
Thankis guys!

@Mikayl: I usually park them in the hangar.
Crow 25 Jan, 2023 @ 6:55pm 
Just wanted to say thank you for letting us fly your collections. Extremely impressive fleet. Everything always feels right in it's place and you made it so easy to upgrade your vessels. You have made my Empyrion experience a more rich experience.
Mikayl 23 Jan, 2023 @ 6:41pm 
@ente, I absolutely love your ship, it's such a nice ship. It's hard to find a nice RE ship that has all the solar panels integrated in a pleasing manner and is still a functional ship. There was one thing that is missing on your ship, which is a docking area for a CV miner. So I built one specifically for the Eclypse X! I'm going to try to figure out how to upload it.
Vari 8 Jan, 2023 @ 10:14pm 
Mage Schiff - gefällt mir gut, es könnte aber noch mehr Geschütze oben für Space und unten für Planeten Base haben. bzw. Vorgefertigte Turm Plätze haben. Aber ansonsten MEGA :-) Weiter so, gerne mehr
Ente  [author] 19 Oct, 2022 @ 11:31pm 
@Cambian: Thanks! There is an option for the aux cores to place them as shield upgrade instead of CPU upgrade. The space is there in case you want to do that. You can of course use it for whatever you want, e.g. more CPU upgrades if necessary.
Cambian 19 Oct, 2022 @ 5:31pm 
Great looking ship! Sorry, if I missed it, but what goes in the place labeled 'Auxiliary Shield Upgrades'? In the upgraded version, nothing is there. Thanks!
l_o_g_o_s 17 Oct, 2022 @ 2:12am 
@Ente Like I wrote here before... I would like to see This Ship in action. At this point only one YT LP had used it but well... that person didn't even try to upgrade it. I must wait and wait some more time :-) It's ok.. I'm just sharing my experiences here :-) However at this point I really don't think that this new version od R.E. is ment for shielded battleships. I remember Vermilion said it. :-) "Every battle should be costly for a player" or something like that. Shield is important but armor is even more important and that is what I did with The Eclipse :-) This worked very good :-)

Again... I mean no disrespect. You are a great builder, Sir :-)
Ente  [author] 16 Oct, 2022 @ 8:02am 
Please don't take this wrong, but there isn't really much point in commenting on a ship that is described as a "Shield Battleship" that it doesn't have full armor. It is literally the whole point of the ship to not carry a lot of armor around. ;) It is built this way to have more agility with less thrusters.

I do have other ships (like my Achilles MK2) that are armor based and may be more what you are looking for.
That said, you may also want to think about how you fight drones if you struggle against them, having the right tactic for your enemy is incredibly important in Empyrion CV fights. If you sit there and wait until they are cored ... well there is your issue. Shield ships are often built to be agile. You need to use this agility.
l_o_g_o_s 16 Oct, 2022 @ 6:46am 
@Ente.. I'm sorry but it You remove front cockpit and make armor with it then This Ship eats Nulifiers like they were nothing. So... please consider this if You will make an upgraded version. Again... I am sorry.. This is Your creation and I mean no disrespect :-) I replaced front with full xeno.. place a small gen in there somewhere and just wait until the nulls are cored :-))) Damage to the ship is minimal :-) Thank You so much for this Ship, Sir :-)))
l_o_g_o_s 16 Oct, 2022 @ 3:08am 
@Ente.. Yes and making the 2nd cockpit was a great idea :-)))
Ente  [author] 16 Oct, 2022 @ 2:41am 
They are at the sides of the main cockpit. As relying on them might put you in danger at the main bridge the eclipse also has the secondary combat bridge.
l_o_g_o_s 16 Oct, 2022 @ 2:23am 
@Ente Really? I see only the main cockpit... I'm sorry.
Ente  [author] 16 Oct, 2022 @ 2:10am 
@l_o_g_o_s V: What do you mean? The Eclipse X has some 'decoy' generators and armor at the front...
l_o_g_o_s 16 Oct, 2022 @ 2:05am 
@Mireecek There is an "Upgrade Showcase" above this comment place :-) I will add however that front of the Ship could be made to be tanky with some gens as a lure. Again... was there a reason why You didn't do that Mr Ente? The ship will be more "durable" in battles. Maybe it just isn't Your style but... :-)
Mireecek 15 Oct, 2022 @ 9:31am 
Oh my bad, I was just not rotating it properly.. thank you!
Ente  [author] 15 Oct, 2022 @ 8:26am 
In the side areas of the Hangar. There are some screenshots of them in the mountings here.
Mireecek 15 Oct, 2022 @ 8:00am 
Where to put the Shield Arrays? Only place where does it fit somehow is the hangar where I have the SV/HVs parked.
Ente  [author] 1 Oct, 2022 @ 3:22pm 
Positrons are great. When comparing them to missile turrets you however have to factor in that they do single block damage, whilst the missile turrets do explosions. The latter being much better when you want to kill something that is protected by armor. E.g. generators.

Also note that weapons have hidden modifiers that modify how much damage they do against shield/armor/devices. From what I learned from listening to other guys:
Missiles are terrible against shields, but have bonus damage against armor and devices, iirc. Positrons are okish against both. Heavy Laser Turrets reign supreme when it comes to anti-shield dps.
l_o_g_o_s 1 Oct, 2022 @ 3:11pm 
Mr Ente Did You experiment on what does more damage per minute? I did some fast calculations and it turned out that Positrons do more damage than msl-turr. Is it really so? That would be nice since Positrons are cheaper cpu-wise. What's Your opinion, Sir?
l_o_g_o_s 30 Sep, 2022 @ 3:25am 
What a Beast! I wonder how many Fusion Cells is reguired to fill the tanks? A Gazillion or even more? :-D Never ever had this experience.. Wow, Mr Ente :-))))
Ente  [author] 1 Sep, 2022 @ 11:30pm 
Never used either of those, so no idea how good those are. I would probably chose a hardpoint purely for looks. As I don't like their turret model probably the one on the inner side of nacelles. Or one of the pulled back positions, if they even fit there.
0Samuel 1 Sep, 2022 @ 3:51pm 
Would you recommend using Thermal Lances or Swarm Launchers (the drone weapons you need intact cores to make), and, if so, which hardpoints would you suggest swapping out for them?
Louie04k 15 Aug, 2022 @ 4:06pm 
yea i was fighting a tovera and wasnt able to reverse fast enough before my shields were taken down, it was more of a case of bad luck
Ente  [author] 15 Aug, 2022 @ 2:16pm 
Ah I see, in this case moving the ammo wouldn't help. What exploded there for you are the shield arrays themself. Those are highly explosive and will detonate violently when destroyed. Often chaining and taking a good part of the ship with them. The explosions from the ammo containers are a joke compared to those things.

If you already have those, do not let your shield run out. Under absolutely no circumstances. Which shouldn't be too hard really, since those do provide a lot of shield strength.
Louie04k 15 Aug, 2022 @ 2:01pm 
The problem mainly is due to server lag where the ship will “jump” off center to you which is what happened to me. I really love the design of the ship but would maybe suggest fitting them towards the rear of the ship incase they are hit? That was nothing major (like 4 of my arrays) gets blown off?
Ente  [author] 13 Aug, 2022 @ 6:41am 
There isn't any targetable device close to the ammo boxes. Unless you screw up your flying really badly and get unlucky with multiple stray shots, I don't see how that could happen.

It would basically require the situation I already mentioned in the description: "be mindful not to get flanked by a CV in shieldless situations".