Arma 3
[OUTDATED] Training Magazines
103 Comments
Silence  [author] 4 Jan, 2023 @ 3:47pm 
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2912742124

This is the new release of these mods, including training grenades, beanbag shotgun rounds and a lot of other things. These ones are going to stay up for people who still use them, but please do consider using the newer mods.
SkarX 1 Oct, 2022 @ 10:24am 
Hi, is it possible to have rubber ammo for shotgun ? it will be amazing for drill and drop HVT.
武家 19 Jul, 2022 @ 2:14pm 
thanks
武家 19 Jul, 2022 @ 2:10pm 
can i use the diffrent type of weapons mods
Silence  [author] 19 Jul, 2022 @ 1:33pm 
load the mag you want, done
武家 19 Jul, 2022 @ 1:32pm 
how do you use this
Silence  [author] 9 Jun, 2022 @ 11:52am 
I've never seen a 5.56 magazine in a pistol
R. Gonzalez 9 Jun, 2022 @ 11:43am 
@Silence

For now, the items only appear in certain weapons... Can't you change their class group to be universal?
minermail01 21 May, 2022 @ 3:35am 
ok. THX
Silence  [author] 21 May, 2022 @ 3:30am 
You can find a sample on the github here: https://github.com/SilenceIsFatto/Training-Equipment-A3
minermail01 21 May, 2022 @ 3:29am 
fair enough. would you mind, if i made training mags for a few more weapons by modifiing your magazines ?
Silence  [author] 21 May, 2022 @ 3:20am 
not really
minermail01 21 May, 2022 @ 2:32am 
Are there any plans for LMG magazines with blanks/rubber bullets ?
Silence  [author] 15 May, 2022 @ 12:41pm 
it could really be anything tbh, np
Dodomessiah 15 May, 2022 @ 12:39pm 
Quite sorry for troubling you like this, especially since it seems to be an issue with just my groups server.
Silence  [author] 15 May, 2022 @ 12:36pm 
The only thing I can deduct from that is the settings aren't being networked correctly, so I'll have to look into it myself
Dodomessiah 15 May, 2022 @ 12:29pm 
It always gives this in the console, if that is any help:

12:26:33 Error in expression = random [parseNumber rubbervar1,parseNumber rubbervar2,parseN>
12:26:33 Error position:
12:26:33 Error Undefined variable in expression: rubbervar1
12:26:33 Error in expression = random [parseNumber rubbervar1,parseNumber rubbervar2,parseN>
12:26:33 Error position:
12:26:33 Error Undefined variable in expression: rubbervar1
Dodomessiah 15 May, 2022 @ 12:23pm 
For me personally it works. It does seem to be a server-problem. I tried reinstalling the mod, but that did not fix the issue. It still gives the same error.
Silence  [author] 15 May, 2022 @ 11:52am 
interesting, try see if it happens when someone local hosts a simple mission with it
Dodomessiah 15 May, 2022 @ 11:51am 
Think it's windows, although I can't say for sure. The server provider (Host Havoc) doesn't allow any insight into actual OS-stuff.
@Silence
Silence  [author] 15 May, 2022 @ 10:45am 
welp, I was wondering how quickly that would break for someone
Could be an issue of the server not storing those variables, i'm not sure since nobody else appears to have had these issues.
What OS is your server on?
Dodomessiah 15 May, 2022 @ 10:43am 
It might also haver to do with the CBA-settings not working properly, since clients are able to alter them and the server doesn't properly overwrite their settings.
Dodomessiah 15 May, 2022 @ 10:41am 
Got a problem where any hit with rubber-bullets will send players and AI into uncon, likely because of an error in this

Error position:
Error Undefined variable in expression: rubbervar1
Error in expression = random [parseNumber rubbervar1,parseNumber rubbervar2,parseN>

Or so it says in our server's web-console.
MoronicMedic 5 May, 2022 @ 5:51pm 
Is it possible for me to force AI to use these? Because I can't find a way to get rid of the magazine already in the weapon.
Silence  [author] 30 Apr, 2022 @ 5:20am 
That's not exactly correct zelo, let me rephrase:
We're not sure what's causing it, I've tried replicating it in a lot of different lighting setups and I can't seem to get the same issue
zelo  [author] 30 Apr, 2022 @ 5:17am 
@C. Eagle Is must be one other mod you had loaded, were not to sure why your shades are broken.
C. Eagle 29 Apr, 2022 @ 2:04pm 
Here, in the darkness as you can see it looks grey rather than blue. Soon as light is shone on them they appear blue again. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2801380226
Silence  [author] 29 Apr, 2022 @ 6:42am 
it's a possibility but not something in our current scope
Lucyfer Angel 29 Apr, 2022 @ 6:06am 
Please add training grenades :)
Silence  [author] 28 Apr, 2022 @ 9:52am 
hmm?
A3ROSN1P3R 28 Apr, 2022 @ 9:52am 
training grenades? hand and 40mm
Silence  [author] 24 Apr, 2022 @ 6:06am 
If you can confirm it I can probably look into it
C. Eagle 23 Apr, 2022 @ 5:43am 
all of the blues. Might be in shadows only tbh.
Silence  [author] 23 Apr, 2022 @ 1:39am 
all of the blues or on certain models?
C. Eagle 22 Apr, 2022 @ 4:15pm 
For some reason, sometimes the blue appears grey?
Silence  [author] 22 Apr, 2022 @ 4:06am 
No problem, I can understand how frustrating it can be
Ace 22 Apr, 2022 @ 4:05am 
Sorry, that's my bad. Didn't mean to be a jerk about it. I am very grateful for the speedy fix however!
Silence  [author] 22 Apr, 2022 @ 3:26am 
It should be fixed now.
Also, try to hold back on saying the mod is "absolutely BROKEN", because this insinuates it can't be used at all.
Ace 21 Apr, 2022 @ 6:27pm 
Kind of a bummer because this mod has a ton of application for like, non-lethal takedowns of targets. Note we were using ACE with this mod.
Ace 21 Apr, 2022 @ 3:01pm 
Mod is absolutely BROKEN at the moment. It knocks people out with an area of effect, meaning you only have to shoot the ground near your target for it to knock people out with rubber bullets.
Silence  [author] 20 Apr, 2022 @ 1:18am 
with ace, 60-180 seconds
FirelightGuy 19 Apr, 2022 @ 6:56pm 
Hell yes. Adopting this for the crew for legit force on force. How long do the rubber rounds put you down for?
zelo  [author] 19 Apr, 2022 @ 10:24am 
Thank you, at least someone understands lmao.
Karami 19 Apr, 2022 @ 4:15am 
I don't understand people who hate this like how? This mod is amazing, and why do people think this mod is pointless like bruh, you have military RP where you need something like this becuse you are not gonna do drill with live ammo
Silence  [author] 18 Apr, 2022 @ 10:23am 
There are no current plans for it, and likely won't be any
Eltaylor2001 18 Apr, 2022 @ 10:21am 
Any chance of adding 6.5mm mags to fit the vanilla weapons?
Silence  [author] 17 Apr, 2022 @ 2:34am 
No, models aren't clientside.
MichaelPatriot21 16 Apr, 2022 @ 9:06pm 
Is this all Client-side?
Lucyfer Angel 16 Apr, 2022 @ 3:33pm 
Hello, do you plan training grenades?
It would be very nice to have thees.