Crusader Kings III

Crusader Kings III

Save Your Tenets - A Religion Mod
17 Comments
Darkwing Phoenix 24 Dec, 2024 @ 3:13am 
Yeah, I think we'll need a new update, if just to ensure the UI is okay and such and to not break the game with potential new religions
#6 15 Jul, 2023 @ 9:21am 
Just tested on CK3 v1.9.2.1 and the religion reform ui is messed up, this not aligned properly and such.
FunGaming44 19 May, 2023 @ 2:37am 
Just wondering is this needing an update since so much has changed in the 1.9 update I wonder if this one is still good to go now
Anubis 12 Aug, 2022 @ 7:33pm 
Is anyone able to confirm if this breaks "Great Holy Wars"?

On my games it seems like a spiritual head of faith will never declare one despite having "Armed Pilgrimages" at the "Organized Warfare" doctrine.

Faiths that have the actual tenet seem to work fine though.

It could just as well be that this was just it not firing due to random chance, hence the question.
ミ>.<ミ?♪~ 3 Aug, 2022 @ 4:45am 
can u create one mod for saving rulers:dchungry:
Renown 5 Jul, 2022 @ 9:19pm 
Mid game save bug Beowulf.
M E A T 24 Jun, 2022 @ 6:50am 
hey man, you may need to update this as when I use it in my current save I can't select anything on the right side as the confirmation tab overlaps. I don't know if this is because I'm using this in a mid-game save or if this is a genuine bug but I thought I'd mention it either way
Yuryitk 8 May, 2022 @ 9:25pm 
@Amaxe
When introduced into a save game, all the doctrines are selected.
Therefore, the window is broken by sin and virtue.
Making the choice neutral would solve the problem, but it is not realistic to reform it because of the excessive need for piety costs.
Amaxe 24 Apr, 2022 @ 1:59pm 
I don't know if it's because there's a conflict or because this is broken, but I can't use it. The right half of the choices are covered over and I can't interact with them.
Max Rock 6 Apr, 2022 @ 9:17pm 
love you!
Max Rock 6 Apr, 2022 @ 9:17pm 
thank you so much!
The Big Bad Wolf ♕ 5 Apr, 2022 @ 8:53am 
Great work, thanks a lot. By the way, if you want people to stop asking for updates every time the version changes just change the supported version in your mod files to "1.*" so you'll be good until the 2.0. This is what I'm doing.
Dr Jimothy 4 Apr, 2022 @ 10:27pm 
The UI gets clunky if you try to make too many virtues but working around it isn't very difficult. This is really cool and cleverly done. The closest thing I have to a complaint is that this should be taken even further, and you should probably add some pictures of that religion creation screen to this page so people immediately know what's up. I initially thought this would somehow be in character creation cos of that thumbnail.


@FunGaming44
If you go to the bottom of the religion creation / reformation screen you'll see it. It's just a set of new doctrines options from within, each with "neutral" (does nothing) as the default. It gets around the issue of tenets being annoying af to mod (and where almost all the incompatibilities happen) by just not touching them and instead making doctrines that do what the tenets do.
FunGaming44 4 Apr, 2022 @ 6:55am 
how exactly does this work ??? and do i even need a more tenats mod ?? also same question as Benazir are certain options available no matter the faith ???
Half-lidded Bruiser 3 Apr, 2022 @ 7:17pm 
Mod sounds great. I also approve of your decision to preemptively tell the "NeEdS uPdAtE" crowd to piss up a rope.
Banazir864 3 Apr, 2022 @ 12:04pm 
Are Armed Pilgrimages and Warmonger available regardless of faith? What about Dharmic Pacifism and Struggle and Submission?
MsL229 3 Apr, 2022 @ 8:28am 
Now this, this is a nice mod, thanks a lot for it :)