Escape Simulator

Escape Simulator

An Unprepared Forecast
50 Comments
elbybruce 28 Mar @ 7:59am 
Fun and funny! Thank you for making it! :steamthumbsup: Also, please let the teacher know I'm sorry for making a mess of the kitchen... and the bookshelves... and literally everything else. lol
Thoroniul  [author] 13 Dec, 2023 @ 8:06pm 
@eden i looked at my map and can only assume what happened to you is a fluke with activators not going off. The only thing i can think of is restart the map.
Thoroniul  [author] 12 Dec, 2023 @ 1:30pm 
ill take a look next time i have a chance. An update may have broken the map.
Eden 12 Dec, 2023 @ 1:28pm 
Level seems to be bugged - I completed the second puzzle and now I'm stuck looking at a dog?
Monkey_Chicka 25 Mar, 2023 @ 11:12pm 
For those having trouble with the summoning tiles: I had the worst time with these. Did it twice, no gold orb. Deleted the room, restarted Escape Simulator, and restarted game, still no gold orb. Finally, I switched the eyes! I had had the eyes backwards each time. They are super similar to each other. Once I switched the eyes, it worked! I hope this helps some people here.
SwanL 18 Mar, 2023 @ 7:08pm 
Done! Wonderful map. Thx again!
SwanL 18 Mar, 2023 @ 6:25pm 
So far so good! This time there were no problems. I was able to "commence summoning" and I am now on part 2 I assume. Thx!
SwanL 18 Mar, 2023 @ 6:04pm 
@Thoroniul I certainly appreciate you responding and looking into it. The map/room seems like a very enjoyable one. It might have been a "one off" bug, but I did see others in the comment section remarking that the golden orb was unclickable after solving the first round of summoning tiles. Perhaps I'll have another go at it and see if I can smoothly sail past that particular portion of the map. Fingers crossed. Thx again!
Thoroniul  [author] 18 Mar, 2023 @ 5:15pm 
@SwanL I couldn't reproduce, and this seemed to work for me. I tested it both in editor and the live version and was able to click on both. I will put a bug in the pine studio discord as it may be a difference in operating systems.
Thoroniul  [author] 17 Mar, 2023 @ 8:39pm 
Oh no! a bug from the update? I will look into fixing it.
SwanL 17 Mar, 2023 @ 8:27pm 
unclickable golden orbs once summoning tiles have been correctly placed
Terri 8 Feb, 2023 @ 5:13pm 
Fun room except for the record repair. For the life of me I could not figure out what the logic was for pressing the buttons. Forced to cheat on that one
Thoroniul  [author] 29 Dec, 2022 @ 2:17pm 
Thanks <3
jojosquares 29 Dec, 2022 @ 12:51pm 
that last puzzle was pure gold!!!
tytyty
and loved the humour spread throughout this has been my favorite room ever!!!:steamhappy:
Thoroniul  [author] 9 Nov, 2022 @ 6:37pm 
Glad you had fun. Thanks for playing.
Renph 8 Nov, 2022 @ 8:31pm 
The 1st level was honestly the hardest, but the 3rd level was by far the coolest. I loved that puzzle!
Thoroniul  [author] 8 Jun, 2022 @ 2:41pm 
I have fixed the lvl 2 puzzle by replacing it's implementation entirely by one made with LUA.
Thoroniul  [author] 1 Jun, 2022 @ 6:09pm 
I have tested the current map on the default non-beta client, and haven't been able to reproduce the issues a selection of people have been having :(.

Single player and multiplayer desyncs do happen randomly, and sometimes I do experience them, but I only have been able to create fault tolorant logic so far, and not fault immune.

I plan to retrofit and redo the second and third puzzle with lua when the update hits June 6th. They do work currently pretty consistently most of the time. But a small percentage of the time the errors happen in game leaving people with a poor experience. Redoing it in lua, will allow me to code it in a way that assumes things may fail, so the code can read, validate, and error correct states.

Until then, sit tight.
Thoroniul  [author] 29 May, 2022 @ 12:31pm 
@Cloudychang Sorry. That sometimes the puzzle desyncs in multiplayer, and there is not much I can do about it because there is no way for me to track and correct the state when it desyncs.

It is something I am going to have to redo when .lua scripting comes and and make it check errors. Checking these types of errors is something that has issues with the current logic system because the error checking logic can desync itself.

Sorry for the inconvenient experience!
Cloudychang 29 May, 2022 @ 6:01am 
may have bug,or something bad,my friend go to level 3 and complete the line board,and nothing happened.its because we go to level 3 without complete l 1&2? so,why dont limit the player to do this.there is a warn:steambored:ing,but i cant understand it so quick.
Thoroniul  [author] 25 May, 2022 @ 10:40am 
@daisy weird. Nothing like that has happened to me in my testing I will try to figure it out.
daisysdanvers 25 May, 2022 @ 10:18am 
I had a lot of fun in the first two levels, but the third one did not show up for me. After solving the vinyl puzzle and clicking on the gold globe, the platform disappeared but I remained stuck there in the sea-like environment, with nothing to click.
Caziban 17 May, 2022 @ 6:37pm 
Strange, we'll try it again! Thanks!
Thoroniul  [author] 17 May, 2022 @ 3:40am 
Caziban 15 May, 2022 @ 2:56pm 
Hi, thanks for the map. Unfortunately it appears to be bugged on the first puzzle: Assembling Fern did nothing (my partner and I used the hint & the walkthrough to confirm all tiles were placed correctly)
Thoroniul  [author] 11 May, 2022 @ 8:11am 
:necroheart:
N7_Sire 10 May, 2022 @ 8:38pm 
Great map! me and my girlfriend loved it!, had to look up where the 14 was for the scavenger hunt on the tiles. Great job!
Thoroniul  [author] 8 May, 2022 @ 11:01pm 
Many thanks!
Shadeslay 8 May, 2022 @ 10:13pm 
I’ll send you a few screenshots on Discord if I remember later - might help you figure out what’s going on.
Thoroniul  [author] 8 May, 2022 @ 7:43pm 
@Shadeslay Sorry you ran into so many issues. I will look into finding an inconsistency with how I wired up my last puzzle. I am hoping it is a mistake on my part that I am able to fix and address instead of it being relating to desync.

The eyes are there for fun, they do nothing.

All important items have a key indicator on the name-tag, you can throw them out the window to vent.
Shadeslay 8 May, 2022 @ 5:39pm 
Hi Thoroniul

I wanted to enjoy this - but unfortunately ran into some bugs that somewhat spoiled it.

On my 1st time playing through, the key from the soup bowl got trapped under an item that I had placed on the table and could not be picked up - making it impossible to continue

On the 2nd time playing through, the final puzzle bugged so that the door would only appear if I solved the puzzle incorrectly (for example, lit one of the lines next to a zero tile). Solving the puzzle correctly caused the door to disappear. I've taken screenshots.

There is quite a bit of clutter in the first space - I counted over 105 items in the trash can at the end - and whilst it's always nice to have some decor, it felt like a lot - and ruined the flow a little because it's hard to know what is and isn't relevant.

I couldn't find a solution for the skull / eye puzzle either - but seemed to crack it by brute-forcing. Not sure what this did!
Thoroniul  [author] 6 May, 2022 @ 12:31pm 
I adjusted the reset timings so that it may handle desyncs better.

Also added a skip button in case people just don't want to deal with it.
YeppeoGumiho 18 Apr, 2022 @ 5:40pm 
Pretty straightforward escape room. I really liked the little pop up messages with the little tid-bit comments or hints. I also really enjoyed the tile puzzle. The artwork was great and I didn't have any trouble solving it. Was fairly easy to determine which pieces were the edge pieces and then later I realized there was a different sound based on if it was in right spot or not. Could probably say that's TOO much of a giveaway. Anyway, thanks for sharing and good luck!
Thoroniul  [author] 15 Apr, 2022 @ 1:16am 
I have added clarification to use the reset on the teacup puzzle if the game bugs out on multiplayer. Seems to resolve de-syncs. Let me know if you have issues with multiplayer.
Thoroniul  [author] 13 Apr, 2022 @ 10:45am 
<3
Zesty Mordant 12 Apr, 2022 @ 1:59pm 
What a beautiful room, really admire the amazing drawings, best of luck with the comp :steamthumbsup:
InsertYourself 11 Apr, 2022 @ 6:25pm 
This is the best Escape Room I have ever played <3
Thoroniul  [author] 10 Apr, 2022 @ 2:45am 
@stephsoul I tweaked the tile placement.
Thoroniul  [author] 10 Apr, 2022 @ 12:25am 
@ezkill I added a hint button that shows a picture of what the completed puzzle looks like.
Chikara 9 Apr, 2022 @ 4:53pm 
Good job! Great atmosphere, nice music and a good variation of puzzles. Looking forward to more :)
Thoroniul  [author] 9 Apr, 2022 @ 12:17pm 
@stephsoul Glad you liked it. When finding the tile piece did you try to grab it from the front or the back?
stephsoul 9 Apr, 2022 @ 10:07am 
fun eescape, I was missing 1 tile for a bit the one on top of the chalk board and got a bit frustated so looked at the hint but still couldn't find it because the hit box was a bit finicky, but the other 2 rooms were easier puzzles for me and enjoyed it.
Thoroniul  [author] 7 Apr, 2022 @ 5:17pm 
Thanks!
Giorgio_Freemac 7 Apr, 2022 @ 12:16pm 
Nice! Liked it!
Thoroniul  [author] 7 Apr, 2022 @ 10:08am 
@ElsMonkey Big OOF for me. I made the teleporters for all players.
ElsMonkey 7 Apr, 2022 @ 10:01am 
2 players does not work. One is having all the fun and the other one is stuck where the original room was.
Thoroniul  [author] 6 Apr, 2022 @ 7:21pm 
I made the level 3 skip confirmation higher up to make it less likely someone would accidentally press it.
Thoroniul  [author] 6 Apr, 2022 @ 7:14pm 
@ezKill42, the first skull not being labeled is a glitch with that asset.
It is something the devs would have to fix.

I felt like leaving the nature of Fern unknown to the player but known to the character made it better story telling. There is an audio hint when doing the puzzles: The sound that gets played when placing the correct tile is subtly different.
ezKill42 6 Apr, 2022 @ 6:21pm 
Awesome job, loved the visuals and the story cards.
Couple quick things: 'Larry' isn't labeled & when picked up his jaw stays on floor. Then it drops thru floor when try to grab it. My first time thru I didn't read (my fault:steamfacepalm:) and I skipped the 1st puzzle. Maybe move the skips and the start apart from each other. Had a tuff time getting started with the 1st puzzle, might be more apparent if I knew who Fern was to begin with. You can take or leave those thoughts as you see fit:steamhappy:. Thanx for a great experience :steamthumbsup::eskey:
Eryn 6 Apr, 2022 @ 2:59pm 
Wow, that was really original ! I enjoyed playing and the narration was nice. Well done !