Sid Meier's Civilization VI

Sid Meier's Civilization VI

Modern Building Expansion
26 Comments
1454935198 1 Feb @ 6:13am 
为原版的区域添加了4级建筑,效果更强,激活条件多为25人口。
兼容性:有jnr区域扩展时,正确限制建筑的前置条件。
缺点:现代太后期了,3级建筑是大多数玩家游玩时长的极限了,只有新手期的时候愿意玩到未来时代。
Nightmare576 16 Jul, 2024 @ 7:35pm 
instead of haunted house attraction, Holy sites should get Megachurches, which provide gold based on the district's faith adjacency, as well as 2 faith and 2 gold (2x that much when powered)
-50% tourism from rock bands in that city, unless the band has the religous rock bonus.
something like that idk
🌟𝑴𝓪𝓻𝓮𝓶𝓸🍡 10 May, 2024 @ 9:08am 
いいね ありがとうございます:lovelyeye:
呆毛一朵朵 21 Mar, 2024 @ 6:31am 
did it have Chinese version?
Shinchoku Koru 24 Nov, 2023 @ 9:19am 
I love how some of these texture were ripped right out of simcity! XD
Blink#51514 10 Sep, 2022 @ 5:11am 
did it have Chinese version?
Jccali1214 27 Jul, 2022 @ 1:25pm 
What a great idea! All the buildings are wonderful editions
HktkNban  [author] 25 Jul, 2022 @ 2:59pm 
AI players also construct all buildings. There are no special buildings that only humans can use.
💚 Гоблин 💚 25 Jul, 2022 @ 10:54am 
Does this mod WORKS WITH AI????
PhazezGova 24 Jul, 2022 @ 11:10am 
I'd really like to try it, but I'm afraid it's too OP?
HktkNban  [author] 15 Jul, 2022 @ 3:41am 
@H.Humpel
Thanks for the translation, the mod description has been updated.
H.Humpel 14 Jul, 2022 @ 5:23pm 
Hi HktkNban,
your mod has been translated by Junky into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
HktkNban  [author] 11 Jul, 2022 @ 5:30am 
@Alpha-1 "Red Right Hand"
Perhaps the required DLC is missing or some other mod is conflicting.
In my playing environment, I have not encountered any errors.
MI-28 Havocsader 9 Jul, 2022 @ 11:50pm 
Mod doesn't work, tried enabling it and when i started a new game it wouldn't start, pls fix
Adriaman 15 May, 2022 @ 8:28am 
Does the AI build the new buildings?
Judgemental Soldier 12 May, 2022 @ 11:11am 
English screenshots?
AMAO 18 Apr, 2022 @ 2:24am 
いいんじゃないこういうの!
HktkNban  [author] 13 Apr, 2022 @ 6:28am 
@Sche SCHERI
Thank you for the feedback and bug report. I will fix that bug in the next update.
Grillchef Norbert 12 Apr, 2022 @ 1:53pm 
Have been playing around with the mod for a bit now - even if the buildings sound very strong they seem to come into play at a place in the game where they help finishing games against the AI faster rather than being unbalanced (which is great!).

There seems to be a localization problem with the Water Purification Plant as the text just shows up as squares (which I assume is Japanese that isn't displayed correctly rather than English).
HktkNban  [author] 10 Apr, 2022 @ 4:08am 
@ekids789788
I considered that ability, but if the police station is given an anti-spy capability, it would create the problem that the spies would be too weak.
Therefore, it is necessary to add a building like a "Spy School" that increases the activity level of spies to balance the two.
發芽馬鈴薯 8 Apr, 2022 @ 8:34am 
What if the Police Station adds an anti-spy ability (1lv?
After all, it is quite common for spies to be chased by police in civ6 wwwww:steamhappy:
错过繁星 8 Apr, 2022 @ 6:40am 
这是说的毛有没有中文
HktkNban  [author] 7 Apr, 2022 @ 4:45am 
@Sche SCHERI
Yes, it can be used with Sukritac's Oceans mod. This mod does not change vanilla settings (except for sewer requirements), so it should be compatible with most mods.
Grillchef Norbert 6 Apr, 2022 @ 5:32pm 
Is the compatibility section only linking to the specific mod or also including Sukritac's Oceans mod? (which is also included in your collection linked with this mod)

Will definitely check it out, looks like a great way to speed up some of the late game win conditions when the game starts getting boring anways!
Ruben Thomas 6 Apr, 2022 @ 4:47pm 
Woah these seem amazing! =)
Bruce Kurtin 6 Apr, 2022 @ 9:44am 
Building from Simcity Building right?