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might this mod ever cover any of the other lords on this map (like Franz or Throt when unlocked by Mixu's unlocker)?
Link to the new mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2858059010
Sorry, I didn't want to sound like I'm pestering you. You're doing a great job.
Work in progress. I have to map 82 factions...
- Removed database, text and listeners
- Code has been ported into VCO Framework to work towards unification
- Rename "Hibernate until Chaos Dwarfs are out" to "Dark Lands to Wheatlands" (Wheatlands are the name of the old eastern Kislev colonies)
- I feel like "Unbearable In-Law" might be a bit too easy to achieve since Godslayer doesn't always survive against other AIs. Maybe require Katarin to win the supporter race and own all 3 capitals as well?
Yes. Did you also install the framework?
Now that we have seen more about victory conditions and engame threats, what do you think? Do you still look forward to a VCO version for Immortal Empires?
I think there is still room from improvement and that I can still add routes/add custom endgame threats, but I want to know your thoughts.
VCO Realms of Chaos v1.1.0
So it looks like I was not dead afterall. After some months, this update tries to fix the known problems with the The Great Game route. Payloads have also been reduced from 50k to 15k so you do not snowball that much after a victory. On the future, it will not be money but a faction bonus effect to public order and growth. We'll see.
Also, I have created a new Discusson for Immortal Empires ideas . Feel free to post there as much as you want. It is so helpful!
Full Changelog [github.com]
Chaos spreading victory will be fixed, yeah. Sorry it is a problem at the moment.
Sadly, the engine does not allow conditionals in victory conditions, so I can not do such things as this OR that.
https://discord.gg/n9Vjz2STtd