Total War: WARHAMMER III

Total War: WARHAMMER III

Allied recruitment / merceneries cap per army remover
82 Comments
Henry John 5 Jul @ 7:16am 
amazzing thank you! Updates are very appreciated! :steamthumbsup:
Henry John 25 Apr @ 6:48am 
Please update, its amazing. thank you
Xenon  [author] 3 Jan @ 7:47am 
Should work still
Henry John 3 Jan @ 7:25am 
Its amazing!
Please Update to latest version :steamthumbsup:
MydearBeginner 23 Sep, 2024 @ 6:56am 
still work like a charm for me, vanilla warhammer 3. Thank you for the mod!
MydearBeginner 23 Sep, 2024 @ 6:05am 
currently most people is asking for an update. Is it really necessary? Well either way need for it to start a new game. Might as well check it by myself
Xenon  [author] 21 Sep, 2024 @ 8:05pm 
I will check it out soon'ish. I have no clue what broke but i will attempt a fix
xXx_69TRAnsÃo69_xXx 21 Sep, 2024 @ 7:49pm 
Can you update again?? Please
DireWulff 15 Jul, 2024 @ 11:50am 
Seems to be broken unfortunately
Чеснов сос 6 Jul, 2024 @ 10:41pm 
Doesnt work anymore!
Yeazzal 25 May, 2024 @ 7:13am 
My sympathies, there doesn't seem to be a way to stop them from asking does there?
Xenon  [author] 25 May, 2024 @ 7:06am 
It didn't need an update, i updated it so people stop saying it doesn't work :P
Yeazzal 17 Apr, 2024 @ 1:12pm 
Yeah it must be for new campaigns only.
MjauMix 24 Jan, 2024 @ 10:35am 
Doesn't seem to work. Is it for new campaigns only?
[1st MI] Goldenhelm_Studios 31 Dec, 2023 @ 1:39pm 
I am a big fan of how the AI also get allied units from this mod, it really spices up my campaign! Was playing as Chaos Warriors and had sent my Crom through the Mountains of Mourn to clean up destruction factions like in the lore, eventually finding Gresus. But once I burnt the Greenskins out of their camps, I was met by 4 ogre/cathay stacks. Felt really immersive!
Xenon  [author] 9 Dec, 2023 @ 12:51pm 
Does it even need an update?
albarrizal92 9 Dec, 2023 @ 2:59am 
pls update
Lucas4647(lucasmetro) 6 Dec, 2023 @ 5:34pm 
@harveybird it does interfere with radious. i cant get father than 25 turns on a campaign its so weird.
HarveyBird 4 Nov, 2023 @ 5:27pm 
Does this interfere with radious?
Xenon  [author] 2 Sep, 2023 @ 9:44am 
Should still work.
mikelangelo70 2 Sep, 2023 @ 7:03am 
update please
Alpha-bot-v 13 Mar, 2023 @ 9:59am 
does this work midsave?
Dab 11 Feb, 2023 @ 5:20pm 
I seriously doubt this is possible without some serious legwork, but is it possible to get this mod without it increasing the cap for the AI? I like the mod for immersion reasons (playing as Empire, going to Cathay to help and recruiting a mostly Cathayan army would be cool) but don't want to suddenly have it where the AI is using mostly allied armies.
rjadmsgorhf 22 Jan, 2023 @ 5:42pm 
This is a masterpiece and the mod works really well.
MasterSJT 13 Nov, 2022 @ 5:14am 
Seems fine from my recent test
Xenon  [author] 28 Oct, 2022 @ 4:30am 
Shouldnt need update
TrailMix4669 27 Oct, 2022 @ 4:13pm 
please update
HerculesVulcan 23 Sep, 2022 @ 3:05am 
thank you, looking forward to it!
Sacred Cow Slaughterhouse 22 Sep, 2022 @ 4:56am 
Thanks for the hard work, I've been having fun with this mod. hopefully the feedback is helpful.
Xenon  [author] 22 Sep, 2022 @ 4:22am 
I will think about it, i might upload variants, cant sadly make it configurable from the game itself.
Sacred Cow Slaughterhouse 21 Sep, 2022 @ 1:33pm 
I agree with HerculesVulcan. It would be optimal if this mod had configurable cap limit to suit player taste and also stop AI from becoming less immersive
HerculesVulcan 21 Sep, 2022 @ 12:13pm 
can you make a version with cap increase? like increased to 6 or 10 etc. apart from completely removing the cap. love your work!
Xenon  [author] 9 Sep, 2022 @ 2:57am 
I doesnt change other caps than ones mentioned
Elemental Israelite 30 Aug, 2022 @ 8:55pm 
Does this affect the cap for Warriors of Chaos gifted units?
Kou 30 Aug, 2022 @ 9:15am 
Seems to be like you said, there is no table to work on it, well, hope they add it later. Thanks for the help
Xenon  [author] 30 Aug, 2022 @ 8:51am 
I dont think there is a way to keep them other than some script overwrite maybe
Kou 30 Aug, 2022 @ 8:27am 
Nevermind, it turns out it was bugged before the patch, so the units would stay. Apparently now it's fixed, and i should lose them when they died. Trying now to find in tables where can i change that so that they stay, do you know where? Still no luck
Xenon  [author] 30 Aug, 2022 @ 8:19am 
Maybe check if it happens as well if you break alliance
Xenon  [author] 30 Aug, 2022 @ 8:19am 
Hm.. it makes sense they dissapear at that point as you no longer are allied to them?
Kou 30 Aug, 2022 @ 8:08am 
Hey xenon, sorry to bother but i don't know where to look for an answer. Playing with this mod, my allied units dissapear if the faction they are coming from is wiped out. I just came back for I.E. release but i remember before they would stay even if the faction died, unless you break the alliance. Is this a vanilla bug or may this be conflicting with another mod?
Xenon  [author] 29 Aug, 2022 @ 12:43am 
Well, can't help with that sadly. All i could do is change one table.
Hulking Elf 28 Aug, 2022 @ 9:15pm 
this mod also uncaps the a.i. leading to some pretty interesting situations where the a.i. can fully recruit a full army in 2 turns with mostly ally units at least on IE which is a bit unbalanced. when we kill malakith then 2 turns later he comes back with another full stack.
Xenon  [author] 27 Aug, 2022 @ 3:06pm 
Depends if they overwrite it
MF Shroom 27 Aug, 2022 @ 11:57am 
Is this compatible with overhaul mods like radious?
Xenon  [author] 25 Aug, 2022 @ 6:54am 
It should still work
Ɖon | Morgrain 25 Aug, 2022 @ 6:32am 
does this work with IE?
DarkKnight 18 Jul, 2022 @ 2:24am 
launcher says this mod isnt up to date does it work with version 1.3.1?
PIXY_UNICORN 16 Jul, 2022 @ 3:50pm 
@Xenon
"it seems we are now able to add new units to allied outposts"
Do you know which tables I would need to edit, in order to do this?
Rusty Shackleford 15 Jun, 2022 @ 7:12pm 
Can now confirm that this works for the AI! Witnessed an Ice Witch leading a nearly entire Empire-unit army. I love it, results in much more varied battles especially between drawn out wars.

I can't wait for IE, which will hopefully unlock the DLC units for recruitment.
Xenon  [author] 11 Jun, 2022 @ 7:50am 
AI doesnt get it