Total War: WARHAMMER III

Total War: WARHAMMER III

Johnny's Better Sacking
63 Comments
Johnny  [author] 23 Apr @ 5:04pm 
thanks friend so sorry for the long wait
Zedric 23 Apr @ 10:52am 
johnny Will do my next ogre campaign !
Johnny  [author] 13 Apr @ 5:41am 
hemlo mod is updated i attempted a fix for ogre kingdom sacking they should get meat now from sacking let me know if worky
Zedric 19 Feb @ 11:55am 
@johnny No big deal mate take your time Your usually very quick about updates only reason i asked again. =D
Johnny  [author] 18 Feb @ 1:55pm 
I know so sorry i got sick and lost my voice but still have to go to work
Zedric 18 Feb @ 1:31pm 
Been wonder when johnny was going to fix the ogres
Johnny  [author] 7 Jan @ 8:09pm 
oh sorry about that johnny will fix
Zedric 7 Jan @ 7:35pm 
Only issue i see is Sacking gives Meat now for ogres and it doesnt happen with this mod on
Johnny  [author] 14 Dec, 2024 @ 11:20am 
mody updated
Johnny  [author] 4 Nov, 2024 @ 1:36pm 
@ everyone, the mod is now updated. let me know if there are issues.
Johnny  [author] 24 Aug, 2024 @ 5:54pm 
moddy is updated
Johnny  [author] 24 Aug, 2024 @ 5:54pm 
@Brother John sorry for the late reply, I have some kind of issue with my steam notifications. I think this is possible I will see what I can do.
Brother John 4 Aug, 2024 @ 9:51am 
So can it be possibly be a thing that blocks ai from getting this perk and just for the participating players only?
Johnny  [author] 2 Aug, 2024 @ 6:42pm 
is for both. ai is dumb tho when i play it doesnt seem to impact them in terms of ai difficulty but that might be just me.
Brother John 2 Aug, 2024 @ 1:39pm 
is this for AI or player, hopefully only player right?
Johnny  [author] 3 Jul, 2024 @ 6:13pm 
is oke friend thanks for letting me know.
FinaL 3 Jul, 2024 @ 5:30am 
Oh Johnny sorry I haven't seen your post. Yes it worked back then! Sorry for letting you down :(

Thanks for the update !!!
Johnny  [author] 27 Jun, 2024 @ 5:49pm 
updated
Pootsie Sniffins 12 May, 2024 @ 12:08am 
thank you johnny
Johnny  [author] 6 May, 2024 @ 11:07pm 
johnny updated sorry for wait
Johnny  [author] 19 Mar, 2024 @ 10:54pm 
hello @FinaL, i think i fixed it let me know if worky for you too. I also nerfed the sack income for all races a bit as i thought was a bit high.
Johnny  [author] 19 Mar, 2024 @ 5:14pm 
Hello @FinaL, thank you for finding this issue sorry about the bug. So I went into the tables and I see belakor has his own campaign group and there is also a warriors of chaos one too. This means he either has been missing the feature from this mod because of a recent update where he got his own campaign group or an oversight on my part. can you check for me if other warriors of chaos recieve the regen effect? I have alot of worky right now and i will try to fix on or by this weekend thanks for helping me make the mod better!
FinaL 19 Mar, 2024 @ 12:17pm 
I just tested it with Kairos, and I'm getting the 6% replenishment buff after sacking as well as the 30% movement speed back. So maybe Belakors race was forgotten ?
FinaL 19 Mar, 2024 @ 9:16am 
Hm, I play Belakor and I get 100 xp for one round and the normal sacking income, but no replenishment (the tooltip also doesn't say something like that)

Maybe an incompatible mod? I also have "all diplomatic options" mod, however it doesn't touch sacking at all
Johnny  [author] 7 Mar, 2024 @ 5:28pm 
@iDon'tSpeakRussian! lol nice
iDon'tSpeakRussian! 7 Mar, 2024 @ 6:36am 
This mod sacks :D
Johnny  [author] 25 Feb, 2024 @ 2:15pm 
johnny updated
Johnny  [author] 3 Sep, 2023 @ 3:58pm 
updated
Johnny  [author] 2 Sep, 2023 @ 11:26am 
update coming friends
Johnny  [author] 27 May, 2023 @ 8:01am 
updated
Lycia Pintella 17 May, 2023 @ 2:52pm 
<3
Johnny  [author] 17 May, 2023 @ 2:36pm 
ello @Lycia Pintella thank you friend. I like your mod and I think I will use it in my next play through :steamhappy:. let me know if I can do anything on my end for a better experience.
Lycia Pintella 17 May, 2023 @ 12:21am 
I've made a mod to make my game fit in better with your mod and one other mod that effects how I use the encamp stance and figured it might be of interest to some of your users: Encampment Ambush Defense Nerf .

Since it costs less movement to enter encamp stance, I figure it makes sense to get a bit less protection from it. The other mod I mentioned heavily impacts ambush chances, so I had two mods both asking me to nerf encamp. =)
Johnny  [author] 13 Apr, 2023 @ 11:01am 
i updated for chorfs
Johnny  [author] 16 Feb, 2023 @ 8:00pm 
i updated the mod for 2.4 but no change to features yet i have exam 27th so will continue after.
Johnny  [author] 12 Feb, 2023 @ 2:29am 
ello @LeeFoster2 sorry for my late reply I will look into it
LeeFoster2 23 Jan, 2023 @ 3:47pm 
Does this mod add a large bonus to sacking? I'm getting 2,000 gold from loot/occupy but WAY more than 50 percent more from sacking,11,000 gold. This seems to affect all factions.
Johnny  [author] 21 Oct, 2022 @ 9:34pm 
updated
The Dark Ranger 2 Oct, 2022 @ 12:08pm 
Alright now it is working, just had to resub, tysm man.
Johnny  [author] 2 Oct, 2022 @ 11:48am 
it works on my end :steamsad:. sometimes steam doesnt detect the update for some reason u could try restarting steam too. if all else fails try manual deleting your mod folder so it forces the dowload of all mods again.
The Dark Ranger 2 Oct, 2022 @ 11:33am 
Nope, didn't fix, just did a battle on rakarth, I will unsub and resub
The Dark Ranger 2 Oct, 2022 @ 11:26am 
You are an amazing fellow.
Johnny  [author] 2 Oct, 2022 @ 11:11am 
ello, me fixed the rakarth no slaves and regen from sacking bug. he now gets slaves and the regeneration effect after sacking a settlement.
The Dark Ranger 2 Oct, 2022 @ 7:19am 
Thank you, I am looking forward to your update.
Nerevarine 2 Oct, 2022 @ 7:13am 
I will say the same @The Dark Ranger said, downloaded this mod hoping it might fix Rakarth, turns out he doesn't get replenishment either with this mod active or slaves for that matter. There is something seriously wrong with him.
Johnny  [author] 1 Oct, 2022 @ 6:46pm 
ello @The Dark Ranger, oke doke
The Dark Ranger 1 Oct, 2022 @ 5:06pm 
Can you change it so Rakarth gets slaves when sacking a settlement, he gets no slaves when he sacks and you need to sack settlements to farm them for beasts like carnosaurs, you only get the slaves if you loot and occupy it.
Johnny  [author] 26 Sep, 2022 @ 9:37pm 
ello @UltraRanger, yush
UltraRanger 26 Sep, 2022 @ 8:57pm 
hi is this mod compatible with 2.1 right now?
Mr. Dirtlewanger 29 Aug, 2022 @ 7:17pm 
thanks for making such an awesome mod man, keep up the great work