Total War: WARHAMMER III

Total War: WARHAMMER III

Burning chariot matches Exalted flamer ranged stats
16 Comments
HungryBat  [author] 9 Jun, 2024 @ 5:18pm 
i hope its fixed now
HungryBat  [author] 8 Jun, 2024 @ 3:26pm 
Ill check
WeaponisedMoron_2 8 Jun, 2024 @ 6:51am 
This mod is still "outdated" after 4.2 SoC since the default burning chariot spawns vortexes on each projectile hit which massively increase damage output against infrantry. This mod for some reason removes those vortexes in exchange for 6 more shots and extra range. Not much point to it then since changebringers do sniping better. The ammo is the important part, range?- much less so.
Avlaen 10 May, 2024 @ 11:38am 
it dosent seem to spawn the vortexs that the normal exalted flamer does.
HungryBat  [author] 3 May, 2023 @ 9:54am 
fixed
GreyHound 2 May, 2023 @ 3:54am 
I thought as much, good luck getting the updates done.
HungryBat  [author] 1 May, 2023 @ 5:07am 
if youre wondering, they removed "_attributes" from all the attribute names, so now i have to remove that part of text in the unit tables
HungryBat  [author] 1 May, 2023 @ 5:06am 
@GreyHound
yeah this is a new error for all unit related mods as CA changed the unit tables so the base game attributes are now named differently
i have no idea why they did that but i have to go back and fix it all now lol
GreyHound 1 May, 2023 @ 4:05am 
The mod could use an update: RPFM complains about the outdated tables and a wrong reference for "attribute group" in land_units_tables. I did it myself but thought I'd let you know.
Solaire 30 Aug, 2022 @ 8:05pm 
Does this need an update?
HungryBat  [author] 27 Aug, 2022 @ 11:29am 
@satou
Yes
Satou the Deus Musco 27 Aug, 2022 @ 11:17am 
Save game compatibel?
Solaire 30 Jun, 2022 @ 11:52am 
Its that time again
HungryBat  [author] 29 Apr, 2022 @ 12:02pm 
@Gilgamesh I know what you mean, but I kept it a little simple on purpose, this mod is supposed to be a simple tweak, they do become more effective in the late game
Gilgamesh 29 Apr, 2022 @ 10:13am 
They still kind of suck compared to flamers, could you buff them to have either abit more damage/in melee or more ammo?

Exalted flamers have better firing arcs on the ground while also able to snipe lords, these doesn't seem to hit much.
HeadyShitHead 5 Apr, 2022 @ 9:52am 
Yet another essential common sense mod - Keep it up m8! :steamthumbsup: