Total War: WARHAMMER III

Total War: WARHAMMER III

Daemon Post Battle Options
54 Comments
Basinox 22 Oct, 2022 @ 9:24am 
Thank you for giving an example of a solution to CA, your mod was great!
CharChar 19 Oct, 2022 @ 10:17pm 
Needs update
Sotek28 18 Oct, 2022 @ 5:52pm 
Great stuff! Shame it's obsolete but grateful!
Green Ramirez 18 Oct, 2022 @ 5:08pm 
No longer necessary, so thanks for this mod!
Aristocratic Astorian 12 Oct, 2022 @ 7:31am 
Wow there's a lot of dickheads here
WakeMeUp 17 Sep, 2022 @ 3:41pm 
Ill drop by and leave some love. just wanted to say thanks for this mod since release. It should be in the standard game. i wouldnt update it honestly, fuck these dickheads
StartingFresh 11 Sep, 2022 @ 7:04pm 
Holy shit ungrateful prick in comments
AlwaysAngron 11 Sep, 2022 @ 4:30pm 
Why do i have notifications turn on for this thread
Myxameno 8 Sep, 2022 @ 10:47am 
@Dick Kickem update when???? lazy moders smh...
Smielly 8 Sep, 2022 @ 8:59am 
LOL
Cole Avenue  [author] 8 Sep, 2022 @ 6:45am 
I've handed ownership of this mod over to Dick Kickem. Please let him know if you would like it to be updated and he can handle it.
DragynDance 7 Sep, 2022 @ 9:09pm 
Is there any plan to allow you to still choose the other options if you dedicate yourself to a single god? Losing the ability to get casualty replenishment or gold if you dedicate to tzeentch sucks.
pether.pg 6 Sep, 2022 @ 2:05am 
@yewhan the mod is for Daemons of Chaos race, lead by Daemon Prince, not for Warriors of Chaos
yewhan 5 Sep, 2022 @ 6:15pm 
I don't think this works when you're playing Archaon. It doesn't for me at least, but I have a ton of mods on so it could be something else conflicting.
Myxameno 31 Aug, 2022 @ 12:13am 
I've checked it yesterday and it seemed to be working fine.
Solaire 30 Aug, 2022 @ 8:06pm 
Does this need an update?
Squaul 28 Aug, 2022 @ 6:32am 
Great work btw !
Squaul 28 Aug, 2022 @ 6:32am 
How is that not a base game feature jeez.
GODofGREECE 24 Aug, 2022 @ 6:47am 
hope update soon
Traw 3 Aug, 2022 @ 12:37pm 
This mod seems to cause stuttering in multiplayer, once disabled it immediately stopped.
Jixxor 11 Jul, 2022 @ 2:27pm 
Again a modder picking up when CA didn't think it through. Bless you.
Solaire 30 Jun, 2022 @ 12:07pm 
Keep up the good work king
Ciaphas Cain 10 Jun, 2022 @ 5:30am 
Cheers pal! I always link to previous mods and author anyway, but glad to know you're fine with it :D
Your Mother 8 Jun, 2022 @ 4:09pm 
thx!
Cole Avenue  [author] 6 Jun, 2022 @ 3:45pm 
Also for anyone who's wondering, the mod does currently work fine without an update so i've been too lazy to re-upload it just to make the launcher say it's up to date.
Cole Avenue  [author] 6 Jun, 2022 @ 3:44pm 
@Mortrarch of Blood yeah go nuts, generally speaking I don't consider my mods to be something I own, I'm totally fine with anyone tweaking / re-uploading / straight up "stealing" them. I make mods for myself and then just upload them on the off chance anyone else finds them useful.
Ciaphas Cain 6 Jun, 2022 @ 3:37pm 
Cole, would you be alright if I tweak your mod a little? The movement bonus and items seem a bit too high for me
Your Mother 3 Jun, 2022 @ 2:52pm 
thanks for the mod! hope you update with the below recommendations
GODofGREECE 2 Jun, 2022 @ 6:57pm 
good lord i hope this mod gets updated
SelectiveSocietalSanity 17 May, 2022 @ 10:10am 
Will this mod be updated for the latest patch? :O
BlackSoul 1 May, 2022 @ 7:28am 
I would prefer + melee attack for few turns for Khorne.
pether.pg 28 Apr, 2022 @ 3:20am 
Cool mod, good idea, wihout it the choice is meaningless after some time. However, IMO you should change Khorne one, 100 XP is as much meaningless as without the mod. I like Nurgle and Slaanesh ones, but the might be OP
lwhのsama 27 Apr, 2022 @ 7:44am 
but does it affect ai?
lwhのsama 27 Apr, 2022 @ 6:14am 
what we need !
Hungry Cat 23 Apr, 2022 @ 7:44am 
Cool mod, though I agree it needs some balancing. I also think Tzeentch should give increased winds of magic instead.
Akala Tanara 15 Apr, 2022 @ 5:51am 
Thank you <3 I hated there being no meaning to post-battle at the point I've reached, everything maxed out.. -.-
Jarmam 10 Apr, 2022 @ 7:12am 
Nurgle's is bonkers and Khorne's is hot garbage (which was always the issue with those 'kill captives'-options), but this is kind of mechanic is *sorely* needed for DoC
MushroomMan 8 Apr, 2022 @ 5:54pm 
@Chuckawookie Probably a mod conflict works fine for me
IvoryMask 7 Apr, 2022 @ 4:09pm 
Have thoroughly loved this mod with starting to try and play Daniel (with a few others to spice things up).

It makes the choices of Tribute over tactical advantage something important and not just something to just gloss over. ^_^ makes every encounter more meaningful in the playthru
Chuckawookie 7 Apr, 2022 @ 12:12pm 
Not sure if it's just me but I can't get the "units replenished by" portion of the nurgle offer to work. The units just don't replenish at all when I click it.
CountCristo 7 Apr, 2022 @ 5:40am 
Very nice mod - thanks for making it
Apexuss 6 Apr, 2022 @ 10:59pm 
Ignore everyone else, the balance is fine.
Myself 6 Apr, 2022 @ 12:03pm 
Great idea, solid implementation, terrible balance(Nurgle + Slan)...
MushroomMan 6 Apr, 2022 @ 11:44am 
Came back to this thread to say i've been playing with this for a while now, it is awesome. Really evens out the faction and encourages blitzing to keep the bonuses going. With a lack of hero abilities like what ogres get this is perfect and feels vanilla.
Bomjus 6 Apr, 2022 @ 3:31am 
AND on top of that, if you dedicate to a single god, you lose out on the other options. which means there is now a much bigger benefit to going chaos undivided compared to dedicating to a single god for the huge upkeep reductions. it makes choosing chaos undivided, or a single god, that much more important.

people complaining about balance have clearly not played as ogres who have 35% campaign movement range and ~24% replenishment embed hero actions.

good mod. good balance. adds depth to the dedication choice. thank you for this.
Bomjus 6 Apr, 2022 @ 3:27am 
why do people think the nurgle and slaanesh bonuses are too powerful?

the legion of chaos do not get a replenishment hero OR a mobility hero. why is 8% replenishment and 20% campaign movement range, both of which are less than having an embedded hero, considered OP?

a mobility and replenishment hero are ALWAYS active. this mod requires you to win a fight to have a limited time bonus.
Deviant 6 Apr, 2022 @ 3:16am 
Good idea, but bad balance.
MushroomMan 5 Apr, 2022 @ 8:25pm 
All the people saying it's overpowered, you do realize that these are straight from WH2 factions right? You are basically nerfed by playing undivided in the first place good work with the mod
madlarkin8 5 Apr, 2022 @ 6:53pm 
Yeah... replenishment +8% for 3 turns after beating a group of T1 infantry? I wont be getting the mod because thats super powerful, but its a good idea to address a deficiency in their late game and i'll get it later if you make changes.
Lamp 5 Apr, 2022 @ 6:02pm 
Thank you for fixing CA's mistake good sir. I mean why does vanilla even show us options when the favour is maxed? Thanks again.