Total War: WARHAMMER III

Total War: WARHAMMER III

Longer Lord Wound Timer (10 Turns)
31 Comments
Criarino 17 Apr @ 12:06pm 
it would be great to have a version of this that only works for LLs
AngelPhoenix 26 Feb @ 6:00pm 
I don't think this is working for the AI currently. Enemy LL's appear to come back in the usual 3-5 turns. Ikit Claw somehow comes back in one or two, not sure if that's a glitch with the mod or the game or what.
G-Man 6 Feb @ 6:35am 
Would this stop Valkia only dying for one turn before popping up at the head of a stack miles from her territory? Every other turn in Realm of Chaos she's back from the grave.
MichaelGFI 26 Jan, 2024 @ 9:37pm 
@Daifaeic I've included this excellent mod in a collection of immersive mods described in this video: https://www.youtube.com/watch?v=KUwcM8i-cHU&t=397s

Thank you for your work.
Ol' Scratch Johnson 16 Oct, 2023 @ 8:19pm 
Is there anything you can do to change the spawn rate of Morghur the Shadowgave? I undertake. This mod doesn't seem toneffect him so he still only has a one turn reapawn time. I understand his gimmick is he keeps coming back but damn he must drink his milk or something. Maybe it could be that he comes back after 5 turns.
Daifaeic  [author] 18 Mar, 2023 @ 10:27am 
I’ll have a look when I can
Last of the Romans 17 Mar, 2023 @ 4:59pm 
If you don't want to do that, do you mind if I upload a Radious/SFO version?
Last of the Romans 17 Mar, 2023 @ 4:57pm 
If you change the name of the packfile and the tables to have !! in front, it will make this mod compatible with SFO and Radious.
Obelus 9 Mar, 2023 @ 9:17pm 
Safe to add mid-game?
lwhのsama 10 Feb, 2023 @ 2:54am 
great mod:steamthumbsup::steamthumbsup:
Holy Order of PIZZASALAD 6 Feb, 2023 @ 8:49am 
THANKS for this mod its a really key one on making this game a lot more fun. kinda random but does anyone remember a mod similar to this that worked after you razed a city there was a 10 turn timer before anyone could resettle on warhammer 2. I was wondering if anyone knew of something like that for the 3rd one .
[PnTh] Marcel 8 Dec, 2022 @ 3:14pm 
Hi, I was wondering : do you know if your mod works with SFO ? Would gladly subsribe if so ! Thanks
Scipion 16 Nov, 2022 @ 5:11pm 
Just did a non-lazy test (threw Karl alone against a settlement on turn 3, the bastard fled but I sent him again hehe) and I confirm that it does work on real death.
Thanks!
Scipion 16 Nov, 2022 @ 5:01pm 
Well I do prefer it that way to be sure, thanks!
Daifaeic  [author] 16 Nov, 2022 @ 4:44pm 
Ok, that's an interesting find! If you disband the general it appears that they are only gone for 5 turns, but if they die in battle it will go to the length of time specified in the mod
Scipion 16 Nov, 2022 @ 4:27pm 
Strange, just tried with only this mod on. Started a new campaign, hired a lord and dismissed him and got only 5 turns. Unless dismissing works differently now, it used to be that it took them out the full 10 turns too.
Daifaeic  [author] 15 Nov, 2022 @ 2:28pm 
I've just tested and it still works, so it's probably a compatibility issue
Scipion 15 Nov, 2022 @ 1:05pm 
Maybe a conflict with other mods, but it doesn't work for me anymore. It's back to default 5 turns
Lerbrandt 5 Nov, 2022 @ 11:39am 
Can anyone confirm if this mod works as intended now? I see there has been some issues.

Love the mod, hope it works, thank you!
Daifaeic  [author] 18 Oct, 2022 @ 3:11pm 
Hi All, the crash issue *should* be resolved. Please let me know if you have any problems.
Daifaeic  [author] 9 Oct, 2022 @ 4:16pm 
Hi All, thanks for the reports- I'll look into it as soon as I have time
Candyman 9 Oct, 2022 @ 12:44pm 
can confirm. disabled this and it stopped crashing. no idea if its a mod conflict or what but just putting it out there for people troubleshooting
Aramanser 9 Oct, 2022 @ 8:47am 
This mod doesn't work for the AI atm. You can use this if you want to handicap yourself tho...
Daifaeic  [author] 8 Sep, 2022 @ 1:41pm 
@Jabel Do you have any Movie mods still downloaded. If they are in your data folder they will automatically be active without appearing on the mod manager. Otherwise I don't know. It works without issue for me.
Jabel 8 Sep, 2022 @ 1:07pm 
This crashes my game at startup even if its the only mod activated. Game files all verified also. Any ideas?
Daifaeic  [author] 25 Aug, 2022 @ 3:03am 
@KaNNaY It already is
KaNNaY 25 Aug, 2022 @ 3:01am 
Hey, will this mod be updated?
Daifaeic  [author] 11 Apr, 2022 @ 4:57am 
@LWH I just tested and it works. It might be a conflict on your end?
Daifaeic  [author] 9 Apr, 2022 @ 3:44pm 
No worries, I've added a link to the 20 turn version as well
Walkabout 5 Apr, 2022 @ 6:13pm 
sorry just found the 20 turn version
Walkabout 5 Apr, 2022 @ 6:13pm 
Awesome thank mate. Would you be planning for a 20 turn version