Total War: WARHAMMER III

Total War: WARHAMMER III

Singe's Skills for Daniel the Daemon Prince
46 Comments
T3RR0RBLADED_XIV_BALENCIAGA 6 Jul @ 12:25am 
Does it need update? PLS CHECK
Fendelphi 26 Oct, 2024 @ 4:22am 
"Godslayer's Roar" cannot be activated in battle.
Ravensblood95 17 Oct, 2024 @ 11:13pm 
Mod is causing the game to crash. Crash report says "The following mods cause a crash to the database: singe_skills_dae_daniel.pack. The first invalid database record is in table units_special_abilities_tables and pack file singe_skills_dae_daniel.pack"
gilbertgv_9 6 Oct, 2024 @ 6:13am 
anyone else having issues with god-slayers roar not working?
GreyHound 23 Mar, 2024 @ 7:34pm 
Can confirm Prince of Furies affecting only standard and Khornate Furies and not the other god-marked versions. Might need to add all of them into a new unit set for the skill to work properly.
Bonfire 17 Mar, 2024 @ 9:28am 
Prince of Furies still doesn't seem to be working for any furies besides regular and Khornate, at least with the compilation of all lords.
Singemeister  [author] 11 Oct, 2023 @ 9:51am 
@mikojb

Hmm, I'll have a check
MichaelGFI 11 Oct, 2023 @ 1:01am 
@Singemeister Prince of Furies only seems to work for the regular and Khorne versions. That's how the tooltip reads, anyway, and I did verify it doesn't work for Chaos Furies (Tzeentch).
ElColeccionista 6 Sep, 2023 @ 11:34pm 
update please
Singemeister  [author] 17 Jul, 2023 @ 9:59am 
@jaksurf
The two mods share a couple of tables, but the tables should be the same and thus no problems. Try unsubbing and resubbing from both - you might have one being an out-of-date upload
jaksurf 17 Jul, 2023 @ 4:04am 
I got it. I cant believe it. Mod isnt comp with yr chaoswarrier compilition. Is a part of Daniel enclosed in the Chaoswarrier compilation Skills mod?
Singemeister  [author] 27 Jun, 2023 @ 11:03am 
@jaksurf
I can't replicate the crash. Were you using any other mods? Try unsubscribing and resubscribing.
jaksurf 27 Jun, 2023 @ 6:54am 
Got a crash report from CA. Never seen before. This mod crashes by starting the game. ctd.
Singemeister  [author] 27 Apr, 2023 @ 12:19am 
Cool cool
Smol Sea Slug 26 Apr, 2023 @ 11:36pm 
Ah my bad, must be on my end then, no worries tho, I got the Compilation version(which I had been wanting to get anyway) and its working fine.
Singemeister  [author] 26 Apr, 2023 @ 10:53pm 
@Smol Sea Slug
What other mods are you using, because I can't replicate the crash. Did you get an error message?
Smol Sea Slug 26 Apr, 2023 @ 6:47pm 
I just updated this mod and now its causing the game to crash
Hisaraki Shiroki 18 Apr, 2023 @ 2:56am 
could you update ?
Happymallow11 29 Mar, 2023 @ 11:38am 
ditto on the crash on startup
jaksurf 22 Mar, 2023 @ 5:50am 
Ctd
Ripper150 2 Feb, 2023 @ 6:29am 
and the compilation works
Ripper150 2 Feb, 2023 @ 6:23am 
can confirm what dex7491 is saying, this one causes a crash
dex7491 29 Dec, 2022 @ 8:24am 
Interesting note: Downloaded and installed your All Lords skill compilation, deactivated the Vilitch and Delf mods (since the comp aslo covered them) and game was able to start without an issue. Disable compilation, reenable Daniel specific mod, freezes at same startup screen.
dex7491 29 Dec, 2022 @ 8:12am 
@Singemeister

I am, but until yesterday I had no crashes using them together. I am also using your Vilitch and Dark Elves compilation skills without issue. Also using... actually that is it, the other big thing I am using is a Tech-tree overhaul, not skills.

Determined it was this mod in the following way:
-Started game. Copyright boot screen shows, with various logos, and game never opens the main menu. Freezes on this startup page.
-Went into WH3MM, ordered mods by last updated. This mod was last updated (currently 21 hours ago)
-Disabled this mod first, main menu loaded. Exited, and just to test disabled last 5 updated mods, while reenabling this Daniel mod. Main Menu would not load. Redisabled this mod, reenabled all others, game loaded.
Singemeister  [author] 29 Dec, 2022 @ 7:03am 
@dex7491
There's not much for this mod to conflict with that'll cause a crash. Are you using any other big skill mods?
dex7491 28 Dec, 2022 @ 9:53pm 
Confirmed today that this mod now crashes my game, unsure if due to conflict w/ another mod. Anything I can do to help narrow it down?
Edge 21 Oct, 2022 @ 5:04pm 
is this updated for 2.2?
jesusjr 30 Sep, 2022 @ 7:54pm 
hey any chance of a Belakor version? I know he is op already but he could be more op with your help :)
Snaxxor 18 Sep, 2022 @ 3:22am 
yes this is perfect, for someone who is supposed to be on competing archaeon for everchosen his stats don't even compare in the slightest against him, until now
TdizzleGod 12 Sep, 2022 @ 6:02pm 
does this mod have compatibility issues
Singemeister  [author] 12 Sep, 2022 @ 11:07am 
@Kapitalisti
Probably they use the same placement information so one overrides the other.
Kapitalisti 12 Sep, 2022 @ 1:25am 
I got a really weird minor bug when using this mod with the "Double Skill Points & Skill Dump" mod. I get all the new skills for Daniel except the Prince of Furies.
TdizzleGod 4 Sep, 2022 @ 8:17pm 
is this mod save game compatible and removable?
HughJanus69 15 Jul, 2022 @ 11:06pm 
compatible with sfo?
JvJ 21 Apr, 2022 @ 9:14am 
unit_set_to_unit_junctions is a tolerant table for missing main units in unit_records, so if you wanted to you could keep compat internally.
Singemeister  [author] 21 Apr, 2022 @ 9:08am 
@JvJ
Sure, but it means lower compatibility with other mods as a tradeoff.
JvJ 21 Apr, 2022 @ 8:41am 
You can create your own unit_set you know.
warbossrok 16 Apr, 2022 @ 6:36am 
This is so overpowered it breaks the game. I like the idea of these skills existing but they need tuning down significantly.

Unfortunately this isn't really usable at the moment but maybe at some point someone will tweak it.
Morginstjarna 12 Apr, 2022 @ 11:58am 
yo, what about a skill that gives him some magic shenanigans without having to be a birb boy?
Swerzie 8 Apr, 2022 @ 10:46am 
Please don't tune this down or if you do make a separate mod haha, its mad fun playing with this mod.
PDV 7 Apr, 2022 @ 7:59pm 
Personally I call him Madail. "The Pilgrim" seems like it fits his origin story really well.
Daniel_Zabojca 6 Apr, 2022 @ 4:07pm 
I freaking love this and you for making this mod. It scales nicely, maybe add some tzeentch barrier skill in the future that makes units magically shielded once Daniel gets OP?

Anyway thanks again for this epic mod!:vanilla2:
Brotha Kang 6 Apr, 2022 @ 12:13pm 
@Singemeister
I'd say make the dmg AP rather then Weapon strength other than that it scales well.
Singemeister  [author] 6 Apr, 2022 @ 1:46am 
@Dr Charko
Probably a bit. I’ll have a play with Danny Boy and see how it feels.
Dr Charko 6 Apr, 2022 @ 1:29am 
Oh wow! Will this be tuned down for after 1.1?
Pyrodysseus 5 Apr, 2022 @ 5:44pm 
"small scale fighter jets" perfection. this is about to be disgusting :)