Total War: WARHAMMER III

Total War: WARHAMMER III

Singe's Units for Nurgle
50 Comments
Jun Vahlok 16 Jun @ 8:35pm 
Monstrous Plague Toads are brutal.. They are maybe the most powerful unit in the game
Roque the Rogue 6 Mar @ 10:44am 
It's crashing sire, did you make any edits beyond new units?
grauli 27 Aug, 2024 @ 2:43pm 
does anyone have the problem of Plague Riders not showing up when trying to summon them?
Sai 25 Jun, 2024 @ 11:57am 
crash on launch
Brandor 2 Jun, 2024 @ 12:00pm 
also, might be a pretty simple and standard units to add, but would you consider maybe adding a new monstrous single entity unit idea i have, a giant rot fly?? just would seem like a cool thing to add for nurgle and it seems like a plausible creature lore wise.... a giant rot fly lol.
Brandor 2 Jun, 2024 @ 11:57am 
blight king units are glitched lol. glad ur adding them tho
EzUNreal 26 May, 2024 @ 9:15am 
Still ctd after resub, not sure if it's due to incompatibility tho
Thailady 21 May, 2024 @ 10:24am 
still dont work after update
Thailady 19 May, 2024 @ 7:50am 
confirm ctd. is the oinly one of ur mods that dont work. refrreshed the mod many times.
Singemeister  [author] 17 May, 2024 @ 3:53pm 
@MuDD
Unsub and resub.
MuDD 17 May, 2024 @ 12:43pm 
Can also confirm, Nurgle is crashing after the most recent update. Tried both Compilation and all the individual unit mods. Just Nurgle.
Goober King, for now and ever 17 May, 2024 @ 6:16am 
Can confirm, i have tried with only this mod and it crashes on startup. Worked fine before the update.
Alan 9 May, 2024 @ 10:35am 
Not working with khan, will crash the game during CG
kappa 1 May, 2024 @ 3:31pm 
Update?
Ohen 24 Apr, 2024 @ 8:44am 
where do you get the Plaguespewers from ?, i can't seem to find them
olekjaer86 4 Apr, 2024 @ 12:23am 
Am I the only one, where units does not show in recruitment pool ? I miss my toads :steamfacepalm:
Elemental Israelite 2 Dec, 2022 @ 5:18pm 
... Isn't that what Plaguebearers are?
PecklistheWise 2 Dec, 2022 @ 3:26pm 
A nurgle caster hero would be a fantastic addition to their roster.
Elemental Israelite 1 Dec, 2022 @ 9:09pm 
Any chance you can make your units comatible with the mod "Active Battles" that makes everything attack faster, more realistically?
randy 7 Nov, 2022 @ 3:07pm 
I'm using the compilation mod and I get a crash during Nurgle AI's turn. I suspect this could be due to AI trying to recruit some of those units and failing (I don't have any other mod affecting nurgle). I can't tell what they might be trying to recruit, but it would be something high-tier because it doesn't happen before turn 50.

I'm not 100% certain this mod is the cause but I wonder if someone had some similar issues using it? Or just issues trying to recruit those units, when playing as Nurgle (although the crash would only happen if AI was told to recruit units it can't)?
[HAN] YH — 北岛 23 Sep, 2022 @ 12:15am 
Thank you very much.:vanilla2:
Singemeister  [author] 22 Sep, 2022 @ 11:32pm 
@[HAN]YH—北岛
Go for it
[HAN] YH — 北岛 22 Sep, 2022 @ 7:33pm 
Excuse me, I want to make a mod about some Chaos units, but I don`t know how to make Nurgle nations can recruit the new units. Can I reference the script from ur mod? Thanks.
Singemeister  [author] 4 Sep, 2022 @ 6:55am 
@Necrobiosis
@gochiviyo
Working on a fix.
Necrobiosis 1 Sep, 2022 @ 8:53am 
Yeah cannot recruit in IE either
gochiviyo 31 Aug, 2022 @ 2:51pm 
Hi!
I cant recruit any of the Nurgle units in IE. Im playing Kugath in IE, only using your mod.
HughJanus69 17 Jul, 2022 @ 1:59pm 
preferably one for all your units compilation
HughJanus69 17 Jul, 2022 @ 1:59pm 
this needs an sfo submod
jrmynt1 7 Jun, 2022 @ 6:19pm 
Love this mod! Any plans to have the palanquin of Nurgle become a mount option for Heralds or Plagueridden?
Singemeister  [author] 1 May, 2022 @ 12:54pm 
@GoatScream
Not without me learning how to edit animations
GoatScream 1 May, 2022 @ 12:51pm 
Or whatever the Exalted Plaguebearers ranged attack is called
GoatScream 1 May, 2022 @ 12:51pm 
Would it be possible to add death heads to the Plague Riders?
Uroboros 23 Apr, 2022 @ 11:16am 
@Singemeister Fine
Singemeister  [author] 23 Apr, 2022 @ 10:30am 
@Uroboros
None of the Cultist units are recruitable by Daniel
Uroboros 23 Apr, 2022 @ 10:17am 
@Singemeister Are they recruitable by Daniel too?
HeadyShitHead 23 Apr, 2022 @ 10:12am 
@Singemeister I'm loving the new Zombies! Keep killin it man!
Deviant 18 Apr, 2022 @ 12:41am 
Are there plans to add Nurgle Marauders and Nurgle Chaos Warriors?
shadow521 17 Apr, 2022 @ 9:30am 
so coool, thanks for sharing!:steamhappy:
Singemeister  [author] 15 Apr, 2022 @ 2:35pm 
@Cris P. Bacon
Yup, I've got the recommended edits in, but I'll need to give 'em a check first.
Cris P. Bacon 15 Apr, 2022 @ 10:54am 
I saw a Youtube video that someone figured out how to get Nurgle units in campaign!
MuFu 11 Apr, 2022 @ 11:56am 
I'm curious why no ones making Nurgle units like the Pox Maggoth. One iteration of it looks like a gross Elemental Bear. (Warhammer II Mod) The other is about the same size but has super long front legs. Nurgle needs some love and a lot more units. (IMHO) Thank you for yours. :)
Blazindragon 8 Apr, 2022 @ 10:07pm 
Can you add Plague Ogres, Chaos Warhounds (Poison), Bile Trolls and Pestifiends aka Beastfiends of Nurgle eventually please
kaankzl99 8 Apr, 2022 @ 4:36am 
chaos warrior of nurgle, please. nurgle need anti large and armor piercing
Singemeister  [author] 7 Apr, 2022 @ 4:47pm 
@DManTheMan

Yeah, I was planning something like that - problem is I'd like to stick by my not using cultist for Daniel, which means that any Plague Zombies wouldn't be usable in campaign until we work out how to get Nurgle to recruit stuff. So they'd be custom battle only.
HeadyShitHead 7 Apr, 2022 @ 4:38pm 
@Singemeister Ah that's a bummer but completely respectable and sounds good! :steamthumbsup: Also if your looking for any Plague Zombie models Dan was able to repurpose the Nurgle Cultist models into Plague Zombies! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2789867720
Singemeister  [author] 7 Apr, 2022 @ 4:33pm 
Yeah, them as ranged cav isn't going to happen. Would require animation modding, which I can't do, I'm afraid. Might be able to make it a bound ability - I'll look into it. Next update will include a price drop.
HeadyShitHead 7 Apr, 2022 @ 4:27pm 
Plague Palanquin is cool but the Plague Riders are pretty pointless at their stat/price point currently and I second @ZhangJao in thinking making them a ranged monstrous cav unit would be better. Love the idea of Plague Zombies too! Keep up the good work!
LemurKing 6 Apr, 2022 @ 1:32pm 
Are Plague Riders supposed to cost 3000? Seems a bit steep.
ZhangJao 6 Apr, 2022 @ 8:03am 
You could add some missile on the plague riders, using the exalted plaguebearers range attack