Total War: WARHAMMER III

Total War: WARHAMMER III

Skill Revisions and Additions
137 Comments
Flipse 4 Jan @ 9:51am 
I miss this mod :c
Xardovany 24 Aug, 2024 @ 10:12am 
@abig7nakedx with the rpfm tool you get the option to update tables when you click on each separate table.
abig7nakedx 16 Jul, 2024 @ 11:46pm 
@Xardovany, when you said on May 18 to "update both tables in db/character_skill_nodes_tables", to what should the tables be updated? What part of the tables is broken? Maybe I'm stupid but I can't tell what's wrong with them.
Gleen Cross 18 Jun, 2024 @ 2:58am 
This mod looks really interesting. Now that ChopChop is willing to organize all these skill mods (the guy is a zen master, to endure all these tables), it would be great if the creators of this mod bring it back. The more skills, the better, that's what makes TW Warhammer a more interesting game than other TWs in my pov
Xardovany 18 May, 2024 @ 8:02am 
Might also add that you should probably update both tables in db/character_skill_nodes_tables
Xardovany 18 May, 2024 @ 8:02am 
Hello all, if you know how to use the rfpm mod, Rauri's instructions work, alongside his fix, you also need to change wh3_dlc24_cth_province_harmony_factor_characters with wh3_dlc24_cth_province_harmony_factor_buildings in db/effect_bonus_value_pooled_resource_factor_junctions_tables
Mordecai 4 May, 2024 @ 6:49am 
I really hope this mod gets an update soon
ChopChop 13 Mar, 2024 @ 8:32pm 
Juicy. A lot of work put into this precious mod, sorry that the update broke some tables.
HomesickFetus 26 Feb, 2024 @ 12:57am 
a comeback for this mod would send me over the moon. I remember this mod basically saved my experience for the game at release
JerreyRough  [author] 22 Feb, 2024 @ 10:50am 
My apologies for the lack of any updates. I haven't played the game in some time, although I do miss it. I'm hoping to restart playing soon, especially with the recent release giving me renewed hope for this game.

Once I can get a proper grasp of the balance and what sort of skill updates I should revise, then I can try and update it properly.
Nasi Goreng 28 Jan, 2024 @ 10:38am 
Please Update
Strange calmness 11 Dec, 2023 @ 2:16am 
@Rauri Thx!
Rauri 30 Nov, 2023 @ 6:39pm 
In: 'character_skill_level_to_effects_junctions_tables'
Change Lines 66,94 and 103 Effect Key to: 'wh3_main_effect_winds_of_magic_pool_cap'

Change Lines 99 and 136 Effect Key to: 'wh3_main_effect_winds_of_magic_pool_cap_enemy'

Seems to be working for me at least.
Arawwn 27 Nov, 2023 @ 4:07pm 
Same error as Darth Ravenous! Any advice?
Darth: install RPFM, use Prop Joe Mod Manager, right click on mod and Open with RPFM, and you can update atleast the table that TWToTWT said
Darth Ravenous 22 Nov, 2023 @ 3:04pm 
Does anyone know how to fix the wh3_main_effect_winds_of_magic_pooled_resource_change_positive_mod error I keep getting for this?
Darth Ravenous 29 Oct, 2023 @ 7:52am 
@Xardovany how do you update the tables in RPFM?
Zedric 18 Oct, 2023 @ 1:08pm 
Still looking for an update for the new lords that came out Love this mod
$nackzor 6 Oct, 2023 @ 1:45pm 
Fixed it, thanks @TWToTWT !
$nackzor 6 Oct, 2023 @ 1:46am 
Sadly the recent hotfix completely broke this mod, because of the corruption thing that CA changed.
Xardovany 22 Sep, 2023 @ 12:06pm 
For anyone looking to get this fixed and can't wait for the author, use the RPFM mod tool to update all table versions, it seems to get all skills effects working again from what I can see.
tongmaster 10 Sep, 2023 @ 5:55am 
Can anyone confirm this is working with 4.0?
Gleen Cross 14 Jul, 2023 @ 2:54am 
This mod seems to be abandoned for a long time, a shame, skill mods are the best kind
Edge 21 May, 2023 @ 7:08pm 
does this work with beastmen?
我是塔诺西的friends呢 9 May, 2023 @ 10:40pm 
Looking forward to updates
Flipse 16 Apr, 2023 @ 7:51am 
@JerreyRough Oh! The Research overflow was you? :D

You do make some awesome stuff y'know.
Silberkreuz 15 Apr, 2023 @ 5:19pm 
Good to hear and thanks for the update!
JerreyRough  [author] 15 Apr, 2023 @ 1:53pm 
This mod isn't abandoned, I've just been busy with my new Research Overflow mod. I shall come back to this mod!

I gotta review most of the mod to see what to keep, change or update. And there's a lot in it! I want to see what I can do to simplify it as well.

I'd love to finally touch on battle skills as well, but that's more comprehensive and I've got plenty on my plate as is!
Ciaphas Cain 5 Mar, 2023 @ 1:18pm 
Yeah TEB compat would be sweet if not already done (been a few weeks since I last played)
Zedric 13 Feb, 2023 @ 6:45am 
Make compatible with mods that add the yellow skill tree for Cathay dragon lords please! itll be a huge quality of life and i love this mod
Kthulu 10 Feb, 2023 @ 1:43pm 
Does it work with current version of the game?
Revelations 27 Jan, 2023 @ 4:18pm 
Would it be possible to get these to apply to the estalian/tilea/border prince lords?
Magos Naveen 6 Dec, 2022 @ 3:34pm 
I just discovered this mod seems to remove Repanse's Fleur de Lys Banner skill, is this intentional for some reason or a bug?
JerreyRough  [author] 21 Oct, 2022 @ 1:58pm 
Lobuno: Those skills are moved out of the way to make the changes made by this mod. Those are unavoidable compatibility issues unfortunately.
Lobuno 21 Oct, 2022 @ 7:21am 
Thanks, great mod. I see an issue, a big one. Your mod includes db entries for a lot of skills not altered by your mod (i.e. vanilla unmodded skills) so this will render many mods NOT compatible with yours for NO reason.
Candyman 20 Oct, 2022 @ 2:25pm 
Has anyone used this alongside singes skills mod?
Was wondering how much of that would clash with the skills from this mod.
JerreyRough  [author] 18 Oct, 2022 @ 9:47pm 
Updated! Small update, just to update to latest version of the game, fix the Norsca bug, and a small balance change to a Kislev skill.
Rei Ayakame 18 Oct, 2022 @ 9:14pm 
thank you so much <3
JerreyRough  [author] 18 Oct, 2022 @ 9:13pm 
Yeah I'll fix that shortly.
Rei Ayakame 18 Oct, 2022 @ 10:24am 
yeah i'm also getting crashing/infinite loading screens with the new 2.2 update
Ajax 18 Oct, 2022 @ 5:55am 
Crashes at startup with 2.2 update.
Small.SydneyTrains 11 Oct, 2022 @ 9:39pm 
Are there plans to add skills like "War Eternal" and "The Work of God" (from Volkmar's skill tree) to Arch Lectors like in the WH2 mod? Those skills made Arch Lectors really interesting lords in the old WH2 mod.
Small.SydneyTrains 11 Oct, 2022 @ 8:45pm 
Awesome stuff; your old mod for WH2 was a must-have and my favourite mod. Thank you so much for doing this for WH3 too!!!
JerreyRough  [author] 5 Oct, 2022 @ 6:01am 
I'll fix that Norsca issue next update! And I'll take a balance pass at all the Daemon skill lines when I can. Just been busy IRL.
Kthulu 3 Oct, 2022 @ 3:26pm 
Would it be possible to update the herald of nurgles still tree?
Kthulu 26 Sep, 2022 @ 1:36am 
doesnt work with radious
TriNova 24 Sep, 2022 @ 6:21am 
Small Norsca bug I noticed for the Chieftains: Putrefying Ooze in the Nurgle line gives Slaanesh corruption and Intoxicating Visions in the Slaanesh line gives Nurgle corruption.
JerreyRough  [author] 22 Sep, 2022 @ 12:29pm 
I'll take a look at them! I need to take a proper look at the Daemon factions again anyway, just got a lot to review haha.
Kymedorf 22 Sep, 2022 @ 9:18am 
Great mod, I was using the WH2 equivalent nd I'm glad to see it make it here. thanks for making it. I wanted to report a potential bug in that Lord of Slaanesh doesn't have the Chaos recruitment skill changes to Serve or Die, or at least he doesn't when playing as N'kari and it might be different for Azazel/WoC. Lord of Khorne for Skarbrand doesn't have the problem, I'm not sure about the other two Lords.
JerreyRough  [author] 20 Sep, 2022 @ 12:53pm 
Hmm, not at the moment. It'll disrupt other people's save games, so a compatibility patch by someone would be better.

I might just revise their unique skills, perhaps just giving them 1-2 unique skills moved up a row and then a self buff skill line. Similar scenario to Vampire Counts generic lords.

It would probably make them stronger than normal Magistrates, but hopefully I can strike a balance (like Necromancers and Vampire Counts).
GreyHound 20 Sep, 2022 @ 12:03pm 
Can I make a request? While I do understand that mod compatibility isn't really something that an overhaul like yours is meant to care about, I would love to see the Dragon Blooded Shugengan Lord's added unique skill tree pushed up a tier higher as its' current placement conflicts with a mod that gives them a combat skill tree.