Total War: WARHAMMER III

Total War: WARHAMMER III

+35% More Movement Range for Armies & +100% More for Agents (Player Only)
46 kommentarer
Slavyk  [ophavsmand] 27. mar. kl. 2:05 
Maybe some people will have to force a fresh reinstall of their mods.
You can delete the mods directly from the explorer, that will make sure it will download the updated version. Close the launcher before of course.

The mods are here by default:
C:\Program Files (x86)\Steam\steamapps\workshop\content\1142710

Other than that I don't have any other solution, I launched a fresh campaign with all my mods activated at once and no crash.

CA made a mistake and a lot of mods are crashing now. It is easy to fix for modders, this what I did. But CA will fix their error from their side too as soon as possible, they already have apologised.
So either you force a fresh download of the mods like said earlier, or you wait for CA to fix.
IMSWAGALICIOUS 26. mar. kl. 17:00 
Been trying to use them in 6.1 but all of them are unusable I've tried enabling one by one but no dice
Slavyk  [ophavsmand] 26. mar. kl. 11:25 
UPDATED and fixed for patch 6.1.
The mod should still be retrocompatible if you have rollbacked the game to still use SFO for example.
DeathNote 2. feb. kl. 12:12 
Can you make a version that also includes the changes for AI as well? Please
Slavyk  [ophavsmand] 18. jan. kl. 2:43 
UPDATED to patch 6.0 and boosted agents' range.
Virus 16. jan. kl. 2:38 
This does work, and that's an damn awesome mod. So tired of AI running away all the time.
EducatedDEAD 20. dec. 2024 kl. 11:11 
This mod worked the first time I downloaded and used it, and not the second time I loaded the game despite me not changing any mods. Have a huge modlist so issue may well be on my end. Possibly what the bottom two comments are disagreeing about
Jigsaww 7. dec. 2024 kl. 17:51 
still works fine for me without update
good old fox 6. nov. 2024 kl. 22:10 
this mod is broken nothing change it need a update and last one was in 2022 so do yourself a favor and dont download it
Nastorozhenny_Apelsin 25. okt. 2024 kl. 8:20 
update pls
skuchney 17. aug. 2024 kl. 16:25 
Does this still work?
cheesyseal4321 5. maj 2024 kl. 18:19 
please update
MadMartigan 22. apr. 2023 kl. 14:29 
still works?
deltita32 23. okt. 2022 kl. 11:11 
update please
css22888 20. okt. 2022 kl. 10:59 
Great mod. Is there an update planned?
LCDC 12. sep. 2022 kl. 12:34 
hero's still have 100 movement points and negatively affect lords movement by around 30 points when ever they are put into an army
고양이하수인 12. sep. 2022 kl. 3:28 
Excellent
Dongles 10. sep. 2022 kl. 4:54 
update plz
Kel'Thuzad 8. sep. 2022 kl. 0:06 
Update for 2.1 please?
Pendix 2. sep. 2022 kl. 17:57 
Can confirm that Agents receive no benefit. Also looks like lords get double benefit ATM (+50 movement points vs +25)
Vanhal 2. sep. 2022 kl. 8:22 
Agent movement is definitely broken. Tried 3 different mods, edited the vaules and nothing seems to change their movement range at all.
♥♥♥ war arena 31. aug. 2022 kl. 10:35 
does it work in MP?
Thunder Chunder 29. aug. 2022 kl. 20:03 
@Slavyk I was thinking about a issue some people have with Immortal Empires in that their are to many Minor settlement battles due to how close all the settlements are. I was thinking a easy fix for that that maintains the minor settlements would be a mod that reduces campaign movement for all armies (somewhere between 50%-80%) I would do it myself but don't have a clue how to go about it.
Losing MMR like the Pound 29. aug. 2022 kl. 1:36 
Only got the mod after the update, but the agent movement effect seems to be broken. Tried changing the values with RPFM and had no effect.
Revelation 26. aug. 2022 kl. 19:11 
Broke coop with the update, confirmed it to be this mod, sadface, desync Not a majour issue for us, but we can't play fresh coop with it anymore either.
LCDC 26. aug. 2022 kl. 12:32 
yes, lords moved as intended but if there was a hero in the army it lost 50 movement points
Slavyk  [ophavsmand] 26. aug. 2022 kl. 12:30 
Was it better before the yesterday update? (I didn't tried it, I'm not really into the game right now).
LCDC 26. aug. 2022 kl. 12:25 
drusks integration must have broke it because it no longer works
Slavyk  [ophavsmand] 26. aug. 2022 kl. 12:22 
I mean Drusk's fix has been integrated into this mod.
LCDC 26. aug. 2022 kl. 11:54 
update broke the mod
LCDC 26. aug. 2022 kl. 9:21 
range"
LCDC 26. aug. 2022 kl. 9:21 
slavyk, I found his profile and there arent any movement speed mods on his workshop
BigWheeel 26. aug. 2022 kl. 5:19 
did the new update broke it?
lahcenal117 25. aug. 2022 kl. 21:18 
doesn't seem to work for me since the update
LCDC 25. aug. 2022 kl. 16:46 
alright Ill take a look, thank you. cant wait for this to be updated (if it does)
Slavyk  [ophavsmand] 25. aug. 2022 kl. 16:39 
Drusk, another modder seems to have fixed the mod.
Thanks to him, I hope it will works as expected now.
LCDC 25. aug. 2022 kl. 11:26 
equipping a bloodreaper lowers my movement points by 50
LCDC 24. aug. 2022 kl. 20:45 
idk if this goes for other factions and races but as khorne adding a hero resets the movement range for the lord back to vanilla
Artorias 16. juli 2022 kl. 21:48 
The movement range changes when Agents & Heroes joins the team.
Sturmlied 22. maj 2022 kl. 0:35 
pls update :)
SelectiveSocietalSanity 17. maj 2022 kl. 10:14 
Yeah looks like an update may be needed T_T
Ragnarjan 17. maj 2022 kl. 9:44 
needs update
Less Goo 10. maj 2022 kl. 10:24 
thank you finally a movement mod that actually works.
Уединение 10. apr. 2022 kl. 21:39 
FrankerZ
Ceph0131 9. apr. 2022 kl. 20:57 
thanks.but something wrong. it's 75% More Movement Range for Generals...
LCDC 6. apr. 2022 kl. 18:00 
can you make a +50% movement speed buff?