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And yeah, big mods like that will always be annoying for compatibility
Massacre and Carnage : AoE Attack Power +100%, Base Weapon Damage 60% (should be 300% like in your mod), Damage Through Armor 60%, Containment Effort (works +20%)
Sorry if there are mistakes somewhere (I write through a translator)
honestly i don't get why this wasn't the sword +- from the start.
seriously these two axes should at bare minimum rival khain (which at least now it's a good choice for most situation, but that clear 900ap, 20wards save and unbreakable can't be contestet easily :P )
you really should add unbreakable, like khain etc; skarbrand shouldn't be able to "break" ^^
I assume the bug below mentioned will be fixed too?