Total War: WARHAMMER III

Total War: WARHAMMER III

Xou Tzar Guards
94 Comments
TheGrandSirPiggy 31 Mar @ 11:18am 
Thanks for keeping this mod updated , Xou! I really appreciate giving the people a choice between Bruzhina and the more elite, Kreml guard look
Xoudad  [author] 15 Feb @ 7:29am 
Kreml Guards use a bardiche in lore, so nope
qazasd5690 15 Feb @ 4:21am 
please make more!! like halberd, sword~~
Xoudad  [author] 4 Jan @ 12:29am 
don't use it with The Motherland, it's already integrated there
Darth 3 Jan @ 9:36pm 
Hi, this unit mod crashes to desktop when i try to boot up the game. I dont have many other mods enabled that modify Kislev. I have Mixu mods, Sigmars Heirs, Lilys Bretonnia overhaul, The Ivan Radinov mod, The Motherland, Sentinels of Tor, Better Kislev Technology.....but this mod wont load unfortunately :(
henfrida2012 30 Sep, 2024 @ 2:13pm 
hello thanks for the mod, just a question about this mod.....do you change both tzar guard stats to or keep it the same with vanilla ?? and just to confirm, this mod only add those 3 tzar guard unit and not the other unit from the motherland right?
Asdrubael 31 Aug, 2024 @ 1:11pm 
Crash To Desktop at Launch
Xoudad  [author] 22 Aug, 2024 @ 2:28am 
be more vague
FeldwebelSteiner 21 Aug, 2024 @ 5:04pm 
bug:steamfacepalm:
_It'sCreamingTime 11 Aug, 2024 @ 1:30am 
tnx for the reply, useful af frfr
Xoudad  [author] 10 Aug, 2024 @ 1:06am 
thx for the comment useful af
_It'sCreamingTime 9 Aug, 2024 @ 7:34pm 
they are underpowered af
Ben 7 Jul, 2024 @ 11:14am 
Darn. And I thought this mod was perma removed.
Thank Ursun this didn't happen.
Asdrubael 29 Jun, 2024 @ 11:47am 
CTD at launch :karlee_sad:
VanDerHuuy 28 Oct, 2023 @ 3:50am 
Will the statistics be changed for tsar guard with bardiche like in the motherland? They don't have anti-large defense. They also have much lower melee defense. Unfortunately, I do not want to install the motherland due to the fact that I absolutely do not like the appearance of druzhinas :(
RockCat 29 Jul, 2023 @ 12:18pm 
The link to the submod for SFO does not work.
G36Suki 28 May, 2023 @ 3:43am 
new unit?
Xoudad  [author] 27 May, 2023 @ 12:02pm 
nah I won't add content to this mod sorry
Saul Tarvitz 27 May, 2023 @ 11:36am 
But in this mod you will also apply it ?
Xoudad  [author] 27 May, 2023 @ 11:31am 
I'll reskin all the RoR in The Motherland at some point
Saul Tarvitz 27 May, 2023 @ 11:25am 
is it possible to change the appearance of Dazh's Hearth-Blades too?
Xoudad  [author] 26 May, 2023 @ 2:24am 
Updated for 3.1
FilipGeorg95 21 May, 2023 @ 3:30am 
Xoudad, the capes that the guards have, by default are meant to be blue for every faction ?
888 6 Jan, 2023 @ 10:13am 
gg yes to all :-)
Xoudad  [author] 6 Jan, 2023 @ 9:51am 
Yes
888 6 Jan, 2023 @ 2:51am 
this is included in Motherland I guess? (probably silly question g)
Xoudad  [author] 19 Dec, 2022 @ 11:36pm 
I don't make SFO submods, better ask the author
Macbeth 19 Dec, 2022 @ 6:44pm 
Would you pls also update the SFO submod to 2.3 :)
Radi 6 Nov, 2022 @ 3:15am 
Nope. The only other Kislev mod I'm using is the extra boyars and patriarch variants.
Xoudad  [author] 6 Nov, 2022 @ 1:11am 
Haven't changed anything and it shouldn't make it crash as it's a new unit. Are you using the Motherland mod at the same time ?
Radi 5 Nov, 2022 @ 5:27pm 
Unfortunately this mod crashes my game during Kislev's turn. It doesn't happen all the time, it started happenign mid-campaign which is weird.
Xoudad  [author] 18 Oct, 2022 @ 8:46am 
Updated for Patch 2.2
Cipher 8 Oct, 2022 @ 6:47pm 
i really like the bardice unit and the helmet, but i really i can't stand the comically massive gauntlet and the static pauldron, looks very silly.
ᛠHela'sᚼValkyrieᛠ 27 Sep, 2022 @ 9:55am 
Just going to say it. That is a massive blade. I almost was going to say it looked more like a falx, but then realized that it is indeed a bardiche, just with a far larger blade, and stubbier handle. Great work by the way. It looks great and I am excited to use the full pack soon. I'm unfortunately mid campaign with Kislev already. Thank you for all the hard work!
Xoudad  [author] 6 Sep, 2022 @ 12:31pm 
Updated
Xoudad  [author] 30 Aug, 2022 @ 11:00am 
I haven’t reskined those yet
ArtyCroissant 30 Aug, 2022 @ 7:53am 
Hi, your mod is truly awesome but Dazh's Hearth Blades which is regiment of renown of Tzar Guard is not reskinned. Could you please check it out anytime later.
Xoudad  [author] 29 Aug, 2022 @ 11:43pm 
Yeah don’t use this mod with the motherland :) they are already there
Red Swiss 29 Aug, 2022 @ 4:36pm 
Ok, I lowered it downside of the Motherland and it works fine. Maybe it's my bad, I don't yet use KMM for WH3

xoxo
Red Swiss 29 Aug, 2022 @ 4:30pm 
Hi Xou, thanks for the great work! I have trouble to run this precise mod as it makes my game's initial launch last forever. I run about 60 mods in total including the Moderland, but this standalone seems to cause me trouble (since the update 1 hour ago). Just to let you know!
Xoudad  [author] 29 Aug, 2022 @ 1:59pm 
Updated
Xoudad  [author] 26 Aug, 2022 @ 11:25pm 
I’m off this week, will update in a few days
MattXnB 26 Aug, 2022 @ 5:24pm 
Are you planning on updating this mod?
ArtyCroissant 26 May, 2022 @ 4:32am 
Is there any plan to reskin RoR of Tzar Guard(great weapons) too?
Xoudad  [author] 18 May, 2022 @ 11:07am 
Updated for the lastest patch
Ben 17 May, 2022 @ 3:23pm 
Didn't check it out due to other mods still updating. Does it now include the Tzar Guard RoR?
Xoudad  [author] 7 May, 2022 @ 11:21am 
Sure submodding is fine
Marcus Aurelius 7 May, 2022 @ 10:20am 
@Xoudad, can i do a rapid submod of your mod for RAdious : Just tweaks stats of Bardiche and adding Radious Skills
Wandering 29 Apr, 2022 @ 8:56pm 
Hello Xoudad!) I really love how vanilla Tzar Guard looks. Could you make another mod on Vanilla Tzar Guard. Tzar Guard (Great Axe) and Tzar Guard (Great Weapons) One variation is armed with a Great Axe with a fighting stance like Chaos Warriors (Great Weapons). The other is with two-handed clubs like Armoured Kossars (Great Weapons) with a combat stance Armoured Kossars (Great Weapons). If you make a separate mod for vanilla Tzar Guard, while not changing the appearance, but only adding Great Axe and two-handed clubs, I will be just happy with delight!)) Thank you for reading...)