Avorion

Avorion

ReImproved Harvest AI
6 Comments
Capt.Cruck 9 Jul @ 3:51am 
Sadly, Roet. I've yet to use it but by virtue of looking for an AI fix it's needed lol
Roet 5 Jul @ 8:47pm 
Is this still needed ?
Xeo  [author] 13 Apr, 2022 @ 9:31am 
Yes, all mining and salvaging, it's much easier to see the differences while using fighters, but normal ships will quickly change to the next harvest item no matter what they use, Lasers, fighters, or both.

(again, credit to TheLich for writing it, i just updated a couple small parts of the code for 2.0)
Winters 12 Apr, 2022 @ 10:53am 
Is this for all harvesting style commands, Would mining work?
Xeo  [author] 11 Apr, 2022 @ 2:29pm 
Everything is working as expected so far.
Xeo  [author] 9 Apr, 2022 @ 6:35pm 
Updated for 2.0.11 (beta right now), changed modinfo.lua to "2.*". and the server was spamming
"ShipAI:setStatus() is deprecated and will be removed in a future update. Use ShipAI:setStatusMessage() instead."

so i also changed all 4 entries of 'setStatus' to 'setStatusMessage' (i'm not a programmer, and i know nothing about Lua, so i have no idea if this even worked)